Cortis Clark

Cortis Clark Email and Phone Number

Principal Software Engineer at Porsche @ Subtle Computing
San Mateo, California, United States
Cortis Clark's Location
Fremont, California, United States, United States
Cortis Clark's Contact Details

Cortis Clark personal email

n/a

Cortis Clark phone numbers

About Cortis Clark

Specialties: iPhone/iPad/Mac Dev (Swift & Objective-C), C++, Unity3D, JavaScript, XOJO, Photoshop, Illustrator, Final Cut Pro

Cortis Clark's Current Company Details
Subtle Computing

Subtle Computing

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Principal Software Engineer at Porsche
San Mateo, California, United States
Cortis Clark Work Experience Details
  • Subtle Computing
    Subtle Computing
    San Mateo, California, United States
  • Porsche Digital Us
    Principal Software Engineer - Ios
    Porsche Digital Us Feb 2023 - Present
    Palo Alto, California, Us
    Working on Apple CarPlay for Porsche cars.
  • Facebook
    Senior Software Engineer
    Facebook May 2020 - Feb 2023
  • Meta
    Senior Software Engineer
    Meta May 2020 - Feb 2023
    Menlo Park, Ca, Us
    iOS for WhatsApp. Spark AR.
  • Humen
    Lead Mobile Engineer
    Humen Mar 2019 - May 2020
    San Francisco, California, Us
  • Save The Machine
    Founder, President, & Ceo
    Save The Machine Apr 2017 - Mar 2019
    Simile - Paint Like a Master, 34k unique downloads. Featured in “New Games We Love” section of App Store. I conceived of, designed, programmed, marketed every aspect of the App.
  • Google
    Senior Software Engineer
    Google Jan 2016 - Apr 2017
    Mountain View, Ca, Us
    Nest Cam Team: iPhone/iPad Nest App: Sole developer on the Spaces feature. Key contributor to Sightline and Mobile Clip Sharing features. Special research project for Nest Cam.
  • Apple
    Senior Software Engineer
    Apple Apr 2012 - Jan 2016
    Cupertino, California, Us
  • Apple
    Senior Software Engineer
    Apple Apr 2012 - Jun 2013
    Cupertino, California, Us
    CoreUI Team Within Software Frameworks: Built and refined tools to support new interface design for (Mac) OS X Mountain Lion, Mavericks, and beyond. Fixed various CoreUI and AppKit framework bugs for Mountain Lion, Mavericks and iOS 7. I was a speaker at the 2013 WWDC; my talk was entitled "Bringing Your iOS Apps to OS X".Objective-C, C++, C, Photoshop, Photoshop Scripting
  • Sol Robots
    Founder, President & Ceo
    Sol Robots Jan 2005 - Apr 2012
    Founded, created and managed a profitable software company. Conceived, designed and developed ten different iOS apps (iPhone/iPad), Mac applications, and programs for Microsoft Windows. Hired, trained and managed our team in the following areas: finance, marketing, sales, tech support, and IT. iOS/Mac/Windows -- Objective C, C++, Cocoa, Cocoa Touch, Unity 3D, REALbasic, Javascript, Actionscript, Applescript, PerlContracting: Chief developer of an iPhone and iPad app for the Boston Globe newspaper (contract with Mercury Intermedia). Minor involvement in the Percolator app (contract with Tin Rocket LLC) iOS -- Objective C
  • Xojo
    Lead Programmer
    Xojo Sep 1999 - Dec 2004
    Austin, Texas, Us
    Rebuilt the company’s engineering team from the ground up (I was hired after a major shakeup in engineering). Interviewed, hired, trained and managed the engineering team. Turned the ad-hoc engineering systems of the company into a successful well-defined process, with greater emphasis on quality, thereby helping the company bring 5 major revisions of REALbasic (the award winning tool for rapid application development for Mac and Windows) to the commercial software market. Personal Contribution: Instrumental in the design (OOA/OOD), implementation (OOP), and testing of numerous top level features of REALbasic in nearly every area of the product including: IDE design, API design, OS integration, GUI component design, graphics toolkit design, and regular expressions engine design. Mac/Windows -- C++
  • Evans & Sutherland
    Software Engineer
    Evans & Sutherland Jun 1998 - Sep 1999
    Salt Lake City, Utah, Us
    OpenGL and GLUT Driver Development in C++

Cortis Clark Skills

Swift Os X Objective C Cocoa Touch User Interface Design Cocoa Programming C++ Javascript Software Engineering Opengl Xcode Perl C Actionscript Realbasic Mac Os X Debugging Html Mobile Applications Oop Ios Iphone Illustrator Photoshop Flash Natural Language Processing Computer Graphics Algorithms Java Css Win32 Api Unity3d Stl C/c++ Stl Natural Language Understanding Language Technology Glut Ray Tracing Data Structures Carbon Win32 Scheme Common Lisp Ruby On Rails C# Mono Applescript

Cortis Clark Education Details

  • Carnegie Mellon University
    Carnegie Mellon University
    Language Technology
  • Brigham Young University
    Brigham Young University
    Computer Science

Frequently Asked Questions about Cortis Clark

What company does Cortis Clark work for?

Cortis Clark works for Subtle Computing

What is Cortis Clark's role at the current company?

Cortis Clark's current role is Principal Software Engineer at Porsche.

What is Cortis Clark's email address?

Cortis Clark's email address is co****@****digital

What is Cortis Clark's direct phone number?

Cortis Clark's direct phone number is +151275*****

What schools did Cortis Clark attend?

Cortis Clark attended Carnegie Mellon University, Brigham Young University.

What skills is Cortis Clark known for?

Cortis Clark has skills like Swift, Os X, Objective C, Cocoa Touch, User Interface Design, Cocoa, Programming, C++, Javascript, Software Engineering, Opengl, Xcode.

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