Nino Czanderlitch Email and Phone Number
Tenatious, self-thought, 𝐟𝐮𝐥𝐥-𝐬𝐭𝐚𝐜𝐤 𝐝𝐞𝐯𝐞𝐥𝐨𝐩𝐞𝐫 with 2+ years experience contributing to open-source projects. Notably, the 6 MIT Liscenced plugins contributed to the Godot Game Engine project.Examples of my work include:Furthered the availability of the FABRIK (Inverse Kinematic) solver, compared to the available resources online, by creating a Godot Game Engine plugin, with a comprehensive explanation to follow it.Improved the accessibility of the GDNative C++ bindings(❤️❤️❤️) by creating a demonstration plugin, and documenting the setup of the environment, as well as presenting a simpler workflow for developing apps with the Godot GE using the aforementioned bindings.Had a patch approved by the Godot moderators (as well as some users), which added the missing feature of Level-of-Detail management to Godot 3.x.I get invigorated by opportunities where I get to work with a close team of professionals on a challenging new technological venture.😍 I love connecting with new people. Give me a shout at 𝐧.𝐜𝐳𝐚𝐧𝐝𝐞𝐫𝐥𝐢𝐭𝐜𝐡@𝐩𝐫𝐨𝐭𝐨𝐧.𝐦𝐞, or here at LinkedIn.
Enactus Dcu
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Project LeadEnactus Dcu Oct 2022 - PresentDublin, County Dublin, Ireland -
Open Source Contributions To GodotFreelance Jun 2020 - PresentDublin, County Dublin, Ireland· Created assets, plugins, addons, and patches for the Godot Game Engine· Expanded on the available documentation regarding Godot C++ Bindings· Patched the lack of LOD(Level of Detail) Management in Godot 3.x· Provided a plugin for exploring Active Ragdoll Physics
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System AdministratorLoginet D.O.O. Jun 2018 - Sep 2018Rijeka, Primorje-Gorski, Croatia· Conducted all levels of end user technical support; providing first level support· Created, modified, and maintained user accounts across various systems· Managed, and supported file services · Installed and administrated servers, workstations, laptops, and printers.· Had experience with Windows Servers & Linux Servers· Installed and administrated MS Office applications (Including Microsoft 365)· Installed, maintained, and supported audio-visual equipment and peripheral devices· Reviewed and maintained logs (various systems/devices)· Manageed and maintained backups and restores· Proficient in hardware troubleshooting· Proficient in software troubleshooting· Proficient in networking technologies· Ability to work with multiple operating systems in a multi-platform environment· Ability to adhere to strict security and audit compliance measures
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Teaching AssistantNacionalni Centar Tehničke Kulture Apr 2017 - Sep 2017Croatia
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Junior Full Stack DeveloperNacionalni Centar Tehnicke Kulture May 2017 - Jul 2017Primorje-Gorski, Croatia· Able to generate new web and app ideas· Able to design, develop, and deploy robust web applications· Experience with modern front-end development frameworks· Experience with Responsive Web Design· Experience with Git· Ability to communicate clearly· Awareness of agile software development· Experience with LAN and WAN network structures· Understanding of network security principles and practices· Knowledge of TCP/IP, DNS and subnetting· Understanding of system administration tasks for operating systems such as Windows, UNIX, Linux· Experience with data center environments and virtualized technologies
Nino Czanderlitch Education Details
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Computer Software Engineering -
Vocational School For Electrical Engineering And Computer Science, Rijeka, CroatiaComputer Science
Frequently Asked Questions about Nino Czanderlitch
What company does Nino Czanderlitch work for?
Nino Czanderlitch works for Enactus Dcu
What is Nino Czanderlitch's role at the current company?
Nino Czanderlitch's current role is Tenatious, self-thought, 𝐟𝐮𝐥𝐥-𝐬𝐭𝐚𝐜𝐤 𝐝𝐞𝐯𝐞𝐥𝐨𝐩𝐞𝐫 with 2+ years experience contributing to open-source projects. Notably, the 6 MIT Liscenced plugins contributed to the Godot Game Engine project..
What schools did Nino Czanderlitch attend?
Nino Czanderlitch attended Dublin City University, Vocational School For Electrical Engineering And Computer Science, Rijeka, Croatia.
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