Nino Czanderlitch

Nino Czanderlitch Email and Phone Number

Tenatious, self-thought, 𝐟𝐮𝐥𝐥-𝐬𝐭𝐚𝐜𝐤 𝐝𝐞𝐯𝐞𝐥𝐨𝐩𝐞𝐫 with 2+ years experience contributing to open-source projects. Notably, the 6 MIT Liscenced plugins contributed to the Godot Game Engine project. @ Enactus DCU
Nino Czanderlitch's Location
Dublin, County Dublin, Ireland, Ireland
About Nino Czanderlitch

Tenatious, self-thought, 𝐟𝐮𝐥𝐥-𝐬𝐭𝐚𝐜𝐤 𝐝𝐞𝐯𝐞𝐥𝐨𝐩𝐞𝐫 with 2+ years experience contributing to open-source projects. Notably, the 6 MIT Liscenced plugins contributed to the Godot Game Engine project.Examples of my work include:Furthered the availability of the FABRIK (Inverse Kinematic) solver, compared to the available resources online, by creating a Godot Game Engine plugin, with a comprehensive explanation to follow it.Improved the accessibility of the GDNative C++ bindings(❤️❤️❤️) by creating a demonstration plugin, and documenting the setup of the environment, as well as presenting a simpler workflow for developing apps with the Godot GE using the aforementioned bindings.Had a patch approved by the Godot moderators (as well as some users), which added the missing feature of Level-of-Detail management to Godot 3.x.I get invigorated by opportunities where I get to work with a close team of professionals on a challenging new technological venture.😍 I love connecting with new people. Give me a shout at 𝐧.𝐜𝐳𝐚𝐧𝐝𝐞𝐫𝐥𝐢𝐭𝐜𝐡@𝐩𝐫𝐨𝐭𝐨𝐧.𝐦𝐞, or here at LinkedIn.

Nino Czanderlitch's Current Company Details
Enactus DCU

Enactus Dcu

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Tenatious, self-thought, 𝐟𝐮𝐥𝐥-𝐬𝐭𝐚𝐜𝐤 𝐝𝐞𝐯𝐞𝐥𝐨𝐩𝐞𝐫 with 2+ years experience contributing to open-source projects. Notably, the 6 MIT Liscenced plugins contributed to the Godot Game Engine project.
Nino Czanderlitch Work Experience Details
  • Enactus Dcu
    Project Lead
    Enactus Dcu Oct 2022 - Present
    Dublin, County Dublin, Ireland
  • Freelance
    Open Source Contributions To Godot
    Freelance Jun 2020 - Present
    Dublin, County Dublin, Ireland
    · Created assets, plugins, addons, and patches for the Godot Game Engine· Expanded on the available documentation regarding Godot C++ Bindings· Patched the lack of LOD(Level of Detail) Management in Godot 3.x· Provided a plugin for exploring Active Ragdoll Physics
  • Loginet D.O.O.
    System Administrator
    Loginet D.O.O. Jun 2018 - Sep 2018
    Rijeka, Primorje-Gorski, Croatia
    · Conducted all levels of end user technical support; providing first level support· Created, modified, and maintained user accounts across various systems· Managed, and supported file services · Installed and administrated servers, workstations, laptops, and printers.· Had experience with Windows Servers & Linux Servers· Installed and administrated MS Office applications (Including Microsoft 365)· Installed, maintained, and supported audio-visual equipment and peripheral devices· Reviewed and maintained logs (various systems/devices)· Manageed and maintained backups and restores· Proficient in hardware troubleshooting· Proficient in software troubleshooting· Proficient in networking technologies· Ability to work with multiple operating systems in a multi-platform environment· Ability to adhere to strict security and audit compliance measures
  • Nacionalni Centar Tehničke Kulture
    Teaching Assistant
    Nacionalni Centar Tehničke Kulture Apr 2017 - Sep 2017
    Croatia
  • Nacionalni Centar Tehnicke Kulture
    Junior Full Stack Developer
    Nacionalni Centar Tehnicke Kulture May 2017 - Jul 2017
    Primorje-Gorski, Croatia
    · Able to generate new web and app ideas· Able to design, develop, and deploy robust web applications· Experience with modern front-end development frameworks· Experience with Responsive Web Design· Experience with Git· Ability to communicate clearly· Awareness of agile software development· Experience with LAN and WAN network structures· Understanding of network security principles and practices· Knowledge of TCP/IP, DNS and subnetting· Understanding of system administration tasks for operating systems such as Windows, UNIX, Linux· Experience with data center environments and virtualized technologies

Nino Czanderlitch Education Details

  • Dublin City University
    Computer Software Engineering
  • Vocational School For Electrical Engineering And Computer Science, Rijeka, Croatia
    Vocational School For Electrical Engineering And Computer Science, Rijeka, Croatia
    Computer Science

Frequently Asked Questions about Nino Czanderlitch

What company does Nino Czanderlitch work for?

Nino Czanderlitch works for Enactus Dcu

What is Nino Czanderlitch's role at the current company?

Nino Czanderlitch's current role is Tenatious, self-thought, 𝐟𝐮𝐥𝐥-𝐬𝐭𝐚𝐜𝐤 𝐝𝐞𝐯𝐞𝐥𝐨𝐩𝐞𝐫 with 2+ years experience contributing to open-source projects. Notably, the 6 MIT Liscenced plugins contributed to the Godot Game Engine project..

What schools did Nino Czanderlitch attend?

Nino Czanderlitch attended Dublin City University, Vocational School For Electrical Engineering And Computer Science, Rijeka, Croatia.

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