Craig Bowler Email and Phone Number
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Possessed by the capabilities of Virtual Reality, Craig is on a mission to empower career practitioners to provide their students or clients with deeper insight into the world of work so they can make better-informed decisions and, ultimately, live more fulfilling lives.I create things for people to consume— Experiences and Products with purpose which brighten days, nourish brains, and improve lives. With a career stretching from licensed videogame titles to operating a software development studio, he has forged a rarefied skill set through leadership across numerous Virtual Reality, Mobile, Console, PC, and installation experiences.
Work Window
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Head Of Operations | Co-FounderWork Window Sep 2022 - PresentBrisbane City, Queensland, AustraliaI create things for people to consume— Experiences and Products with purpose which brighten days, nourish brains, and improve lives. With a career stretching from licensed videogame titles to operating a software development studio, he has forged a rarefied skill set through leadership across numerous Virtual Reality, Mobile, Console, PC, and installation experiences.Possessed by the capabilities of Virtual Reality, Craig is on a mission to empower career practitioners to provide their students or clients with deeper insight into the world of work so they can make better-informed decisions and, ultimately, live more fulfilling lives. -
Co-Founder / Art DirectorSupermanual Feb 2018 - Oct 2022Fortitude Valley -
Co-Founder / Creative DirectorValley General Jun 2017 - Oct 2022Fortitude ValleyMy efforts focus on producing faithful, high fidelity visualizations of the equipment, environments, and scenarios enabling participants to approach the simulation space with unmatched familiarity.A role that involves liaising with health professionals, practitioners and institutions to provide an innovative and breakthrough solution for familiarisation and procedural task learning in VR.Instrumental in achieving a grant as part of the Epic MegaGrants program. -
Co-Founder / Creative DirectorVisitor Vision May 2017 - Oct 2022Brisbane, AustraliaArt Director on Virtual Reality projects Future Dreaming, premiered at Tribeca Film Festival and Superheroes: Realities Collide, a permanent exhibition at ACMI, Melbourne.VR Production on award-winning Inside Manus premiered at FoST and Mind at War currently showing at SXSW. Built client, development partner and professional relationships with a focus on supporting Virtual Reality industry in Brisbane and Melbourne.Established custom performance capture pipeline powered by Virtual Reality and iPhone hardware. Built a robotic camera system to explore Human-Camera interactions, installed at the Museum of Brisbane.Client list includes- SBS, TAFE Queensland, Hoodlum Entertainment, Chemical Media, Cutting Edge Productions, ACMI, Swinburne University, QUT, Museum of Brisbane, Queensland Museum, BighART. -
Lead ArtistBig Ant Studios Jan 2015 - May 2017Melbourne, AustraliaAs Lead, I have two main roles- the first is using low poly + sub division modelling, sculpting and texturing to produce the best assets I possibly can based on engine specifications and concepts or real world reference. Constantly improving my own skill set and building my knowledge base so that I can fulfil my other important role- leading my team to produce the best possible assets they can while adhering to time and engine constraints.Within the Art team I’m responsible for art direction, asset building, the integration of new software into our pipeline, communication with other departments, assisting other team members with solutions to problems they encounter, helping the core tech team add new features to our proprietary engine, video editing and production and producing promotional material. -
Environment ArtistBig Ant Studios Feb 2011 - Jan 2015Melbourne, AustraliaUsing Low poly and Sub Division 3D Modelling, Texturing and Sculpting to produce assets to engine specifications based on concepts or real world reference.Leadership role involving delegation of tasks to art team, communication with other departments, assisting other team members with solutions to problems they encounter.Video Editing and Output- Promotional materials such as trailers. -
Junior ArtistBig Ant Studios 2010 - Feb 2011Melbourne, AustraliaUsing Low poly and Sub Division 3D Modelling, Texturing and Sculpting to produce assets to engine specifications based on concepts or real world reference.Video Editing and Output.
Craig Bowler Skills
Craig Bowler Education Details
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Multimedia Systems -
Multimedia Systems
Frequently Asked Questions about Craig Bowler
What company does Craig Bowler work for?
Craig Bowler works for Work Window
What is Craig Bowler's role at the current company?
Craig Bowler's current role is Bridging Education and Workforce through VR Career Exploration and Skill Development.
What is Craig Bowler's email address?
Craig Bowler's email address is cr****@****oom.com
What is Craig Bowler's direct phone number?
Craig Bowler's direct phone number is +614006*****
What schools did Craig Bowler attend?
Craig Bowler attended Monash University, Monash University.
What are some of Craig Bowler's interests?
Craig Bowler has interest in Health, Children, Environment, Education, Science And Technology, Music, Human Rights, Movies, Civil Rights And Social Action, Poverty Alleviation.
What skills is Craig Bowler known for?
Craig Bowler has skills like Maya, Texturing, Zbrush, Game Development, Low Poly Modeling, Photoshop, Xbox 360, Ps3, Environment Art, Premiere, Digital Painting, Video Games.
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