Craig Bowler
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Craig Bowler Email & Phone Number

Bridging Education and Workforce through VR Career Exploration and Skill Development at Work Window
Location: Brisbane, Queensland, Australia 7 work roles 2 schools
1 work email found @pixelbloom.com 1 phone found area 140 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email c****@pixelbloom.com
Direct phone (140) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Bridging Education and Workforce through VR Career Exploration and Skill Development
Location
Brisbane, Queensland, Australia

Who is Craig Bowler? Overview

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Quick answer

Craig Bowler is listed as Bridging Education and Workforce through VR Career Exploration and Skill Development at Work Window, based in Brisbane, Queensland, Australia. AeroLeads shows a work email signal at pixelbloom.com, phone signal with area code 140, and a matched LinkedIn profile for Craig Bowler.

Craig Bowler previously worked as Head of Operations | Co-Founder at Work Window and Co-Founder / Art Director at Supermanual. Craig Bowler holds Bachelor, Multimedia Systems from Monash University.

Company email context

Email format at Work Window

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{first}@pixelbloom.com
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AeroLeads found 1 current-domain work email signal for Craig Bowler. Compare company email patterns before reaching out.

Profile bio

About Craig Bowler

Possessed by the capabilities of Virtual Reality, Craig is on a mission to empower career practitioners to provide their students or clients with deeper insight into the world of work so they can make better-informed decisions and, ultimately, live more fulfilling lives.I create things for people to consume— Experiences and Products with purpose which brighten days, nourish brains, and improve lives. With a career stretching from licensed videogame titles to operating a software development studio, he has forged a rarefied skill set through leadership across numerous Virtual Reality, Mobile, Console, PC, and installation experiences.

Listed skills include Maya, Texturing, Zbrush, Game Development, and 34 others.

Current workplace

Craig Bowler's current company

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Work Window
Work Window
Bridging Education and Workforce through VR Career Exploration and Skill Development
AeroLeads page
7 roles · 17 years

Craig Bowler work experience

A career timeline built from the work history available for this profile.

Head Of Operations | Co-Founder

Current

Brisbane City, Queensland, Australia

I create things for people to consume— Experiences and Products with purpose which brighten days, nourish brains, and improve lives. With a career stretching from licensed videogame titles to operating a software development studio, he has forged a rarefied skill set through leadership across numerous Virtual Reality, Mobile, Console, PC, and installation experiences.Possessed by the capabilities of Virtual Reality, Craig is on a mission to empower career practitioners to provide their students or clients with deeper insight into the world of work so they can make better-informed decisions and, ultimately, live more fulfilling lives.

Sep 2022 - Present

Co-Founder / Art Director

Fortitude Valley

Feb 2018 - Oct 2022

Co-Founder / Creative Director

Fortitude Valley

My efforts focus on producing faithful, high fidelity visualizations of the equipment, environments, and scenarios enabling participants to approach the simulation space with unmatched familiarity.A role that involves liaising with health professionals, practitioners and institutions to provide an innovative and breakthrough solution for familiarisation and procedural task learning in VR.Instrumental in achieving a grant as part of the Epic MegaGrants program.

Jun 2017 - Oct 2022

Co-Founder / Creative Director

Brisbane, Australia

Art Director on Virtual Reality projects Future Dreaming, premiered at Tribeca Film Festival and Superheroes: Realities Collide, a permanent exhibition at ACMI, Melbourne.VR Production on award-winning Inside Manus premiered at FoST and Mind at War currently showing at SXSW. Built client, development partner and professional relationships with a focus on supporting Virtual Reality industry in Brisbane and Melbourne.Established custom performance capture pipeline powered by Virtual Reality and iPhone hardware. Built a robotic camera system to explore Human-Camera interactions, installed at the Museum of Brisbane.Client list includes- SBS, TAFE Queensland, Hoodlum Entertainment, Chemical Media, Cutting Edge Productions, ACMI, Swinburne University, QUT, Museum of Brisbane, Queensland Museum, BighART.

May 2017 - Oct 2022

Lead Artist

Melbourne, Australia

As Lead, I have two main roles- the first is using low poly + sub division modelling, sculpting and texturing to produce the best assets I possibly can based on engine specifications and concepts or real world reference. Constantly improving my own skill set and building my knowledge base so that I can fulfil my other important role- leading my team to produce the best possible assets they can while adhering to time and engine constraints.Within the Art team I’m responsible for art direction, asset building, the integration of new software into our pipeline, communication with other departments, assisting other team members with solutions to problems they encounter, helping the core tech team add new features to our proprietary engine, video editing and production and producing promotional material.

Jan 2015 - May 2017

Environment Artist

Melbourne, Australia

Using Low poly and Sub Division 3D Modelling, Texturing and Sculpting to produce assets to engine specifications based on concepts or real world reference.Leadership role involving delegation of tasks to art team, communication with other departments, assisting other team members with solutions to problems they encounter.Video Editing and Output- Promotional materials such as trailers.

Feb 2011 - Jan 2015

Junior Artist

Melbourne, Australia

Using Low poly and Sub Division 3D Modelling, Texturing and Sculpting to produce assets to engine specifications based on concepts or real world reference.Video Editing and Output.

2010 - Feb 2011
2 education records

Craig Bowler education

Bachelor, Multimedia Systems

Activities and Societies: Golden Key International Honour Society

FAQ

Frequently asked questions about Craig Bowler

Quick answers generated from the profile data available on this page.

What company does Craig Bowler work for?

Craig Bowler works for Work Window.

What is Craig Bowler's role at Work Window?

Craig Bowler is listed as Bridging Education and Workforce through VR Career Exploration and Skill Development at Work Window.

What is Craig Bowler's email address?

AeroLeads has found 1 work email signal at @pixelbloom.com for Craig Bowler at Work Window.

What is Craig Bowler's phone number?

AeroLeads has found 1 phone signal(s) with area code 140 for Craig Bowler at Work Window.

Where is Craig Bowler based?

Craig Bowler is based in Brisbane, Queensland, Australia while working with Work Window.

What companies has Craig Bowler worked for?

Craig Bowler has worked for Work Window, Supermanual, Valley General, Visitor Vision, and Big Ant Studios.

How can I contact Craig Bowler?

You can use AeroLeads to view verified contact signals for Craig Bowler at Work Window, including work email, phone, and LinkedIn data when available.

What schools did Craig Bowler attend?

Craig Bowler holds Bachelor, Multimedia Systems from Monash University.

What skills is Craig Bowler known for?

Craig Bowler is listed with skills including Maya, Texturing, Zbrush, Game Development, Low Poly Modeling, Photoshop, Xbox 360, and Ps3.

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