Criss Martin

Criss Martin Email and Phone Number

Director of Platform Engineering @ Aurify | Scrum, SOLID Design, CI @ Aurify
Criss Martin's Location
Buford, Georgia, United States, United States
Criss Martin's Contact Details

Criss Martin work email

Criss Martin personal email

n/a
About Criss Martin

At Aurify, my leadership in platform engineering has been instrumental in fostering innovation and driving efficiency. Over three years, I've managed a skilled team, spearheading the successful refactor of our gaming platform to prioritize maintainability.Leveraging my proficiency in C# and commitment to SOLID design principles, I've architected a game engine that powers over 200 titles. Our team's dedication to Test Driven Development and agile methodologies has significantly reduced build times, enhancing our platform's stability and performance.

Criss Martin's Current Company Details
Aurify

Aurify

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Director of Platform Engineering @ Aurify | Scrum, SOLID Design, CI
Criss Martin Work Experience Details
  • Aurify
    Director Of Platform Engineering
    Aurify Jun 2021 - Present
    Johns Creek, Georgia, Us
    Dynamic Director of Platform Engineering with a track record of leadership and innovation in software development. Led a cross-functional team of 5 developers and 2 QA testers, employing Scrum methodologies to drive project success.Instrumental in the architectural overhaul and strategic refactoring of the game platform, prioritizing SOLID design principles and Test Driven Development to elevate maintainability and stability.Revolutionized the Jenkins build system, transitioning from a cumbersome monolithic approach to a streamlined Continuous Integration system. This optimization resulted in substantial reductions in build times, enhancing overall efficiency and productivity.Demonstrated proficiency in rapid issue resolution through advanced debugging and troubleshooting techniques, ensuring seamless functionality and client satisfaction.
  • Aurify
    Game Platform Manager/Sr. Engineer
    Aurify Jun 2011 - Jun 2021
    Johns Creek, Georgia, Us
    Seasoned Game Platform Manager/Senior Engineer with a comprehensive skill set spanning C#, Monogame, SQL Server, Jenkins, JavaScript, TypeScript, and React.Key achievements include:Architecting and spearheading the development of an in-house game engine using Monogame, utilized for over 200 titles since 2011.Innovating runtime tools for game designers and QA team members to fine-tune mechanics and generate expected outcomes.Pioneering a video element leveraging Theora Playback Library for rendering alpha-channel videos as sprites.Creating a web browser element using the Awesomium library, enabling web page rendering as sprites with interactive and JavaScript capabilities.Successfully porting the C# game engine to the web using TypeScript and Easel.js, powering games on RediBids.com and RewardGames.com.Designing an application facilitating Legacy game engine compatibility with the latest game server versions, employing json serialization, .NET reflection, and IL code.Developing code interfaces for hardware integration, including bill acceptors, ticket printers, buttons, and LED lighting.Overseeing end-to-end platform development projects, from requirements gathering to release management.Establishing and managing robust build processes for all releases and QA builds using Jenkins.Providing on-site support for installation, configuration, and troubleshooting across multiple locations.Implementing effective project management and documentation practices, including project plans, release notes, and structured code organization via branches and tags.
  • Emsi
    Web Developer
    Emsi May 2010 - Jun 2011
    Irving, Tx, Us
    • Full stack web developer using C#, ASP MVC, Javascript, Jquery, SQL Server
  • Card Lab, Inc.
    Developer
    Card Lab, Inc. Oct 2009 - Apr 2010
    Addison, Tx, Us
    • Full stack web development using C#, ASP.net, SQL Server, and WCF
  • Highland Capital Management
    Software Engineer
    Highland Capital Management Aug 2008 - Oct 2009
    Dallas, Texas, Us
    • Full stack web development for internal intranet site using C#, ASP.net, WCF, SQL Server, and K2 Blackpearl
  • Payjr
    Development
    Payjr Aug 2006 - Aug 2008
    • Full stack web development using C#, ASP.net, SQL Server, and javascript
  • Einstruction
    Technical Support Agent
    Einstruction Oct 2005 - Aug 2006
    • Handle technical support inquiries about the software through phone, email, and chat• Distribute technical support email requests evenly amongst all of the tech support agents evenly• Developed a C# program to aide in the distribution and logging of technical support emails

Criss Martin Skills

C# Web Development Asp.net Visual Studio Javascript Software Development Asp.net Mvc C++ Css .net Game Development Html Jquery Oop Object Oriented Design Design Patterns Wcf T Sql Directx Xna Wcf Services Ios Development Objective C Game Programming Hansoft Wpf Soa Tfs Mono Linq Subversion Monotouch

Criss Martin Education Details

  • University Of North Texas
    University Of North Texas
    Computer Science

Frequently Asked Questions about Criss Martin

What company does Criss Martin work for?

Criss Martin works for Aurify

What is Criss Martin's role at the current company?

Criss Martin's current role is Director of Platform Engineering @ Aurify | Scrum, SOLID Design, CI.

What is Criss Martin's email address?

Criss Martin's email address is cr****@****ing.com

What schools did Criss Martin attend?

Criss Martin attended University Of North Texas.

What skills is Criss Martin known for?

Criss Martin has skills like C#, Web Development, Asp.net, Visual Studio, Javascript, Software Development, Asp.net Mvc, C++, Css, .net, Game Development, Html.

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