Senior Environment Technical Artist
- Refined and trained workflows in every area of art asset creation from storyboarding, concept art, modeling, uv unwrapping, texturing, rigging, animation and game integration to ensure consistent quality throughout art.
- Integrated rigging tools (A.R.T. 1.0 ) from Unreal engine to create rigs that are compatible with the default unreal engine skeleton
- Developed cinematics demonstrating product capabilities in the Unreal Engine 4
- Created Prototypes in Blueprints to assist programmers in different tasks
- Researched and Developed materials, visual effects, animations sequences, and blueprint (visual programing) in Unreal Engine 4 for marketing animation sequences for our clients.
- Creation of Virtual Environments and terrains as well as configured the lighting and lightmaps for better performance.