Cristopher Guzman
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Cristopher Guzman Email & Phone Number

Technical Artist
Location: Clifton, New Jersey, United States 6 work roles 2 schools
2 work emails found @njit.edu LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 86%

Contact Signals · 2 work emails

Work email c****@njit.edu
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Role
Technical Artist
Location
Clifton, New Jersey, United States

Who is Cristopher Guzman? Overview

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Quick answer

Cristopher Guzman is listed as Technical Artist based in Clifton, New Jersey, United States. AeroLeads shows a work email signal at njit.edu and a matched LinkedIn profile for Cristopher Guzman.

Cristopher Guzman previously worked as Senior Environment Technical Artist at Wisengineering, Llc and Animation Lead at Wisengineering. Cristopher Guzman holds Studio Art, 3D Animation, B from City University Of New York City College.

Company email context

Email format at njit.edu

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{first_initial}{last}@njit.edu
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AeroLeads found 2 current-domain work email signals for Cristopher Guzman. Compare company email patterns before reaching out.

Profile bio

About Cristopher Guzman

https://cristophergr.artstation.com/

Listed skills include Maya, 3D Modeling, Animation, Mental Ray, and 26 others.

6 roles

Cristopher Guzman work experience

A career timeline built from the work history available for this profile.

Senior Environment Technical Artist

United States

  • Refined and trained workflows in every area of art asset creation from storyboarding, concept art, modeling, uv unwrapping, texturing, rigging, animation and game integration to ensure consistent quality throughout art.
  • Integrated rigging tools (A.R.T. 1.0 ) from Unreal engine to create rigs that are compatible with the default unreal engine skeleton
  • Developed cinematics demonstrating product capabilities in the Unreal Engine 4
  • Created Prototypes in Blueprints to assist programmers in different tasks
  • Researched and Developed materials, visual effects, animations sequences, and blueprint (visual programing) in Unreal Engine 4 for marketing animation sequences for our clients.
  • Creation of Virtual Environments and terrains as well as configured the lighting and lightmaps for better performance.
Aug 2019 - Nov 2022

Animation Lead

  • I work as an animation lead for different projects, I'm also model, texture and rig characters and mechanical components for the scenes. Mostly all projects revolve around the gaming environment. Responsible for.
  • Refined and trained workflows in every area of art asset creation from storyboarding, concepting, modeling, uv unwrapping, texturing, rigging, animation and game integration to ensure consistent quality throughout art.
  • Directly managed ten artists; two animators, two technical artists, three modelers, and interfaced daily with programming, business and client personnel to ensure project task completion in a timely and cost efficient.
  • Developed, trained and integrated the asset production pipeline into the existing production team’s workflows necessary to deliver the trainer content on time and within specifications needed by the programming team
Aug 2013 - Jun 2022

Adjunct Professor - It Department, Video Game Development Program Njit

  • Instructed 20 students a semester in video game design and art asset creation using Maya, Photoshop, Unity
  • Created Lessons and Exercises to facilitate students knowledge of Maya and Unity.
  • Dedicated one on one time with each student to improve their individual projects.
Sep 2013 - Feb 2014

Modeling Supervisor/ Freelance

Roninfilms

Remotely

I worked at first as a CG Coordinator, I was in charge of reconstructing the environment scene and check that all the models were optimized so that we could use them on the shot. Also created workflows for the foliage of the environment. Currently I'm in charge of the modeling department on both hard surface and character modeling. I check models and.

Jul 2011 - Sep 2013

Office Administrator

Sublink Ltd

I'm basically the Office Administrator Assistant/IT of the company, I repair all the computers as wells as keep the server running. I also do the networking of the building. My other task are doing the Union Reports/Payroll since it is a Construction company where we do all Union based job for the city. Also create Architectural Visualization for the plans.

Jun 2008 - Aug 2013

Intern

As an Intern In 3DTi, I was in charge of the Q/A labs as well as being the support of the instructor during class hours. Taught students new ways in creating different tasks as well tips on how to improve their workflow. I also researched methods of improving workflow on 3D projects and how to incorporate them on a workflow pipeline of a production. I also.

Jan 2011 - Jun 2011
2 education records

Cristopher Guzman education

12-Week 3D Project Based Course, 3D Animation, A

3D Training Institute

Students are taught in 3DTi's simulated production environment to develop efficient work habits, experience working in real world.

FAQ

Frequently asked questions about Cristopher Guzman

Quick answers generated from the profile data available on this page.

What is Cristopher Guzman's role at their current company?

Cristopher Guzman is listed as Technical Artist.

What is Cristopher Guzman's email address?

AeroLeads has found 2 work email signals at @njit.edu for Cristopher Guzman.

Where is Cristopher Guzman based?

Cristopher Guzman is based in Clifton, New Jersey, United States.

What companies has Cristopher Guzman worked for?

Cristopher Guzman has worked for Wisengineering, Llc, Wisengineering, Njit Graduate Degrees Online, Roninfilms, and Sublink Ltd.

How can I contact Cristopher Guzman?

You can use AeroLeads to view verified contact signals for Cristopher Guzman, including work email, phone, and LinkedIn data when available.

What schools did Cristopher Guzman attend?

Cristopher Guzman holds Studio Art, 3D Animation, B from City University Of New York City College.

What skills is Cristopher Guzman known for?

Cristopher Guzman is listed with skills including Maya, 3D Modeling, Animation, Mental Ray, Computer Graphics, Character Animation, Photoshop, and After Effects.

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