Co-Founder, Director Of Design
Currentstealth mode, something new coming soon
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@proteusgames.com
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Chip Sbrogna is listed as Designer, Entrepreneur, Educator at The University of Texas at Austin, based in Austin, Texas, United States. AeroLeads shows a work email signal at proteusgames.com and a matched LinkedIn profile for Chip Sbrogna.
Chip Sbrogna previously worked as Co-Founder, Director of Design at Stealth Startup and Lecturer at The University Of Texas At Austin.
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I specialize in level design and puzzle design. I like making things fun.
Listed skills include Ps3, Level Design, Game Design, Consulting, and 30 others.
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stealth mode, something new coming soon
Austin, Texas, United States
Lecturer in the Arts & Entertainment Technologies Department at UT Austin.
Austin, Tx
Austin, Texas, United States
I teach in the Game Development and Motion Graphics Department on the Highland Campus.
Austin, Tx
Consulting for Game Design, Level Design, and Puzzle Design for various game studios such as ThumbAge, Digital Myths, Skillz, and Mothership Entertainment
Austin, Tx
Instructor in the Game Design and Development Lab at the HofT Institute.
San Francisco, Ca
shipped "Portal 2" and "Portal 2 In Motion" (DLC) on PSN. shipped "Portal 2 MotionPack" (DLC) on PC via Steam
San Francisco, Ca
Was on the team that created Lucidity (my original idea, pitch, and prototype) and The Secret of Monkey Island: Special Edition. Also did design work on Star Wars: The Force Unleashed II and the Wii, PS2, and PSP releases of Indiana Jones and the Staff of Kings.
Santa Monica, Ca
Senior Level Designer on God of War II at SCEA Santa Monica.
Shanghai City, China
Level Design Director (offline) on Ghost Recon: Advanced Warfighter at Ubisoft
Austin, Tx
one of only four level designers on Nintendo's Metroid Prime 2: Echoes(contract position)
Austin, Tx
Level Designer on Ultima X: Odyssey.I left Origin when it's doors closed. Sadly, UXO never shipped although EARS continued working on it for over a year.
Plano, Tx
My tongue-in-cheek title was granted due to my ability to wear multiple hats. I acted as a level designer, a modeller, a programmer, and a video editor on Counter Strike: Condition Zero, Tony Hawk's Pro Skater 3, and 007: Nightfire.
New York, Ny
Lead Game Designer on www.cleverisland.com, also released as a retail cd-rom, and www.alfy.com
Cambridge, Ma
shipped Dark Vengeance, and worked on 2 other titles that sadly went unreleased as RBI shut it's doors
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Chip Sbrogna works for The University of Texas at Austin.
Chip Sbrogna is listed as Designer, Entrepreneur, Educator at The University of Texas at Austin.
AeroLeads has found 1 work email signal at @proteusgames.com for Chip Sbrogna at The University of Texas at Austin.
Chip Sbrogna is based in Austin, Texas, United States while working with The University of Texas at Austin.
Chip Sbrogna has worked for Stealth Startup, The University Of Texas At Austin, Sandshark Games, Austin Community College, and Bionic Monkey Studios Llc.
You can use AeroLeads to view verified contact signals for Chip Sbrogna at The University of Texas at Austin, including work email, phone, and LinkedIn data when available.
Chip Sbrogna is listed with skills including Ps3, Level Design, Game Design, Consulting, Xbox 360, Wii, Maya, and Valve Hammer Editor.
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