Christopher Sica
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Christopher Sica Email & Phone Number

Lead Game Designer at Deck Nine Games at Deck Nine Games
Location: Denver Metropolitan Area, United States, United States 11 work roles 2 schools
1 work email found @deckninegames.com 4 phones found area 954 LinkedIn matched
4 data sources Profile completeness 100%

Contact Signals · 1 work email · 4 phones

Work email c****@deckninegames.com
Direct phone (954) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Lead Game Designer at Deck Nine Games
Location
Denver Metropolitan Area, United States, United States
Company size

Who is Christopher Sica? Overview

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Quick answer

Christopher Sica is listed as Lead Game Designer at Deck Nine Games at Deck Nine Games, a company with 101 employees, based in Denver Metropolitan Area, United States, United States. AeroLeads shows a work email signal at deckninegames.com, phone signal with area code 954, and a matched LinkedIn profile for Christopher Sica.

Christopher Sica previously worked as Lead Game Designer at Deck Nine Games and Senior Game Designer at Deck Nine Games. Christopher Sica holds Masters Of Science, Game Design from Full Sail University.

Company email context

Email format at Deck Nine Games

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{first_initial}{last}@deckninegames.com
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AeroLeads found 1 current-domain work email signal for Christopher Sica. Compare company email patterns before reaching out.

Profile bio

About Christopher Sica

Christopher Sica is a Lead Game Designer at Deck Nine Games at Deck Nine Games. He possess expertise in final cut pro, video editing, film, quality assurance, post production and 16 more skills.

Listed skills include Final Cut Pro, Video Editing, Film, Quality Assurance, and 17 others.

Current workplace

Christopher Sica's current company

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Deck Nine Games
Deck Nine Games
Lead Game Designer at Deck Nine Games
westminster, colorado, united states
Employees
101
AeroLeads page
11 roles

Christopher Sica work experience

A career timeline built from the work history available for this profile.

Lead Game Designer

Current

- Create various prototypes using Blueprints in Unreal- Design, prototype, and implement gameplay systems in Unreal- Leading development for gameplay mechanics- Collaborate with cross-discipline teams as strike team leader- Communicate regularly with leads and stakeholders- Plan objectives for the design team and support fellow designers- Define gameplay.

Jun 2022 - Present

Senior Game Designer

Westminster, Colorado, United States

- Create various prototypes using Blueprints in Unreal- Design, prototype, and implement gameplay systems in Unreal- Leading development for gameplay mechanics- Collaborate with cross-discipline teams as strike team leader- Communicate regularly with leads and stakeholders- Plan objectives for the design team and support fellow designers- Define gameplay.

Jun 2021 - Jun 2022

Game Designer

Colorado

- Create various prototypes using Blueprints in Unreal- Design, prototype, and implement gameplay systems in Unreal- Leading development for gameplay mechanics- Collaborate with cross-discipline teams as strike team leader- Communicate regularly with leads and stakeholders- Plan objectives for the design team and support fellow designers- Define gameplay.

Oct 2019 - Jun 2021

Qa Lead

Colorado

- Created and maintained bug workflow in JIRA- Found solutions to problems across various departments- Conducted creative reviews with leads to advance iteration- Hired, managed, and mentored team members- Ensured smooth milestone deliveries

Mar 2019 - Nov 2019

Qa Analyst

Colorado, United States

- Debugged technical issues and fixed content bugs in Unity- Wrote issue reports, test plans, test cases, and user stories- Reviewed issues with management to determine priority fixes- Provided timely feedback and QA reports

Mar 2017 - Feb 2019

Lead Game Designer

Unforsaken Studios (Indie)

Colorado, United States

- Create educational games using Unity for mobile and computers- Develop narrative adventure game using Unreal for Steam- Prototype survival mechanics and gameplay systems using Unreal- Design levels in collaboration with artists- Create blueprints in Unreal and collaborate with programmers to create systems in C++- Produce roadmaps, schedules, and project.

Jun 2018 - Nov 2021

Game Designer

Digital Escape Media (Freelance)

Florida

- Collaborated with indie developers on Unreal and Unity projects- Created prototypes to find fun gameplay mechanics- Scripted game systems using C# and Javascript in Unity- Iterated on playtest feedback to design quality features- Designed levels in Unity in collaboration with artists- Produced roadmaps, schedules, and project plans

Jan 2014 - Mar 2017

Ww Compliance Analyst

Orlando, Florida, United States

- Analyzed platform requirements to write reports- Managed outsource team of QA testers- Collaborated with designers and development team- Designed features to be compliant and reduce cos- Subject Matter Expert on console gaming, new technologies, proprietary systems, 3rd party SDKs, new console features, system guidelines, hardware/IT, and 1st party.

Sep 2012 - Jan 2014

Qa Compliance Tester

Orlando, Florida Area

Jan 2012 - Sep 2012

Development And Design Lead

Storytime Games (Student Project)

Orlando, Florida, United States

- Managed a team of seven programmers and four artists through full development cycle- Adapted an AGILE production method, using Hansoft as the primary Project Management program for scheduling, quality assurance & scope management.- Managed asset production through an iterative design process, from conception through design, development, & production to.

Feb 2011 - Aug 2011

Art Director; Editor; Sound Designer; Director; Boom-Op; Set Dresser; Audio Mixer;

Orlando, Florida Area

The Healer: Jan 2010- May 2010Art Director during pre-production & production; In pre-production I helped concept the art & set design of the film as well as plan out the actual development of the production sets. During production I co-managed an art team of 25 individuals in creating a film set from building the walls to painting, set dressing, and prop.

Feb 2009 - May 2010
Team & coworkers

Colleagues at Deck Nine Games

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2 education records

Christopher Sica education

Masters Of Science, Game Design

Activities and Societies: - Creation of a computer game in five (5) months - Usability/QA testing for other student's games - Led a team.

Bachelors Of Science, Film

Worked on over 10 films in a variety of positions. Knowledgeable about the overview of the film industry. Learned many technical.

FAQ

Frequently asked questions about Christopher Sica

Quick answers generated from the profile data available on this page.

What company does Christopher Sica work for?

Christopher Sica works for Deck Nine Games.

What is Christopher Sica's role at Deck Nine Games?

Christopher Sica is listed as Lead Game Designer at Deck Nine Games at Deck Nine Games.

What is Christopher Sica's email address?

AeroLeads has found 1 work email signal at @deckninegames.com for Christopher Sica at Deck Nine Games.

What is Christopher Sica's phone number?

AeroLeads has found 4 phone signal(s) with area code 954 for Christopher Sica at Deck Nine Games.

Where is Christopher Sica based?

Christopher Sica is based in Denver Metropolitan Area, United States, United States while working with Deck Nine Games.

What companies has Christopher Sica worked for?

Christopher Sica has worked for Deck Nine Games, Unforsaken Studios (Indie), Digital Escape Media (Freelance), Electronic Arts, and Storytime Games (Student Project).

Who are Christopher Sica's colleagues at Deck Nine Games?

Christopher Sica's colleagues at Deck Nine Games include Jonathan Zimmerman, Mark Davis, Deck Nine Games, Matheo Quevedo Manosalvas, and Casher Cody Dowell Ii.

How can I contact Christopher Sica?

You can use AeroLeads to view verified contact signals for Christopher Sica at Deck Nine Games, including work email, phone, and LinkedIn data when available.

What schools did Christopher Sica attend?

Christopher Sica holds Masters Of Science, Game Design from Full Sail University.

What skills is Christopher Sica known for?

Christopher Sica is listed with skills including Final Cut Pro, Video Editing, Film, Quality Assurance, Post Production, Cinematography, Game Design, and Sound Design.

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