Chris Sharp
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Chris Sharp Email & Phone Number

Staff Software Engineer at Procore Technologies at Procore Technologies
Location: Seattle, Washington, United States 9 work roles 1 school
1 work email found @disneycareers.com 2 phones found area 206 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email c****@disneycareers.com
Direct phone (206) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Staff Software Engineer at Procore Technologies
Location
Seattle, Washington, United States

Who is Chris Sharp? Overview

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Quick answer

Chris Sharp is listed as Staff Software Engineer at Procore Technologies at Procore Technologies, based in Seattle, Washington, United States. AeroLeads shows a work email signal at disneycareers.com, phone signal with area code 206, and a matched LinkedIn profile for Chris Sharp.

Chris Sharp previously worked as Staff Software Engineer at Procore Technologies and Principal iOS Engineer - Acquired by Procore Technologies at Unearth Technologies, Inc.. Chris Sharp holds Computer Science; Classical Piano from University At Albany.

Company email context

Email format at Procore Technologies

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{first}.{last}@disneycareers.com
86% confidence

AeroLeads found 1 current-domain work email signal for Chris Sharp. Compare company email patterns before reaching out.

Profile bio

About Chris Sharp

Proven software engineer and entrepreneur with over 25 years of experience in the software industry, including Mobile, Desktop, and Machine Learning. Over the last 7 years, I’ve honed my expertise in GIS programming for iPhones, delivering innovative solutions that bridge technology and location-based services, particularly in the construction industryBefore my GIS work, I created multi-player online games for Disney, pushing the limits of mobile devices with GPU rendering and real-time interactivity. These experiences required a deep understanding of performance optimization, graphics programming, and delivering engaging user experiences on iOS and Android platforms.In 2000, I started Victrola Coffee Roasters in the extremely competitive Seattle coffee scene with a mission of bringing high-quality coffee and community to the Capitol Hill neighborhood. Victrola now has many locations around the Seattle area and a thriving wholesale roasting business.

Listed skills include Directx, Xbox 360, Game Development, Social Games, and 19 others.

Current workplace

Chris Sharp's current company

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Procore Technologies
Procore Technologies
Staff Software Engineer at Procore Technologies
AeroLeads page
9 roles

Chris Sharp work experience

A career timeline built from the work history available for this profile.

Principal Engineer

Seattle, Washington, US

  • Technology role with the Nordstrom Innovation Team
  • Investigation of applying Computer Vision and Machine Learning to the Nordstrom retail shopping experience.
  • Research of the use of Convolutional Neural Networks for object and garment detection.
Apr 2017 - Feb 2018

Senior Staff Software Engineer

Burbank, CA, US

  • Involved in the architecture and engineering of all releases of the Club Penguin Online World for iOS and Android, from proof-of-concept to the 1.6.10 release, 11 million downloads. Club Penguin is a cross-platform app.
  • Led and participated in the design and development of Club Penguin's Puffle Wild, a popular match-3 game written in C++/Obj-C and openGL. Puffle Wild introduced new characters to Club Penguin, drove subscriptions, and.
  • Hired and directed a team of 6 engineers to implement Club Penguin's mini games for mobile devices.
  • Facilitated communication between our engineering team and outsourced development teams. Oversaw integration of outsourced code into our source tree.
  • Integration and implementaion of Gaming systems and App services including In App Purchasing, Leaderboards, Game Center, Advertising, Analytics, Crash Reporting, GooglePlay, and Apple services.
  • Developed low level openGL and C++ game code for sprite animations, an internal custom APNG format for layered and tinted 2D full-screen animations, and custom game UI transitions, gestures and effects.
Mar 2011 - Feb 2017

Senior Software Developer

Playdom

• Built Playdom's first iOS game, City of Wonder, an addicting city builder game released February 2011. City of Wonder became a top 10 app on the iOS App Store. • Hired to aid in the growth of Playdom's Seattle studio. Influential in the shift of the studio to mobile development.• Launch and on-going development of Social City, 2010's "Best Social Network.

Feb 2010 - Mar 2011

Software Development Engineer

Redmond, Washington, US

  • Developed 1vs100, a Multiplayer Online 3-D trivia game show for the Xbox 360 console written in C++ and Lua, launched June 1st 2009 on Xbox Live.
  • Increased game interactivity through creation of game-play systems in conjunction with art and design teams using agile development practices.
  • Implementation of a server-driven state machine and server messaging keeping 200,000 clients synchronized to ½ second tolerance.
  • Wrote an in-game studio tool allowing a live host to add commentary and updates during the show.
Aug 2008 - Feb 2010

Vice-President & Founder

Victrola Coffee, Inc.
  • Designed and Constructed Victrola's two Capitol Hill coffeehouses and world-class coffee roastery.
  • Grew Victrola from start-up to a two cafe operation and wholesale roasting business producing over 70,000 pounds of roasted coffee per year.
  • Responsible for brand and product development. Developed Victrola's popular coffee blends.
  • Designed Victrola's online store for retail coffee sales and merchandise.
  • Responsible for all aspects of business including hiring, management, cafe and equipment maintenance, accounting, quality control and green been purchasing.
Jan 2000 - Jul 2008

Software Development Engineer

Redmond, Washington, US

  • Development and maintenance of code and tools for the 4.5 and 5.0 releases of BackOffice and Small Business Server using perl and C/C++.
  • Worked with numerous developers spanning four Microsoft groups to get code changes into a nightly build of their respective projects.
  • Developed tools for localization of BackOffice code to Japanese, German, Korean, and Chinese languages
Apr 1998 - Mar 2000

Software Engineer

  • Program maintenance and support of a client-server inventory and manufacturing program written with PowerBuilder and Microsoft Visual C++ in a paper production plant.
  • Implementation/maintenance of programs using Microsoft Visual C++.
  • Database administration of Sybase SQL Server System XI.
  • Setup and administration of a 100 user LAN.
Nov 1995 - Oct 1997
1 education record

Chris Sharp education

  • University At Albany
    University At Albany
    Computer Science; Classical Piano
FAQ

Frequently asked questions about Chris Sharp

Quick answers generated from the profile data available on this page.

What company does Chris Sharp work for?

Chris Sharp works for Procore Technologies.

What is Chris Sharp's role at Procore Technologies?

Chris Sharp is listed as Staff Software Engineer at Procore Technologies at Procore Technologies.

What is Chris Sharp's email address?

AeroLeads has found 1 work email signal at @disneycareers.com for Chris Sharp at Procore Technologies.

What is Chris Sharp's phone number?

AeroLeads has found 2 phone signal(s) with area code 206 for Chris Sharp at Procore Technologies.

Where is Chris Sharp based?

Chris Sharp is based in Seattle, Washington, United States while working with Procore Technologies.

What companies has Chris Sharp worked for?

Chris Sharp has worked for Procore Technologies, Unearth Technologies, Inc., Nordstrom, The Walt Disney Company, and Playdom.

How can I contact Chris Sharp?

You can use AeroLeads to view verified contact signals for Chris Sharp at Procore Technologies, including work email, phone, and LinkedIn data when available.

What schools did Chris Sharp attend?

Chris Sharp holds Computer Science; Classical Piano from University At Albany.

What skills is Chris Sharp known for?

Chris Sharp is listed with skills including Directx, Xbox 360, Game Development, Social Games, Game Design, Video Games, Objective C, and C#.

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