Chris V. Email & Phone Number
@tinyco.com
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Who is Chris V.? Overview
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Chris V. is listed as Creator and Producer at Qrispy Coasters, based in San Francisco Bay Area, United States. AeroLeads shows a work email signal at tinyco.com and a matched LinkedIn profile for Chris V..
Chris V. previously worked as QA Lead at Jam City and Embedded QA for Live Operations at Storm8. Chris V. studied at College Of San Mateo.
Email format at Qrispy Coasters
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AeroLeads found 1 current-domain work email signal for Chris V.. Compare company email patterns before reaching out.
About Chris V.
Agile trained Quality Analyst with experience in Embedded QA roles during New IP, Live Operations, and weekly content development cycles. Able to effectively leverage relationships with engineering and production to help create a mindset of quality from everyone on the team from conception to live content cycles. Have worked in an official lead capacity before with lead responsibilities at my most recent job including test strategy creation, test case/plan creation and execution, attending and representing QA in the full weekly agile meeting cycle, and project health status analysis. I'm a team player with the unique ability to get along with/work with all different types of people, regardless of backgrounds/work styles/attitudes. This is an attitude that I believe my testers pick up as well when working with me. My QA background has a major focus recently in Mobile testing, with an extensive history in Console Compliance testing as well, specifically for 1st Party companies- Nintendo, Sony, and Microsoft.My objectives are currently to keep expanding my skill set in any and all areas related to Quality Assurance, and learn as much as I can about the software industry as a whole.
Listed skills include Quality Assurance, Xbox 360, Jira, Video Games, and 22 others.
Chris V.'s current company
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Chris V. work experience
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Embedded Qa For Live Operations
- Worked in An Embedded position in Live Operations Feature Development, New IP, and Weekly Content development cycles and am familiar with the specifics of QA’s role in each. - Aligned with Engineers, Artists, Designers, and Project Managers on creating comprehensive Test Strategies that focus on specific areas of the software based on risk.- Worked alongside engineers to break projects down into deliverable milestones that made sense based on the manpower available.- Created and executed Test Cases and Test Runs made up of test plans designed around the agreed work outlined in the Test Strategy.- Represent QA in the weekly Scrum Meeting cadence.- Analyzed current bug trends in projects and translated the info into easily understandable project metrics for stakeholders.- Put together play tests designed around and focused on specific engineering work recently done as to maximize the use of everyone’s time in such an expensive meeting.- Designed and executed live testing for submissions post-release, and have used sync error tracking software to monitor for major spikes of issues.- Oversee the release of Seasonal Binaries of our games.- Worked as the solo QA person on a project, one of two, and on teams of up to six QA members.- Became very familiar with the post-release life cycle of a game, including content updates, bug fixes, and feature development.- Created Confluence pages based on current features being worked on, as to better align with the content team that will eventually be seeing and working with these features as they go live.- Familiar with the iterative process that occurs as a title is soft launched and tested in various worldwide regions.
Test Lead
- Scope potential projects and create test plans personalized for each specific project. - Manage teams of upwards of twenty testers, creating specific tasks for each tester on each day. - Create start and end of day reports to send to the client detailing our intended tasks/tasks that were performed that day. - Learn and perform various Compliance related tests across all major platforms including Nintendo 3DS, Nintendo Wii, Nintendo Wii U, Xbox 360, Playstation 2, Playstation 3, Playstation Portable, Playstation Vita, and all iOS devices. - Form positive relationships with clients to encourage repeat business. - Conduct focus tests: Create a questionnaire specific to the game in test, have a group of testers (Sometimes from the public) sit down for a play session with the game while filling out the questionnaires, then conduct a sit-down interview with the testers to attempt to get them to expand upon thoughts written in their questionnaires.
Senior Qa Tester
- Handled tasks given out by the Test Leads.- Made sure all testers were on-task.- Relayed any questions/information the testers have to the Test Lead. - Perform Compliance testing, Regression testing, Functionality testing, Compatibility testing, and Irregular testing on multiple projects for various current and next-gen systems.
Qa Tester
- Performed Basic testing methods across both console and mobile titles. - Focus on Functionality testing, Regression testing, and Irregular testing.
Chris V. education
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College Of San Mateo
Frequently asked questions about Chris V.
Quick answers generated from the profile data available on this page.
What company does Chris V. work for?
Chris V. works for Qrispy Coasters.
What is Chris V.'s role at Qrispy Coasters?
Chris V. is listed as Creator and Producer at Qrispy Coasters.
What is Chris V.'s email address?
AeroLeads has found 1 work email signal at @tinyco.com for Chris V. at Qrispy Coasters.
Where is Chris V. based?
Chris V. is based in San Francisco Bay Area, United States while working with Qrispy Coasters.
What companies has Chris V. worked for?
Chris V. has worked for Qrispy Coasters, Jam City, Storm8, and Pole To Win America, Inc..
How can I contact Chris V.?
You can use AeroLeads to view verified contact signals for Chris V. at Qrispy Coasters, including work email, phone, and LinkedIn data when available.
What schools did Chris V. attend?
Chris V. studied at College Of San Mateo.
What skills is Chris V. known for?
Chris V. is listed with skills including Quality Assurance, Xbox 360, Jira, Video Games, Ios, Console, Bug Tracking, and Regression Testing.
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