Chris Vanderleest Email and Phone Number
Chris Vanderleest work email
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Chris Vanderleest personal email
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I have been in the video game industry for over 18 years now. After getting my Bachelors degree in traditional art, I decided I wanted to focus on video games. I attended the Digipen Institute of Technology and got my Associates in 3D Computer Animation. My focus, since then, has been creating amazing levels, environmental assets, and custom textures that look great and meet the needs of the designers.Specialties: - Unreal and Unity3d engine development. - Map ownership.- Generating asset lists, task delegation, and team leadership- Modeling and texturing game ready next gen objects.- Agile development solutions, Jira Management. Software expertise: Unreal Editor, Unity3d, Maya, Photoshop, 3ds Max, Zbrush, Substance Painter, Substance Designer.
Pubg Studios Madison
View- Website:
- krafton.com
- Employees:
- 1567
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Senior Outsource Artist IiPubg Studios MadisonKirkland, Wa, Us -
Senior Outsource Artist IiPubg Corporation Aug 2024 - Present -
Senior Ii Outsource Supervisor - Environment ArtBlizzard Entertainment May 2023 - Mar 2024Overwatch -
Senior Level DesignerUndead Labs Mar 2022 - May 2023 -
Senior World BuilderUndead Labs Dec 2018 - Mar 2022Greater Seattle Area -
Lead Environment ArtistHolospark Sep 2018 - Dec 2018 -
Senior ArtistHolospark Jul 2015 - Sep 2018 -
Senior ArtistCryptic Studios Apr 2014 - May 2015Greater Seattle Area -
Lead Environment ArtistU4Ia Games Sep 2012 - Jan 2014Redmond, WaDuties includes- - Leading a team of skilled and highly motivated artists to create amazing looking levels that push our artistic boundaries, while still performing well in a web browser. -Map Ownership, working with design to lay the groundwork for a new map. Creating proxies for the whitebox map. Generating asset lists and parsing out tasks to the team of artists assisting me. Building and prop placement, lighting, occlusion, and taking a map through polish to completion. -helping to train new artists, creating spreadsheets and delegating tasks, and providing art feedback where needed. Software used : Unity3D, 3dsMax, Photoshop, Z-brush, X-normal -
Environment ArtistU4Ia Games Jul 2011 - Sep 2012Redmond, WaDuties includes- -Creating next gen game ready assets. Creating unique and tiling textures. Creating collision and lightmaps.-Map Ownership, working with design to lay the groundwork for a new map. Creating proxies for the whitebox map. Generating asset lists and parsing out tasks to the team of artists assisting me. Building and prop placement, lighting, occlusion, and taking a map through polish to completion.-helping to train new artists, creating spreadsheets and delegating tasks, and providing art feedback where needed.Software used : Unity3D, 3dsMax, Photoshop, Z-brush, X-normal -
Environment Artist IiSony Online Entertainment Sep 2010 - Apr 2011Map owner for playspaces on the Agency and DC Universe Online. Created low and high poly models, and worked closely with design to create maps from inception to completion. Created major asset lists and proxy models for these spaces. JIRA management work for tasking and keeping track of a team of artists assisting me.Software used: Unreal Ed 3, Maya, Photoshop, Z-brush, XSI, crazybump. -
Environment ArtistSony Online Entertainment May 2008 - Sep 2010Map owner for multiple playspaces for DC Universe Online. Managed insourcing team to help create multiple assets and playspaces for DC Universe. Scheduling and Sprint planning. Custom Unreal shader creation. Modeling and texturing for both The Agency and DC Universe online.Software used : Unreal Ed 3, Maya, XSI, Photoshop, Crazybump -
World Object ArtistNintendo Software Technology May 2006 - Jan 2008Created multiple props and hand painted textures. Rigged and animated world objects where needed, created multiple custom dynamic simulations, and worked closely with scripters and design to quickly implement updates and changes to the game world.
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Animation InternFlying Lab Software May 2005 - Aug 2005
Chris Vanderleest Skills
Chris Vanderleest Education Details
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3D Computer Animation -
University Of The OzarksArt
Frequently Asked Questions about Chris Vanderleest
What company does Chris Vanderleest work for?
Chris Vanderleest works for Pubg Studios Madison
What is Chris Vanderleest's role at the current company?
Chris Vanderleest's current role is Senior Outsource Artist II.
What is Chris Vanderleest's email address?
Chris Vanderleest's email address is cv****@****ail.com
What schools did Chris Vanderleest attend?
Chris Vanderleest attended Digipen Institute Of Technology, University Of The Ozarks.
What skills is Chris Vanderleest known for?
Chris Vanderleest has skills like Texturing, Maya, Environment Art, Zbrush, Video Games, Game Development, Unreal Engine 3, 3d Studio Max, Photoshop, Uv Mapping, Modeling, Unity3d.
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Chris VanderLeest
Littleton, Co -
2army.mil, goarmy.com
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