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I’m a Product Designer based in Atlanta, GA with over 10 years of experience crafting exceptional digital experiences for organizations large and small across a wide array of industries including video/streaming, entertainment, and community . I’ve shipped solutions across web, native, mobile, and OTT devices and have led product initiatives from conception to delivery. My approach to design leverages user research/data, design craft, cross-functional collaboration across teams to produce validated, high-impact solutions.
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Product DesignerStruck StudioAtlanta, Ga, Us -
Product DesignerStruck Studio Nov 2024 - Present -
Senior Product DesignerStudio Wilson Jun 2017 - Nov 2024
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Head Of Product DesignApollo 21 May 2022 - Jul 2024Apollo 21 is product design and venture studio that works with founders and tech-motivated companies to build impactful products and co-create new ventures. I joined as the Head of Product and am responsible defining and leading product discovery and delivery teams across both client and internal initiatives.• Oversaw the design, planning, and execution of entire product portfolio through strategic, cross-functional collaboration.• Introduced and implemented scalable discovery processes aimed at uncovering customer problems, prioritizing customer needs, and producing validated insights that solve those problems.• Analyzed user and product metrics to uncover opportunities to enhance the user experience and retain customers.• Co-developed and evangelized design principles aimed at socializing best practices, influence design quality, and empowering designers to identify and validate winning solutions.• Partnered with engineering leads to define and implement development processes (agile/scrum methodology, CI/CD pipeline, QA testing, and delivery principles).• Provided coaching aimed at helping improve design skills, enhance overall process, and reach both individual and business goals. -
Principal Product ManagerSeer Dec 2020 - May 2022Earth, UsSEER is a video technology company building modern tools for artists and creators. Creators and artists benefit from SEER’s technology products and services to distribute, monetize and engage with their fans across the globe. I was promoted to Head of Product from Product and Design Manager to help develop and steer product strategy as well as align product, design and engineering stakeholders throughout the business. • Led product management operations, iterating the end-to-end customer experience, establishing and leading design practices, and providing strategic and tactical input.• Collaborated closely with leadership to steer product strategy, evangelize design thinking, and foster a positive work culture.• Analyzed qualitative and quantitative metrics, customer interactions, and customer feedback to generate key problem hypothesis, uncover opportunities to enhance the user experience, retain customers, and inform the product roadmap/ business requirements.• Facilitate regular design reviews where designers share work with stakeholders and articulate design direction and solution rationale.• Responsible for the planning and hiring of designers across all initiatives and ensuring new hires are adequately onboarded onto projects. -
Product And Design ManagerSeer Dec 2019 - Dec 2020Earth, UsSEER is a video technology company building modern tools for artists and creators. Creators and artists benefit from SEER’s apps, tools and services to distribute, monetize and engage with their fans across the globe. I was joined SEER as a Product and Design Manager with a focus on managing everyday product operations, establishing and leading design practices, and providing strategic and tactical input under the Head of Product.• Introduced research tactics that helped identify customer pain points directly resulting in changes that increased our core product NPS by over 50%.• Analyze recorded customer interactions to develop customer journey maps, create critical user flows, and explore feature ideas.• Responsible for developing a scalable visual design system for mobile and web applications including component design, system maintenance, design specification.• Work with engineering to define testing parameters, interaction states, systems design, and capture developer feedback for further optimization.• Provided coaching aimed at improving design skills, enhance overall process, and reach both individual and business goals.• Led discovery and delivery for a variety of video applications including video editing tools, live stream services, ticketed paywall, and embeddable players. -
Senior Product DesignerGirlboss May 2018 - Dec 2019Toronto, CaGirlboss Collective was a reimagining of the professional network aimed at elevating the female professional workforce through community, premium content, and user-generated resources. I joined as a senior product designer and worked with the founding team to conceptualize and develop the first and subsequent iterations of the Girlboss Collective.• Led design and user research which resulted in findings that informed the early core product experience.• Work with engineering to define testing parameters, interaction states, and capture developer feedback for further optimization.• Produced and contributed to visual design system, product style guide, user flow diagrams, user journey mapping, and product marketing deliverables.• Worked with creative team to develop overall brand and product marketing collateral.• Work with marketing leads to analyze social trends, implement tracking events, and assist in presenting data to stakeholders -
Product Designer (Contract)Girlboss Feb 2018 - Apr 2018Toronto, Ca• Joined as the first product designer at the company• Worked with the founder and stakeholders to develop our initial product strategy focused on community• Led design and user research which informed our first version of the Girlboss community app -
Principal Product DesignerTurner (Turner Broadcasting System, Inc) Jul 2015 - Jun 2017Atlanta, Georgia, UsSuper Deluxe (part of Turner Broadcasting) was an entertainment company committed to amplifying creative voices that live just outside the mainstream. With online video for social feeds, television series and film, documentaries, interactive live experiences, and consumer-facing tech products, Super Deluxe talks to a generation of insatiably curious viewers who grew up clutching smartphones. Super Deluxe is a division of Turner, but it operates independently in Downtown LA.I was the first, founding designer at Super Deluxe where I worked as part of the tech department. Our mandate was to collaborate cross-functionally to develop fan experiences, internal tools, and social experiments based on our company content strategy. I helped define and implement our product, brand and design practices from the ground up and evangelized throughout the organization. • Co-developed the company’s (Super Deluxe) visual identity. • Co-led the design and development of products, games, tools, and video format identities that helped grow Super Deluxe’s audience, producing over 1 Billion views across their network. • Introduced prototyping, usability testing, and lean ux practices (design sprints, reviews and critiques) to our product development workflow. • Created, designed, built and produced every issue of Extremely Good Shit, Super Deluxe’s online magazine. • Hired, managed, and coached an associate designer as well as contracted independent designers and artists for various projects. • Designed our first revenue earning product (Scamoji) – which ranked #1 in Entertainment in the app store within its first day of release. -
Product DesignerFullscreen, Inc Dec 2014 - Jul 2015Playa Vista, California, UsFullscreen is a media company powering the creation and sharing of video with the connected generation. Creators and the world’s leading brands benefit from Fullscreen’s technology products and premium services to entertain and engage audiences. 365 million subscribers generate 3 billion video views across Fullscreen’s global network each month. I joined Fullscreen as a product designer with a focus on mobile interaction. I worked alongside a team of designers on Fullscreen’s SVOD platform for iOS and Android. Highlights: Co-led the the early iterations of the Fullscreen app for iOS & Android. Worked with the product design team to develop and build interaction and prototyping design practices. Conducted usability tests using prototypes built in Framer. Conducted extensive brand explorations with the brand and product design teams. Conceptualized a new backend system for video logging and licensing. -
Designer & Front End DeveloperOptimity Advisors Dec 2013 - Dec 2014Washington, Dc, UsSquare One Solutions (Acquired by Optimity Advisors) was a software application development agency in Culver City, Ca. They delivered high-end user experience, application development, and graphic design work for clients and companies big and small, nationwide. Square One was recently acquired by Optimity Advisors. I joined Square One as a designer and quickly started to carry my designs into code and gaining more frontend projects. Highlights: Co-led the development of the company's first mobile-first product. Helped institute mobile design practices into our design workflow. Introduced pre-processing and build compilers to our front end workflow. Conducted the company’s first design sprint. -
Freelance Web DesignerFreelance Apr 2010 - Dec 2013
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Frequently Asked Questions about Calvin Wilson
What company does Calvin Wilson work for?
Calvin Wilson works for Struck Studio
What is Calvin Wilson's role at the current company?
Calvin Wilson's current role is Product Designer.
What is Calvin Wilson's email address?
Calvin Wilson's email address is ca****@****ons.net
What is Calvin Wilson's direct phone number?
Calvin Wilson's direct phone number is +161943*****
What are some of Calvin Wilson's interests?
Calvin Wilson has interest in Children, Cooking, Podcasts, Economic Empowerment, Traveling, Politics, Environment, Education, Cycling, Photography.
What skills is Calvin Wilson known for?
Calvin Wilson has skills like Graphic Design, Css, Interaction Design, User Interface Design, Photoshop, Web Design, Html5, Graphics, Wireframes, Html, Visual Design, Javascript.
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