Christopher Wiggins Email and Phone Number
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I'm a Product Manager with expertise in guiding development teams in creating delightful products enjoyed by millions around the world.> 10+ years guiding engineering, design, UI/UX, and art teams to meet goals under pressure> Responsible for the creation and ownership of product roadmaps driven by qualitative and quantitative data> Experienced in live operations, maintaining existing products while delivering new features and content at a rapid paceSpecialties include Product Management, Project Management, Game Development and Production, Agile development, Product analysis, and Roadmapping.
Square
View- Website:
- squareup.com
- Employees:
- 7113
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Staff Product Manager, Neighborhoods On Cash App: Buyer Accounts, Checkout, And WalletsSquareAtlanta, Ga, Us -
Staff Product Manager, Buyer Account Platform, Seller Brand Platform, And Digital ReceiptsSquareAtlanta, Ga, Us -
Product ManagerSquare Jul 2017 - PresentSan Francisco, Ca, UsEnabling Economic Empowerment -
Director Of Product ManagementGather Technologies Mar 2016 - Jun 2017Concord, Massachusetts, UsGather is re-imagining the way private events are planned, managed and executed, empowering thousands of restaurants and venues across the U.S. to successfully grow their events business. With a cloud-based platform that helps teams streamline event sales and workflow, from initial inquiry through day-of execution, Gather is simplifying event planning for mid-market venues and their customers. -
Product ManagerBloc, Inc. Apr 2015 - Mar 2016San Francisco, Ca, UsBloc is an intensive online bootcamp for aspiring developers and designers. Bloc relies on the time-tested apprenticeship model, combining experienced mentors and industry-vetted curriculum to offer students around the world a more accessible and effective alternative to an offline bootcamp.- Own feature development of core platform used to connect remote mentors, students, support teams, and content developers- Conduct user research and data analysis to outline platform feature roadmap with a focus on student satisfaction, success, and retention- Led complete redesign of internal mentor tools to increase mentor responsiveness and efficiency while delivering higher levels of service to students- Product initiatives have led to quarter-over-quarter increases in NPS for the past year- Doubled response rate of NPS survey and introduced base-level KPI tracking to the core product -
Product ManagerZynga Aug 2014 - Apr 2015San Francisco, California, UsCityVille Mobile (iOS and Android) & FarmVille 2 Country Escape (iOS, Android, Amazon)Drove feature development for CityVille, a pre-launch free-to-play game targeting mobile and web users. - Created design specifications for product features validated through user research, market analysis, and internal best practices- Worked hand-in-hand with developers, designers, and artists in a milestone-driven environment through the game's Production phase- Presented product opportunity and competitive landscape updates to C-staff and company- Maintained revenue and growth metric models informed by market trend and internal data- Cross-trained on FarmVille 2 Country Escape, conducting event feature analysis, readouts, product update presentations, and writing feature design specifications -
Senior ProducerZynga Feb 2014 - Aug 2014San Francisco, California, UsCityVille (iOS and Android)- Coordinated Art, UX, and Engineering teams from game concept to production phase- Established feature development pipeline from design to integration and evaluation- Conducted JIRA Agile software project management training for multiple teams across the company- Initiated and ran team-wide hack-a-thons generating numerous gameplay mechanic ideas that were integrated into the pre-production build- Ran and reported on multiple user tests- Worked directly with internal sound engineers on game score and SFX -
ProducerZynga Feb 2011 - Feb 2014San Francisco, California, UsFarmVilleHit farming game on Facebook and mobile, generating over $1B in revenue over its lifetime and peaking at 30M+ daily active users.- Managed schedules, communication, and updates of multiple engineering pods - Coordinated content and feature releases multiple times a week while maintaining up-time of one of Facebook's largest games by player volume and revenue- Producer over the engineering pods responsible for the timeliness and quality of six unique FarmVille expansions, each one generating significant revenue over lifespan- Primary point of contact and organizer of outsourced engineers developing features alongside in-house engineers- Managed creation of tools used to decrease cost and time investment for repeatable game featuresRewardVilleZynga's first .com destination and player rewards product. Featured a catalog of game-specific rewards earned by playing any number of Zynga games on the Web. Included a central system for managing reward balances across unique products across Facebook. - Primary point of contact for eleven game studios, coordinating in and outbound asks for updating content -
Project ManagerGeorgia Tech Augemented Environments Lab Aug 2010 - Dec 2010Manage schedule, communication, and milestones of a small, multi-disciplinary game team working with unreleased augmented reality technology for mobile platforms.Student team delivered playable AR demo of a game called "Bug Juice" - played with Android phones on the side of a milk carton.Check out the video demo here:https://youtu.be/Ij-GC_2s7qU
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Production / Design InternElectronic Arts May 2010 - Aug 2010Redwood City, Ca, UsCoordinated with multiple game development teams to design, prepare, execute, and act on consumer playtests. Created detailed design document for a database front-end used to target and schedule user testing study participants.
Christopher Wiggins Skills
Christopher Wiggins Education Details
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Georgia Institute Of TechnologyCertificate In Management
Frequently Asked Questions about Christopher Wiggins
What company does Christopher Wiggins work for?
Christopher Wiggins works for Square
What is Christopher Wiggins's role at the current company?
Christopher Wiggins's current role is Staff Product Manager, Neighborhoods on Cash App: Buyer Accounts, Checkout, and Wallets.
What is Christopher Wiggins's email address?
Christopher Wiggins's email address is ch****@****ail.com
What is Christopher Wiggins's direct phone number?
Christopher Wiggins's direct phone number is +140420*****
What schools did Christopher Wiggins attend?
Christopher Wiggins attended Georgia Institute Of Technology.
What are some of Christopher Wiggins's interests?
Christopher Wiggins has interest in Videogames, Poverty Alleviation, Outdoor Activities And Exploration, Mobile Games, Exercising, Board Games, Tennis, Golf.
What skills is Christopher Wiggins known for?
Christopher Wiggins has skills like Game Development, Game Design, Video Games, Social Games, Computer Games, Mobile Games, Gameplay, General Awesomeness, Dinosaurs, Puns, User Interface Design, Maya.
Who are Christopher Wiggins's colleagues?
Christopher Wiggins's colleagues are Howard Small.
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