Chris Mccann Email & Phone Number
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Chris Mccann is listed as Data Architect at Electronic Arts (EA), a with 22174 employees, based in Victoria, British Columbia, Canada. AeroLeads shows a matched LinkedIn profile for Chris Mccann.
Chris Mccann previously worked as Full Stack Engineer at Electronic Arts (Ea) and Technical Architect at Mobile Integration Workgroup, Inc.. Chris Mccann holds Diploma Of Technology, Technology In Computer Systems - Co-Op Designation from Camosun College.
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About Chris Mccann
I am a versatile, dedicated, and highly effective senior software developer with 20+ years of experience and a strong track record of success in contributing to the design, development, testing, and deployment of value-added software solutions for a diverse array of corporate clients and government agencies.Recognized as a skilled communicator and strategic influencer, I have a proven ability to collaborate as part of a core technical team to create innovative development strategies and drive engineering improvements across the feature team and platform. I am also a strong technical leader, team builder and mentor with an ability to work across the organization to plan and execute large, cross-functional initiatives while generating simple and elegant designs that are readily deployed and debugged. ===========Career Snapshot:Throughout my career, I have been at the forefront of learning and adopting new technologies, tools, and best practices, and have consistently leveraged my deep, broad technical skills and experience to add real value. In addition to defining and maintaining system architecture, I often utilized my strong understanding of software design principles, system scalability, and security considerations to help inform high-level decisions on how software will be structured, which technologies will be used, and how different components will interact. ===========Selected Highlights:► Breadth of Knowledge: Expertise using new technologies such as ReactJS, NoSQL, SaaS,Microservices and the latest Spring frameworks while working with variousmobile devices from Android to iOS to IOT. ► Leadership: Extensive proficiency in leading large-scale projects; creating technology infrastructure platforms; coordinating system deployments; working collaboratively in dynamic agile environments. ► Teamwork & Collaboration: Proven ability to cultivate relationships with executives, strategic partners, and clients to promote technological innovation and solutions that drive company growth.===========Areas of Expertise:✔ Full Stack Development✔ System Architecture ✔ Software Development Lifecycle ✔ Agile Project Management ✔ Prototype Development & Validation ✔ Implementation & Deployment ✔ Testing, Debugging & Troubleshooting✔ Passion for Continuous Learning ===========Specialties:REST, Java, Spring (JPA, Data, Data REST, Boot, Cloud), Postgres, MongoDB, Gradle, JavaScript, ReactJS, Redux, Protobuf, ADB, Android System App, Linux, Docker, Jira, Agile Methodologies, Integration and Unit Testing, Distributed / Microservice Systems.
Listed skills include Xml, Junit, Ant, Hibernate, and 22 others.
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Chris Mccann work experience
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Full Stack Engineer
Contract Full Stack Developer at Electronic Arts (EA), contributing to the Data and Analytics Hub project, an initiative for a comprehensive, self-serve data and analytics platform.► Responsible for full-stack development, utilizing Typescript and Web Components to create dynamic, user-friendly interfaces to effectively share information across the organization.► Actively engaged with department leads and executive stakeholders to gather requirements, ensuring the solution effectively addressed the diverse needs across the organization.► Technologies: REST, GIT, GitLab Actions, Typescript, Web Components, Responsive CSS, SCSS, Figma
Technical Architect
Brief Overview:► Played a key role in building and communicating the Architecture vision to teams, business, and stakeholders as it pertained to technical products and solutions, key benefits, and architecture evolution to meet business objectives. Collected, generated, and analyzed innovative ideas and technologies to use across products.► Collaborated with the Development Manager on Infrastructure Strategy, and owned all aspects of the Solution and Design strategy in addition to leading the Architecture Enabler Features. Determined choice of technology and usage, and performed analysis, design, feasibility, and proof-of-concept (PoC) activities for features.► Accountable for architecture epics and stories. Participated in Backlog Refinement, Sprint Planning, Daily Standup and Sprint Review. Clarified design and architecture for stories during backlog refinement. Created, refined, and delivered architecture Features, Epics, and Stories. Minimized technical risk through PoC activities.
Senior Full Stack Developer
Brief Overview:► Recruited on a long-term contract as a full stack application developer with Mobile Integration WorkGroup, a full‐service IT Consulting and Engineering firm focused on providing turnkey, cost‐efficient solutions for small to Fortune 500 companies nationwide. Accountable for High Scale Automated Mobile Network Testing – Using Real Devices.► Accountable for full stack application development using Java, Spring framework (JPA, Data, Data REST, Boot), ReactJS and Gradle. Collaborated in overall architecture of the product; developed user interface using ReactJS; design and debug RESTful APIs; and created enterprise level applications running parallel device processing on Android and iOS. Selected Highlights:► Played a key role in identifying opportunities to improve performance and stability testing (database queries, profiling, troubleshooting concurrency issues). Developed mechanism to analyze Bluetooth latency on phones, improving latency outliers by 90%.► Created a custom ADB (android debug bridge) client to allow for more concurrent connections with fewer resources than the standard client, allowing for 100x+ more connections. Implemented shell commands, port forwarding, device detection, and file transfers.
Solutions Architect And Senior Developer
► Solutions Architect and Senior Developer - PCSS, Office of the Chief Judge • Provided technical leadership in the effective integration between the Provincial Court Scheduling system (PCSS) HTML user interface and the backend Ministry of Justice systems. Streamlined technology procedures and introduced process improvements that enhanced productivity, facilitating the efficient management of large workloads. • Conducted performance testing and troubleshooting of the NHibernate ORM and SQLServer database. Created and spearheaded the data conversion of the entire legacy system data for the pilot court houses.► Senior Developer - CCD, Ministry of Justice • Developed the core application framework for a HTML5 web application called Court Clerk Desktop (CCD) for the Ministry of Justice. Trained, led, and mentored a development team on the new technologies, which included advanced JavaScript, JQuery, and Backbone.js.• Crafted a RESTful web services API to synchronize data from the WebMethods backend server and the JavaScript client front end. Applied deep technical knowledge and utilized advanced HTML5 APIs to support browser application operations even if backend servers were unavailable. ► Senior Developer and Team Lead - CFMS, Ministry of Social Development• Chosen as team lead in the development of the financial processing and external interfaces for MSD's Contract and Financial Management Systems.• Configured and maintained a continuous integration and build service for the application. Provided comprehensive approach to implementing core financial processing module using PL/SQL & C#.
Principal Developer / Technology Lead
► Supervised and managed a team of 26 that created a $14.2M fixed price J2EE offender management system, using a hybrid approach of RUP and agile methodologies. Successfully released the system to 8,000 DOC staff at 15 prisons and 147 community field offices across Washington State. ► Contributed significantly to the success of the projects by leading the team to develop more than 140,000 lines of code, 2400 unit tests, with 65% code coverage rate run nightly on CruiseControl. Effectively delivered each milestone on-time and budget. Achieved 95% staff retention rate over the duration of the 20-month project.
Application Developer & Team Lead
There was three key projects I contributed to at Syscor.► StockDynamo - Developed a stock analysis program that allowed users to view and apply custom indicators to both real-time and historic data for equities. The application is an n-tier Java system using a thick Swing-based client, an Apache Tomcat server, and a DB2 database.► Genx - Created a BIOS and ported QNX Neutrino to a specialty PowerPC embedded computer. Project scope included initializing the processor, two PCI buses, memory, and loading the operating system from a disk-on-chip.► Citi - Designed and implemented a J2EE construction plan room that facilitated viewing construction project information via the Internet. Managed the activities of 5 developers and co-designed a strategy to enable hi resolution blue prints to be displayed to remote customers using only 56kbps modems. The entire system was developed and designed to run on Linux servers.
Colleagues at Electronic Arts (EA)
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Returnpath User
Colleague at Electronic Arts (Ea)Carlin, Nevada, United States
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Dan Sharkey
Colleague at Electronic Arts (Ea)New York City Metropolitan Area, United States
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Ria Shukla
Colleague at Electronic Arts (Ea)Bhilai, Chhattisgarh, India
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Christopher Vargas
Colleague at Electronic Arts (Ea)Hialeah, Florida, United States
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Eric Neugebauer
Colleague at Electronic Arts (Ea)Vancouver, British Columbia, Canada
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Thomas Hobbs
Colleague at Electronic Arts (Ea)Woodbridge, Virginia, United States
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Deva Muthu
Colleague at Electronic Arts (Ea)Singapore
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Lindsey Mohle
Colleague at Electronic Arts (Ea)San Francisco, California, United States
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Returnpath User
Colleague at Electronic Arts (Ea)Carlin, Nevada, United States
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Jodha Ram
Colleague at Electronic Arts (Ea)Indore, Madhya Pradesh, India
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Chris Mccann education
Frequently asked questions about Chris Mccann
Quick answers generated from the profile data available on this page.
What company does Chris Mccann work for?
Chris Mccann works for Electronic Arts (EA).
What is Chris Mccann's role at Electronic Arts (EA)?
Chris Mccann is listed as Data Architect at Electronic Arts (EA).
Where is Chris Mccann based?
Chris Mccann is based in Victoria, British Columbia, Canada while working with Electronic Arts (EA).
What companies has Chris Mccann worked for?
Chris Mccann has worked for Electronic Arts (Ea), Mobile Integration Workgroup, Inc., Quartech, Sierra Systems, and Syscor R&D Inc.
Who are Chris Mccann's colleagues at Electronic Arts (EA)?
Chris Mccann's colleagues at Electronic Arts (EA) include Returnpath User, Dan Sharkey, Ria Shukla, Christopher Vargas, and Eric Neugebauer.
How can I contact Chris Mccann?
You can use AeroLeads to view verified contact signals for Chris Mccann at Electronic Arts (EA), including work email, phone, and LinkedIn data when available.
What schools did Chris Mccann attend?
Chris Mccann holds Diploma Of Technology, Technology In Computer Systems - Co-Op Designation from Camosun College.
What skills is Chris Mccann known for?
Chris Mccann is listed with skills including Xml, Junit, Ant, Hibernate, Java Enterprise Edition, Spring, Eclipse, and Java.
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