Diego Alejandro Garzon Calderon Email and Phone Number
Environment Artist, 3D Generalist, and Game Tester with over 3 years of experience in the game development industry. Specialized in creating immersive game worlds through expert 3D modeling, texturing, and level design. Proficient in using industry-standard tools like Blender, Substance Painter/Designer, Unreal Engine, and Unity. Experienced in transforming 2D concepts into optimized 3D assets for mobile, VR, and PC platforms. Passionate about enhancing player experiences through visually captivating environments and meticulous game testing.Artstation: https://www.artstation.com/d_pik3Behance: https://www.behance.net/diegoagarznInstagram: https://www.instagram.com/d_pik3/
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Qa Tester IiElectronic Arts (Ea)Bogotá, Bogota, Co -
Prop And Environment ArtistInnoflops Games Llc Oct 2020 - PresentMy primary focus is on the design and creation of low-poly assets and props, which are carefully textured and painted. I specialize in adapting 2D designs and concept art to 3D models specifically for video games, ensuring optimal performance and visual appeal. Within Innoflops, a studio specialized in the creation of video games and digital content, I also prioritize the optimization of these assets for the specific devices they will be utilized on. -
Visual Communication And Multimedia Content CoordinatorPlataformas Y Herramientas Sas Apr 2024 - Oct 2024Bogotá, Capital District, ColombiaI am responsible for developing and implementing visual strategies that highlight the company's height work equipment. I create engaging content in various formats, such as graphic designs, videos, animations, and social media posts, with the aim of effectively communicating the company's products, services, and values. Additionally, I closely collaborate with the sales, commercial, and operations teams to produce visual materials that support their initiatives and processes. -
Game TesterGlobant Jul 2024 - Aug 2024Bogota, D.C., Capital District, ColombiaI was responsible for developing and executing detailed test cases for mobile games like Monopoly Go and Brawl Stars, applying advanced test design techniques such as boundary value analysis, equivalence partitioning, and state transition testing. My role also involved creating and managing bug reports, collaborating with development teams to resolve issues, and enhancing overall game performance and user experience. -
Level DesignerTamarillo Games Feb 2024 - Apr 2024ColombiaI designed creative and engaging levels in Unity, applying design principles to craft a balanced and immersive gameplay experience. I worked closely with programmers and artists to iterate on prototypes and ensure design quality. My aim was to deliver fun and memorable levels that enhanced the player experience. -
3D GeneralistSmarterverse Feb 2023 - Jan 2024My main tasks involved creating low-poly assets and props, as well as texturing them. I specialized in optimizing and modeling these assets specifically for mobile devices and VR platforms within the SmarterVerse environment. I actively contributed to the Habytat project, where my responsibilities encompassed modeling, optimizing, texturing, and exporting mobile-friendly models to ensure seamless integration with Unity. -
3D Environment ArtistImmersive Level Jul 2023 - Oct 2023ColombiaI specialized in crafting high-performance, stylized game environments. My role involved low-poly model optimization, map design, texturing, and Unity integration. I played a key role in map conceptualization and blocking and we participated in the Beta Test Fest - SOFA 2023, showcasing our creations and gathering valuable feedback for ongoing game development. -
Fantastic World Design TutorKodland Feb 2023 - May 2023I guided children in creating their own imaginative universes. Using tools like Aggie.IO, Wick Editor, and Kapwing, I taught them how to bring their ideas to life and develop their artistic skills. My approach focused on providing a hands-on and interactive experience, fostering their creativity and empowering them to express themselves through design. -
Visual ManagerServimax & Cía. Feb 2023 - Mar 2023Bogotá, Capital District, ColombiaMy main role as Visual Manager involved leading the creation of a new user interface (UI) for our mobile application. This included prototyping and assembling the UI, ensuring its functionality and aesthetics. Additionally, I was responsible for managing the design and advertising team, overseeing the production of content for our social media channels. I also handled the maintenance of the application, managing product images and promotions to ensure an optimal experience for our users. -
3D GeneralistAllbreaker Vr/Ar Aug 2022 - Oct 2022Bogotá, Distrito Capital, ColombiaMy primary tasks revolved around designing assets for augmented reality (AR) based on photographs. I specialized in modeling and retopology, refining 3D objects created through photogrammetry techniques. Additionally, I excelled in texturing and creating physically-based rendering (PBR) materials suitable for VR/AR environments, specifically for the Unreal Engine. Furthermore, I played a crucial role in exporting 3D models for seamless integration across VR/AR platforms. -
Maintenance Assistant And WarehousemanPlataformas Y Herramientas Sas Aug 2019 - Aug 2020Responsible for ensuring timely materials goods movements, accurate and appropriate storage and movement of products and inventory accuracy. Support to the maintenance area: verification of the status of the platforms, support to technicians in equipment review.
Diego Alejandro Garzon Calderon Education Details
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Animation, Interactive Technology, Video Graphics And Special Effects -
Institución Universitaria De ColombiaGraphic Communications -
Mechanical Engineering/Mechanical Technology/Technician
Frequently Asked Questions about Diego Alejandro Garzon Calderon
What company does Diego Alejandro Garzon Calderon work for?
Diego Alejandro Garzon Calderon works for Electronic Arts (Ea)
What is Diego Alejandro Garzon Calderon's role at the current company?
Diego Alejandro Garzon Calderon's current role is QA Tester II.
What schools did Diego Alejandro Garzon Calderon attend?
Diego Alejandro Garzon Calderon attended Servicio Nacional De Aprendizaje (Sena), Institución Universitaria De Colombia, Universidad Distrital Francisco José De Caldas.
Who are Diego Alejandro Garzon Calderon's colleagues?
Diego Alejandro Garzon Calderon's colleagues are Eugene Hyun, Karla Yaqueline, Yukari Te Amo Mensa, Burke Delia, Fabrice Wu, Botos Ana, Mice Herman.
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