デバッガーからゲーム開発に参加し、様々なプラットフォームを経験した上で現在はカットシーンデザイナーをしています。アニメーションスキルは並(数多くの上手い方と比べて)ですが、一方で実装周りの経験が豊富なため、機能対応をデザイナーの立ち位置からプログラマと折衝することが増えています。ですので、ゲームへの実装やパラメータ対応、ツールサポートも込みで業務を任せていただけると、お役に立てると思います。使ったことのないツールもスイスイ覚えていくほうです。My job history is diverse in game development.In each job, I will not be able to make it to those who have kept it.However, since I am experiencing various jobs in game development, I can do tasks in the gap between projects.However, i haven't experience the work in English full time.DebuggerEvent ScripterMotion Artist( Maya, Motionbuilder )Cutscene Designer ( Maya, Motionbuilder )game design Scripting
Charabans
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Game DeveloperCharabans Aug 2016 - Present
Frequently Asked Questions about D Shimi
What company does D Shimi work for?
D Shimi works for Charabans
What is D Shimi's role at the current company?
D Shimi's current role is Game Developer at charabans.
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