Dacey Willoughby

Dacey Willoughby Email and Phone Number

Senior Producer @ Monomi Park
Dacey Willoughby's Location
Greater Seattle Area, United States, United States
Dacey Willoughby's Contact Details

Dacey Willoughby personal email

About Dacey Willoughby

Production generalist with 18 years of game industry experience, with particular interests in art, gameplay, trade shows, and supporting marketing efforts. I strive to make teams and their products great by emphasizing collaboration, clear communication, and fostering a positive work environment.

Dacey Willoughby's Current Company Details
Monomi Park

Monomi Park

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Senior Producer
Dacey Willoughby Work Experience Details
  • Monomi Park
    Senior Producer
    Monomi Park Oct 2023 - Present
    Us
  • Undead Labs
    Senior Producer
    Undead Labs Oct 2016 - Sep 2023
    Seattle, Wa, Us
    Project: State of Decay 3, State of Decay 2, SoD2 Daybreak, SoD2 Choose your Own Apocalypse Software: MS Office Suite, Jira, Trello, Miro, Slack, GSuite, additional internal tools- Establish timelines and schedules for feature development in collaboration with Production Lead, including sprint cadence, milestone schedules, and other key project dates- Create workback schedules from key dates, demos, and reviews- Run agile-based process and rituals for sub-teams of up to fifteen people using Jira for sprinting and task tracking- Improve established production processes in order to remove roadblocks more efficiently and increase teams overall velocity- Work with Directors, project leads, and other stakeholders to prioritize and scope features and deliverables during all phases of development- Foster a positive work environment through empathic communication, failure tolerance leadership, and supportive encouragement- Solutions oriented, with the ability to break down and translate complex problems into straightforward concepts for a broad audience- Experience integrating, onboarding, and producing co-development and outsourcing partners- Participation in candidate interview loops
  • Hidden Path Entertainment
    Producer
    Hidden Path Entertainment Apr 2014 - Oct 2016
    Bellevue, Washington, Us
    Partial credit on multiple small mobile VR projects, DG2 VR Software: Basic Photoshop, Basic Autodesk Maya and Max, Granny, Miles Audio, Jira, Confluence, Outlook, Microsoft Office- Maintain overall goals and scope for projects- Work with Executive Producer to define and plan overall milestones- Manage, create, and maintain long term and short term development schedules - Collaborate with executive production members to develop and improve production processes- Collaborate with team to define and ensure accuracy, understanding, and expectations of tasks- Facilitate, participate in, and track communication through meetings, discussions, and email- Write reports and submission documentation for publishers- Work with test team and development leads to maintain an accurate and detailed bug and task database- Manage art and audio outsourcing- Participate in basic asset integration and implementation, such as sound effects- Coordinate with Marketing and Community Managers to prepare for events and promotions- Lead submission processes for both Xbox One and Playstation 4 for DG2- Organize and participate in employee candidate interview loops- Manage project backlogs- Organize and facilitate playtests with clear goals
  • Hidden Path Entertainment
    Associate Producer
    Hidden Path Entertainment Mar 2013 - Apr 2014
    Bellevue, Washington, Us
    Project: Defense Grid 2Trade Events: PAX Prime 2014, E3 2014Software: Basic Photoshop, Basic Autodesk Maya and Max, Granny, Miles Audio, Jira, Confluence, Outlook, Microsoft Office
  • Emerald City Smoothie
    Owner
    Emerald City Smoothie Mar 2012 - Feb 2013
    Running the show. Includes:- Interviewing/Hiring/Firing/Managing employees- Creating and managing monthly and yearly budgets- Filing all necessary employee paperwork- Managing inventory orders and purchasing- Maintaining relationship with Franchisor- Developing relationships with customers, vendors, and other partners- Creative marketing- Employee reviews
  • Warner Bros. Entertainment Group Of Companies
    Associate Producer
    Warner Bros. Entertainment Group Of Companies Nov 2009 - Feb 2012
    Burbank, Ca, Us
    Projects: Lord of the Rings: War in the North, Guardians of Middle Earth, Shadow of MordorTrade Events: Lord of the Rings: WITN, E3 2011, PAX 2011Software: Excel, Word, DevTrack, Outlook, Internal Wiki- Created and maintained schedules and task lists for multiple departments throughout the project, heavily focused on art and level design.- Worked closely with the Art Director and Technical Art Director to communicate feedback to team- One-on-ones with discipline leads - Participated in company-wide production meetings - Demonstrator at E3 and PAX (Seattle)- Attended Richard Butterfield Power of Persuasion Workshop to improve presentation skills- Participated in playtesting to identify art issues and give gameplay design feedback
  • Hidden Path Entertainment
    Associate Producer
    Hidden Path Entertainment Jun 2007 - Nov 2009
    Bellevue, Washington, Us
    Projects: Wits and Wagers, Defense Grid: The Awakening, GoPets, Counter Strike: Global Offensive, TF2 UpdateSoftware: XACT, Excel, Microsoft Project (basic), Photoshop, Word, Confluence, Jira- Worked with Producer to create and maintained development schedules.- Managed communication and feedback with external Audio, Animation, and Art houses- Edited and implemented 2D art assets.- Created audio banks and hooked up cues in game using XACT audio software.- Basic design work for an unannounced, cancelled game.- Managed external test team until an internal Test Lead was hired.- Owned ESRB and PEGI ratings submission process- Worked with Producer and Executive Producer on console submissions- Coordinated with Test Lead to manage external localization deliveries
  • Surreal Software
    Production Intern
    Surreal Software Feb 2007 - Jun 2007
    Seattle, Wa, Us
    Project: This is Vegas (Cancelled)Software: Internal Wiki, Custom Sharepoint, Excel, Word- Assisted with company sharing effort- Supported the Senior and Associate Producers with various production tasks - Attended meetings and took notes, outlined action items - Edited the company Twiki pages- General communication with the development team.
  • Blue Orb
    Focus Group Member
    Blue Orb Sep 2006 - Dec 2006
    Us
    - Participated in a focus group for the "Texter" hardware/software. - Critiqued website and packaging- Produced marketing ideas- Tested hardware/software on XBox 360 and PlayStation 2- Participated in Buzz Advertising.

Dacey Willoughby Skills

Video Games Xbox 360 Game Development Cinematics Console Xbox Casual Games Character Animation Wii Mobile Games Unity3d Social Games Environment Art Computer Graphics Gameplay

Dacey Willoughby Education Details

  • Scrum Alliance®
    Scrum Alliance®
    Certified Scrummaster® (Csm®)
  • Scrum Alliance®
    Scrum Alliance®
    Certified Scrum Product Owner® (Cspo®)
  • Uw Professional & Continuing Education
    Uw Professional & Continuing Education
    Project Management
  • Full Sail University
    Full Sail University
    Animation And Business
  • Casper College
    Casper College
    Fine Arts
  • Scrum Alliance
    Scrum Alliance

Frequently Asked Questions about Dacey Willoughby

What company does Dacey Willoughby work for?

Dacey Willoughby works for Monomi Park

What is Dacey Willoughby's role at the current company?

Dacey Willoughby's current role is Senior Producer.

What is Dacey Willoughby's email address?

Dacey Willoughby's email address is da****@****ail.com

What schools did Dacey Willoughby attend?

Dacey Willoughby attended Scrum Alliance®, Scrum Alliance®, Uw Professional & Continuing Education, Full Sail University, Casper College, Scrum Alliance.

What are some of Dacey Willoughby's interests?

Dacey Willoughby has interest in Animal Welfare.

What skills is Dacey Willoughby known for?

Dacey Willoughby has skills like Video Games, Xbox 360, Game Development, Cinematics, Console, Xbox, Casual Games, Character Animation, Wii, Mobile Games, Unity3d, Social Games.

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