I’ve been programming computers since I was eight, and I’ve always been enamoured of them. I wanted to answer the question, “How can computers make our lives better?” Be it tinkering with BASIC or assembly or desoldering components off ancient mainframe boards, I was never far away from high technology.Along my journey, I’ve been the project lead for two computer games, I’ve been in and out of the enterprise and government coding, and I’m finally home at Savage, making Procreate with a wonderful group of folks I’m honoured to call friends.I believe deeply that computing can transform lives for the better, and that truly personal computing can lift up both art and science. I’m hugely excited for what the future will bring.
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Software EngineerProcreate Feb 2014 - PresentHobart, Tasmania, Australia -
Software EngineerAsdeqdocs Jul 2011 - Sep 2014Hobart, Tasmania, AustraliaCreated the user experience and interface for the AsdeqDocs product, version 1, and continued to develop the product through the next several versions. -
DirectorAtmos Software Productions Pty Ltd Aug 1997 - Feb 2014Hobart, Tasmania, AustraliaI continue to act as a director of ATMOS, in which role I handle residual financials and other housekeeping. -
Project ManagerAtmos Software Productions Pty Ltd Aug 1997 - Dec 2002Hobart, Tasmania, AustraliaI lead a team of eight making the game Escape Velocity: Nova for Mac, later ported to Windows. ATMOS provided the scenario, story, and all assets for an engine provided by Matthew C. Burch via Ambrosia Software Inc. -
Project ManagerPhere Development Pty Ltd Oct 2009 - Jul 2011Hobart, Tasmania, AustraliaFounder, project manager, writer, level designer, tools engineer. Worked on the Anachron project leading a team of four.
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Software ArchitectUxc (A Csc Company) Oct 2009 - Jul 2011Hobart, Tasmania, AustraliaConsulting iOS architect on GS1 barcode scanner app.
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Senior Software EngineerUxc (A Csc Company) Feb 2009 - Oct 2009Hobart, Tasmania, AustraliaHigher duties; continuing work on MRS and related projects.
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Software EngineerUxc (A Csc Company) Mar 2007 - Feb 2009Hobart, Tasmania, AustraliaSoftware engineer. Worked on the Tasmanian government MRS project - focussing on reports, forms and financials. Also worked on the ICF project for the Australian federal government TGA.
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Software TesterUxc (A Csc Company) Mar 2006 - Mar 2007Hobart, Tasmania, AustraliaCasual software tester, primarily on The Learning Edge.
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Information Technology TechnicianThe Friends' School, Hobart, Tasmania Mar 2001 - Jan 2004Hobart, Tasmania, AustraliaHigh School IT technical officer. A variety of IT maintenance and repair tasks. -
Help Desk Support SpecialistUniversity Of Tasmania Jul 1998 - Feb 2001Hobart, Tasmania, AustraliaHelp desk operator and support technician.
Dafydd Williams Education Details
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Computer Science
Frequently Asked Questions about Dafydd Williams
What company does Dafydd Williams work for?
Dafydd Williams works for Procreate
What is Dafydd Williams's role at the current company?
Dafydd Williams's current role is Software Engineer at Procreate.
What schools did Dafydd Williams attend?
Dafydd Williams attended University Of Tasmania, The Hutchins School.
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Dafydd Williams
Dedicated And Self-Motivated Learning And Development Consultant With Over 10+ Experience, A Passion For People, Capability Development And Driving Performance Through LearningMorisset, Nsw1gmail.com
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