Dan Allison

Dan Allison Email and Phone Number

Senior Technical Artist at Deca Games @ Deca Games
Dan Allison's Location
Eugene, Oregon, United States, United States
Dan Allison's Contact Details
About Dan Allison

Seeking engineering or unity based technical art role where related experience and background in data driven applications and social gaming can be leveraged to increase production, and achieve key business objectives.

Dan Allison's Current Company Details
Deca Games

Deca Games

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Senior Technical Artist at Deca Games
Dan Allison Work Experience Details
  • Deca Games
    Senior Technical Artist
    Deca Games Apr 2017 - Present
    Berlin, Berlin, De
    • Create VFX through code and particle authoring software that is consistent with character design and artists' visual concepts.• Design python maya tools that cut integration time by 60%. • Implement tool sets for new game projects and train technical artists how to use and maintain art pipelines.
  • Wicked City
    Unity Developer
    Wicked City Apr 2014 - Mar 2017
    • Worked in Unity on Slot machine and casino games • Implemented monetization via Tapjoy SDK’s Offerwall product• Developed bonus game, integrated winning effects and animations, and user interface features
  • Zynga
    Tools Engineer
    Zynga 2010 - 2013
    San Francisco, California, Us
    • Reduce human error by 100% implementing a suite of validation tools that clean up flash file errors before committing to repository (JSFL) • Decrease asset integration time by 60% for data input intensive game items by reformatting obsolete tools to work with new JSON-based game admin (Adobe AIR) • Significantly reduced time to present new game concepts by creating a flash prototyping template. Features include character pathfinding (ASTAR), collision blocking, and inter-zone navigation (Flash IDE, AS3) • Produce documentation and video training tutorials on new art tools, pipeline configuration, and integration work flows • Concept, create, and support art pipeline from scratch for new game studio (Perforce, Terminal, whiteboard)
  • Zynga
    Flash Developer
    Zynga 2009 - 2010
    San Francisco, California, Us
    • Design, create, and maintain game features, interactive behavior, and scripted animations (Flash IDE, AS3) • Debug code issues and craft simple solutions (Flex Builder) • Reduce footprint of bulky CPU intensive game elements (Flash IDE, AS3) • Guide new engineer hires with setting up front and back-end development environments (Flex builder, terminal, versioning software, and Facebook dev api)
  • Ign Entertainment
    Javascript Developer
    Ign Entertainment 2008 - 2009
    Los Angeles, Us
    • Implement critical third party user tracking services (Omniture tracking and InStream API) • Develop component that communicates user tracking metrics, video URI, and age gating information between swf application and javascript front-end (AS3, Javascript) • Adapt dynamic flash banner overlay from AS2 codebase to AS3 • Update look and feel of design, button behaviors, and user flow • Implement video player’s sound and video quality preferences on the client-side via SharedObject class
  • Podshow
    Flash Animator
    Podshow 2007 - 2008
    Us
    • Speedily produce media player views from a common MVC framework including: Single Play FLV Player, MP3 Player with queue, Video Players with Sign Up/Sign In functionality (small, medium, and large dimensions) • Minimize use of vector drawn graphics by instead using optimized bitmaps resulting in 30% increase in frame rate (Photoshop, AS3) • Accomplish 20% reduction in swf compile size via AS3 code optimizations
  • Adi - Animation Dynamics, Inc.
    Flash Developer
    Adi - Animation Dynamics, Inc. 2006 - 2006
    • Develop virtual fly-through presentations in flash showcasing hardware of latest Intel servers (Flash IDE, AS1) • Produce timeline animations, keyframe scripting, and visual effects (Flash IDE) • Perform flash and swf file optimization by tuning JPEG compression settings and removing unused library bros

Dan Allison Skills

Flash Actionscript User Interface Design Game Development Game Design Social Games Video Games User Experience User Interface Animation Illustrator Flash Animation Storyboarding Photoshop Interaction Design Casual Games Maya Mobile Games Mac Html Graphic Design 3d Modeling Unity3d 3d Studio Max Graphics Character Animation Perforce

Dan Allison Education Details

  • Art Institute Of Portland
    Art Institute Of Portland
    Interactive Media Design

Frequently Asked Questions about Dan Allison

What company does Dan Allison work for?

Dan Allison works for Deca Games

What is Dan Allison's role at the current company?

Dan Allison's current role is Senior Technical Artist at Deca Games.

What is Dan Allison's email address?

Dan Allison's email address is da****@****ail.com

What is Dan Allison's direct phone number?

Dan Allison's direct phone number is +141594*****

What schools did Dan Allison attend?

Dan Allison attended Art Institute Of Portland.

What skills is Dan Allison known for?

Dan Allison has skills like Flash, Actionscript, User Interface Design, Game Development, Game Design, Social Games, Video Games, User Experience, User Interface, Animation, Illustrator, Flash Animation.

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