Dan Goldberg Email and Phone Number
A software professional with a proven track record in leading global, diverse, multinational and multidisciplinary teams and delivering innovative solutions throughout a full development cycle across diverse tech domains. I've worked in startups and enterprise companies, leading the team and myself to growth and consistently delivering fast, high-quality, reliable, scalable, and secure solutions.My expertise includes collaborating effectively with technical and non-technical personnel and stakeholders, researching new domains and technologies, and ensuring project completion. I also specialize in developing cross-platform and OS software, including advanced debugging, build processes and DevOps. My programming stack includes Rust, Python, C, C++, and Solidity.Beyond my professional pursuits, I am passionate about technology, maker culture and DIY projects, robotics, sports, and dancing.
Moneta Labs Ltd
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Technical LeadMoneta Labs Ltd Feb 2023 - PresentHaifa, Haifa District, Israel• Designed and implemented a DEX aggregator, from concept to a working product.• Designed and implemented MEV (Miner Extractable Value) related functionality using Rust, handling high-scale and complex interactions with the blockchain.• Developed secure and efficient smart contracts in Solidity for blockchain applications.• Defined and implemented system interactions, APIs and flows to align technical development with business goals, optimizing performance and ensuring reliability.• Collaborated with product and C-level executives to define roadmap and features, ensuring alignment of technical development with business objectives.• Conducted transaction simulations and MEV calculations, optimizing profit and ensuring reliability.• Coordinated with an external provider to define requirements and outsource the front-end development. -
Software Technical Lead And Micro-Architect, Nvidia Networking Tools TeamNvidia Apr 2022 - Feb 2023• Led the design and development of software architecture, ensuring alignment with business needs.• Collaborated with product managers, engineers, customers, and other stakeholders to define technical specifications and requirements.• Provided technical guidance and mentorship to software development teams.• Identified and addressed performance bottlenecks, security risks, and system limitations.• Actively participated in integrating networking aspects into next-generation NVIDIA devices. -
Technical Manager, Infrastructure And Core Software, Nvidia Networking Tools TeamNvidia Apr 2020 - Apr 2022• Managed a diverse, multidisciplinary, and multinational team of software engineers, DevOps engineers, and IT system administrators, serving as both a direct manager and SCRUM master.• Nurtured team growth and development, from recruitment to fostering engagement and motivation and driving professional development through mentoring, continuous feedback and focal reviews.• Owned the full SW development lifecycle of critical networking tools and core software technologies.• Managed employees in both onsite and remote environments.• Led initiatives to improve efficiency by setting goals for code quality, automating processes, implementing strong CI practices, adopting Agile methodologies, and proactively addressing security risks. These efforts resulted in a highly skilled team that became experts and focal points within the company, delivering more stable and secure code with significantly reduced bugs and build issues. It also enabled the team to support the growth of NVIDIA products, increase the frequency of product additions, and expand the range of supported architectures and operating systems.• Collaborated with product managers, engineers, customers, and other stakeholders to define technical specifications and requirements, prioritize the tasks and mitigate the risks.• Managed budgets and purchasing processes, and communicated needs, risks and priorities to management.• Contributed to developing next-generation products, and defining APIs, workflows, and features.• Integrated, and developed FW signing flow via HSM.• Designed and developed an internal HW solution, from concept to working POC, including HW integration, FW development, and SW tools to support and operate it. -
Technical Manager, Infrastructure And Core Software, Mellanox Tools TeamMellanox Technologies Mar 2019 - Apr 2020IsraelThe company was acquired by NVIDIA. Most managerial duties and achievements are covered in “NVIDIA - Technical Manager, Infrastructure and Core Software, Tools Team”.• Led improvements in the performance and stability of the CI and regression processes, including innovative SW-HW solutions which led to cost reduction and higher coverage. Moreover, early-stage identification of bugs and security vulnerabilities through the implemented robust CI tools, such as static and dynamic analyzers, improved the overall development process and product quality. -
Software Engineer, Mellanox Tools TeamMellanox Technologies Apr 2015 - Mar 2019Yokneam, Israel• Developed and maintained internal code generation and architecture-supporting tools, resulting in significant performance and quality improvements.• Led the implementation of new features, enhancing tool functionality and usability.• Provided technical leadership for a team of 2 employees, guiding their development and project contributions.• Owned DevOps and build-engineering efforts, achieving a 3X increase in compilation speed while expanding support for multiple operating systems and architectures.• Improved code quality, safety, and stability by integrating new compilers and tools such as code analyzers.• Implemented enhancements that optimized development processes and workflow efficiency. -
Systems And Software Engineer, Vehicle Inspection SystemCarbitt Jan 2014 - Mar 2015Israel• Conducted the development of a vehicle inspection system at the POC stage.• Developed end units incorporating cameras, sensors, inspection server, and user interface.• Researched and integrated technologies for accelerated development cycles.• Led research and integration efforts for cameras, lenses and filters to enhance inspection capabilities.
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Software Developer, Uav Team, Laboratory For Autonomous RoboticsBen Gurion University Of The Negev Jun 2012 - Dec 2013Israel• Conducted software research and development at the Laboratory for Autonomous Robotics, specializing in UAV technologies.• Designed and developed ground units for controlling and monitoring UAV operations.• Developed real-time image processing control software on various embedded platforms.• Created real-time image processing control applications for Android using Android SDK and NDK.• Developed calibration and research software, integrating it with the ROS environment. -
Vice ChairmanStudents' Union Of The Ort Braude College Of Engineering Jun 2010 - Apr 2012IsraelOversaw administrative and organizational tasks, advocating for student interests in academic and social matters.
Dan Goldberg Education Details
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Management Information Systems, General
Frequently Asked Questions about Dan Goldberg
What company does Dan Goldberg work for?
Dan Goldberg works for Moneta Labs Ltd
What is Dan Goldberg's role at the current company?
Dan Goldberg's current role is Experienced SW Tech and Team Lead | Web 3.0 | DeFi | SW Architecture | Innovative Solutions | Cross-functional R&D.
What schools did Dan Goldberg attend?
Dan Goldberg attended University Of Haifa.
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