Dan Liamco Email & Phone Number
Who is Dan Liamco? Overview
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Dan Liamco is listed as Senior Development Engineer at DigiPlus Interactive Corp, a with 778 employees, based in Metro Manila, National Capital Region, Philippines. AeroLeads shows a matched LinkedIn profile for Dan Liamco.
Dan Liamco previously worked as Unity Game Developer at Thinkbit Solutions and Unity Gameplay Programmer at Freelance. Dan Liamco holds Bachelor'S Degree, Management, Minor In Project Management from Ateneo De Manila University.
Email format at DigiPlus Interactive Corp
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About Dan Liamco
✔✔ Gameplay Programmer with experience in Unity and C#. ✔✔ Made both single player and multiplayer games. ✔✔ Spent the past seven years creating my own games and games for clients with unique gameplay mechanics. ✔✔ Managed teams and coworkers both in projects and on a day-to-day basis.☛ Check out my Portfolio at: https://danliamco.itch.io/
Dan Liamco's current company
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Dan Liamco work experience
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Unity Game Developer
Unity Gameplay Programmer
Writer/Copyeditor
⭐ Wrote and edited descriptions for TV shows and movies, ensuring that each description was free of grammatical errors and that they were cut coherently.⭐ Researched information for TV shows and movies that lacked data.
Data Entry Specialist
⭐ Proofread and entered written responses to feedback left by our clients’ customers on various review sites.
Game Development Team Lead
⭐ Led and managed a diverse team of game developers, including programmers, artists, designers, and other specialists.⭐ Developed and executed project plans, handling project scope, timelines, and resource allocation.⭐ Worked closely with senior management to define the overall game development strategy, including game concepts, platforms, and target audiences.⭐ Encouraged a culture of continuous improvement by seeking feedback from team members and stakeholders and using it to refine development processes.⭐ Collaborated with HR to recruit and hire talented individuals to strengthen the development team.
Game Developer
⭐ Translated our game designer's ideas and mechanics into playable features within the Unity engine.⭐ Replicated and recreated the intricate and complex gameplay systems and mechanics from popular games, ensuring a high level of fidelity and authenticity in our own game development projects.⭐ Collaborated with designers, artists, and other team members to ensure gameplay features align with the overall game vision and communicated progress and challenges to the team.⭐ Used version control systems (e.g., Git) to manage and track changes to the codebase.⭐ Wrote clean, efficient, and well-documented code to create interactive gameplay elements
Co-Creator And Game Developer
⭐ Implemented a robust unit controller system that allowed both Human and AI controllers to seamlessly control characters⭐ Created a tractor beam mechanic that allows players to attract the TV towards the end of their remote control.⭐ Set up all colliders, animations, and UI.⭐ Adjusted gameplay according to community feedback and personal experience, and continued to keep in touch with the community to receive further input.
Creator And Game Developer
⭐ Set up networked multiplayer functionality that allowed the game to be played using multiple Androids/PCs through a LAN connection.⭐ Created a script that created and connected joints, allowing multiple players to connect and move as one line.
Creator And Game Developer
⭐ Created a Match-3 RPG that uses a unique skill-based system, increasing strategy when considering the next move.⭐ Designed and created three unique skills for four characters to fit their roles and establish synergy within the party.
Creator And Game Developer
⭐ Designed player movement utilizing Unity's sliders to create a unique gaming experience.⭐ Created a script that made obstacles widely varied to keep players on their toes.
Marketing, Promotions, And Media Affairs Officer
⭐ Planned and executed various projects such as the “Juan, Konek!” Soft Launch, ICT Month, NSTW exhibit, and the Social Media Survey and Market Research Study.⭐ Represented the DICT by setting up booths in various events and exhibits nationwide.⭐ Coordinated with SM Cinemas to have the “Juan, Konek!” trailer shown in different cinemas nationwide.
Manager
⭐ Led Imperium’s marketing efforts through social media marketing, leading to its nationwide renown and a Facebook page with more than 15,000 likes.⭐ Managed the day-to-day operations of the bar, handling both the employees and the e-sports players that resided there.⭐ Played Hearthstone professionally for Imperium’s e-sports team.
Dan Liamco education
Bachelor'S Degree, Management, Minor In Project Management
Complete C# Unity Developer 2D: Learn To Code Making Games
Frequently asked questions about Dan Liamco
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What company does Dan Liamco work for?
Dan Liamco works for DigiPlus Interactive Corp.
What is Dan Liamco's role at DigiPlus Interactive Corp?
Dan Liamco is listed as Senior Development Engineer at DigiPlus Interactive Corp.
Where is Dan Liamco based?
Dan Liamco is based in Metro Manila, National Capital Region, Philippines while working with DigiPlus Interactive Corp.
What companies has Dan Liamco worked for?
Dan Liamco has worked for Digiplus Interactive Corp, Thinkbit Solutions, Freelance, Taktyl Studios, and Couch Fightato.
How can I contact Dan Liamco?
You can use AeroLeads to view verified contact signals for Dan Liamco at DigiPlus Interactive Corp, including work email, phone, and LinkedIn data when available.
What schools did Dan Liamco attend?
Dan Liamco holds Bachelor'S Degree, Management, Minor In Project Management from Ateneo De Manila University.
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