Dan M.
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Dan M. Email & Phone Number

Technical Director and and Technical Artist at NVIDIA
Location: New York, United States 12 work roles 2 schools
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Role
Technical Director and and Technical Artist
Location
New York, United States

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Dan M. is listed as Technical Director and and Technical Artist at NVIDIA, based in New York, United States. AeroLeads shows a matched LinkedIn profile for Dan M..

Dan M. previously worked as Creative XR Pipeline Developer at Nvidia and Creative Developer at Nvidia. Dan M. holds Master'S Degree, Tangible Interaction Design from Carnegie Mellon University.

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Email format at NVIDIA

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NVIDIA

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Profile bio

About Dan M.

Dan Moore has contributed to award-winning interactive installations for Acura, Google, Lexus, Levi's, Master & Dynamic, Microsoft, Samsung, SONOS, YouTube as a freelancer or as a Lead Creative at the Experiential Agency Fake Love. He has contributed to works owned and on display at Deutsche Bank and Google. He has consulted on R&D projects for Google, Microsoft, Samsung, and TEAGUE. He has created and contributed to works under the direction of or in collaboration with Golan Levin, Zach Lieberman, Theo Watson, Blair Neil, Kyle McDonald, Madeline Gannon, and others. His work has been in many publications including Architectural Digest, Communication Arts, the Verge, VICE, Fast Co., Creativity, PSFK and Adweek. He has contributed to projects featured at Ars Electronica, IDFA, Hot Docs, South by South West, Sundance, Sonar+D, Tribeca Interactive, and Toronto International, Film Festivals.Dan attended Rochester Institute of Technology for Computer Engineering. He holds a Masters of Tangible Interaction Design from Carnegie Mellon University’s School of Architecture. While pursuing his Master’s at CMU, Moore studied: Interaction, Media, Video Game, Experimental Game, and Virtual-Reality, Design. His master’s thesis is titled the Fundamental Design Principles of Virtual-Reality: Reinforcing Presence through the manipulation of Space, Distance, and Gaze. Dan has contributed to several open source graphics projects including openFrameworks. Dan Moore is a Free Art and Technology Lab Virtual Research Fellow.

Listed skills include Microsoft Office, Robotics, Microsoft Word, Project Management, and 14 others.

Current workplace

Dan M.'s current company

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NVIDIA
Nvidia
Technical Director and and Technical Artist
Santa Clara, CA
Website
AeroLeads page
12 roles

Dan M. work experience

A career timeline built from the work history available for this profile.

Technical Director And And Technical Artist

New York, Ny, Us

Creative Xr Pipeline Developer

Santa Clara, Ca, Us

Creative Developer

Santa Clara, Ca, Us

I worked with the Creative team to develop virtual production tools, software, and omniverse plugins used during the GTC keynote

May 2021 - Feb 2022

Creative Technologist / Engineer

Ridgefield Park, Nj, Us

I worked on a multidisciplinary team designing and developing new products for Samsung Mobile. The team worked with researchers to obtain user needs and pain points. We used these findings to support our design process and validate our new designs.

Jan 2020 - Oct 2021

Web Concepts Team Lead | Staff Design Technologist

New York, Ny, Us

The Web Concepts team produces conceptual, experimental work. Working closely with designers and creative developers building our award-winning websites, we build the nearly impossible, with the hope of uncovering the inevitable. We take our ideas from hypothesis to prototype using experimentation, and incorporate successful projects into Squarespace’s own websites, our product, and partnership sites.

May 2018 - Nov 2019

Creative Technologist With The Google Creative Lab

Adecco

While at the Google Creative Lab I created the Just A Line iOS and Android AR drawing application, the morse code gboard as part of the , the Notable Women AR application, and several other prototypes to highlight the Google ecosystem.

Sep 2017 - Apr 2018

Self Employed And In Grad School

Self-Employed
Jan 2015 - Sep 2017

Lead Creative Visualist

Brooklyn, New York, Us

Jul 2013 - Jan 2015

Lead Product Developer : Android

New York, Ny, Us

Jan 2012 - Jul 2013

Embedded System Engineer

Vtilt Digital
Aug 2010 - Oct 2011
Team & coworkers

Colleagues at NVIDIA

Other employees you can reach at nvidia.com. View company contacts →

2 education records

Dan M. education

Master'S Degree, Tangible Interaction Design

Carnegie Mellon University

Computer Engineering

Rochester Institute Of Technology
FAQ

Frequently asked questions about Dan M.

Quick answers generated from the profile data available on this page.

What company does Dan M. work for?

Dan M. works for NVIDIA.

What is Dan M.'s role at NVIDIA?

Dan M. is listed as Technical Director and and Technical Artist at NVIDIA.

Where is Dan M. based?

Dan M. is based in New York, United States while working with NVIDIA.

What companies has Dan M. worked for?

Dan M. has worked for Nvidia, The New School, Dotdotdash, Inc., Samsung Electronics America, and Squarespace.

Who are Dan M.'s colleagues at NVIDIA?

Dan M.'s colleagues at NVIDIA include Lior Bakal, Johan Mahendra, Yoav Katz, 段宇华, and Robert Woods-Corwin.

How can I contact Dan M.?

You can use AeroLeads to view verified contact signals for Dan M. at NVIDIA, including work email, phone, and LinkedIn data when available.

What schools did Dan M. attend?

Dan M. holds Master'S Degree, Tangible Interaction Design from Carnegie Mellon University.

What skills is Dan M. known for?

Dan M. is listed with skills including Microsoft Office, Robotics, Microsoft Word, Project Management, Interaction Design, Management, Research, and Microsoft Excel.

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