Dan Martin Email and Phone Number
Veteran Product Manager with extensive experience in free-to-play game systems, monetization design, and studio leadership. Dedicated to the idea that well-crafted F2P games can and do create meaningful experiences while remaining profitable and sustainable. Expertise includes:• Game Balancing and Tuning• Long-term economy planning and management• Metagame and Macro-system design• Data-driven (KPI-driven) design • Live Game Management• Team Management and Mentorship • Agile development• Cross-functional planning and leadership
Capital Games
View- Website:
- capitalgames.com
- Employees:
- 33
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Director Of Product ManagementCapital GamesCalifornia, United States -
Senior Director Of Product ManagementElectronic Arts (Ea) Jun 2024 - PresentRedwood City, Ca, UsSr. Director of Product for Popcap, Playdemic, Capital Games and the midcore portfolio at EA Mobile. -
Group Director, Product StrategyElectronic Arts (Ea) Jan 2024 - Jul 2024Redwood City, Ca, Us -
Director Of Product ManagementCapital Games May 2021 - Jan 2024Sacramento, California, Us -
Lead Product ManagerCapital Games Apr 2020 - May 2021Sacramento, California, Us -
Lead Product ManagerFogbank Entertainment Jun 2018 - Mar 2020San Francisco, California, Us -
Principal Game DesignerFogbank Entertainment Jun 2017 - Jun 2018San Francisco, California, Us -
Lead Game Systems DesignerKabam Nov 2014 - Jun 2017Vancouver, British Columbia, Ca -
Senior Game DesignerKabam May 2013 - Nov 2014Vancouver, British Columbia, Ca -
Game DesignerStep Ahead Studios Feb 2010 - May 2013Dallas, Tx, Us
Dan Martin Skills
Dan Martin Education Details
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Washington University In St. LouisEnglish Literature
Frequently Asked Questions about Dan Martin
What company does Dan Martin work for?
Dan Martin works for Capital Games
What is Dan Martin's role at the current company?
Dan Martin's current role is Director of Product Management.
What schools did Dan Martin attend?
Dan Martin attended Washington University In St. Louis.
What skills is Dan Martin known for?
Dan Martin has skills like Video Games, Game Design, Gameplay, Game Balance, Content Strategy, Mobile Games, Content Management, Web Content, Game Development, Game Mechanics, Mobile Applications.
Who are Dan Martin's colleagues?
Dan Martin's colleagues are Thomas Guillory, Anthony Bruno, Raven Keene, Carmela Thiessen, Anthony Shih, Sam Beattie, Sergio R. Sanchez.
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