With over 10 years of experience in the creative industry, I have worked across several domains of applied graphics, including broadcast television, music festivals, marketing, and new media exhibitions. Throughout my career, I have fulfilled various roles such as Graphic Artist, Art Director, 3D Artist, and Motion Designer.
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3D Motion DesignerQubit FxBucharest, Romania -
Creative Director & 3D Motion DesignerQubit Fx May 2019 - PresentBucharest, RomaniaEnsure the successful delivery of artistic projects, from concept idea, sketches, and storyboards to 3D modeling, animation, rendering, and compositing.Key Responsibilities:• Led the artistic direction and execution of projects, ensuring high-quality outcomes from initial concept to final delivery.• Successfully collaborated with various companies worldwide, aligning creative visions and achieving client satisfaction.• Managed and mentored a team of artists, fostering a collaborative and innovative environment.• Oversaw the development of storyboards, sketches, and 3D models, ensuring consistency and quality in all visual outputs.• Directed animation and compositing processes to produce seamless and engaging final products.• Coordinated with cross-functional teams to meet project deadlines and deliver exceptional visual content. -
Motion Graphic DesignerTvr Romania Aug 2011 - May 2019Bucharest, RomaniaDesign and create motion graphics to meet specific commercial or promotional needs, such as packaging, displays, or logos. Use a variety of mediums to achieve artistic or decorative effects.Key Responsibilities:• Meet clients or account managers to discuss the business objectives and requirements• Think creatively to produce new ideas and concepts and develop interactive design• Use innovation to redefine a design brief within time and cost constraints• Present finalized ideas and concepts to clients or account managers• Work with a range of media and keep up to date with emerging technologies• Demonstrate illustrative skills with rough sketches and work on layouts ready for print• Work as part of a team with copywriters, video editors, illustrators, other designers, account executives, web developers and marketing specialists.• Work alongside the Head of TV and Managing Director to make sure all requirements have been met. -
Art DirectorProtv Sa Jun 2008 - May 2011Bucharest, RomaniaResponsible for the visual style and images in television production. Create the overall design and direct others who develop artwork or layouts. Collaborate with a team of 3D artists to produce the desired final product.Key Responsibilities:• Defined and maintained the visual style and imagery for television productions, ensuring a cohesive and appealing aesthetic.• Created the overall design concepts and directed artists and layout designers to develop artwork and layouts.• Worked closely with a team of 3D artists to ensure the final product met the envisioned standards and creative goals.• Ensured consistency and quality across all visual elements, from initial design to final production.• Collaborated with production teams to integrate visual elements seamlessly into television projects.• Managed project timelines and workflow to deliver high-quality visual content on schedule. -
Graphic ArtistUbisoft Aug 2005 - Apr 2008Bucharest, RomaniaCreate the visual elements of games, such as characters, scenery, objects, vehicles, surface textures, clothing, etc. Create concept art and storyboards to communicate proposed visual elements during pre-production.Key responsibilities:• Designed and developed visual elements for games, including characters, scenery, objects, vehicles, surface textures, and clothing.• Created concept art and storyboards to effectively communicate visual ideas during the pre-production phase.• Collaborated with game designers and developers to ensure visual elements aligned with the overall game design and narrative.• Contributed to the artistic direction of game projects, ensuring a cohesive and engaging visual style.• Maintained consistency and quality in all visual assets, from initial sketches to final rendered elements.• Worked within project timelines to deliver high-quality visual content that enhanced the gaming experience.
Dan Pecete Skills
Dan Pecete Education Details
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National University Of Arts, Department Of Applied Graphics
Frequently Asked Questions about Dan Pecete
What company does Dan Pecete work for?
Dan Pecete works for Qubit Fx
What is Dan Pecete's role at the current company?
Dan Pecete's current role is 3D Motion Designer.
What schools did Dan Pecete attend?
Dan Pecete attended Universitatea Națională De Arte Din București.
What are some of Dan Pecete's interests?
Dan Pecete has interest in Science And Technology, Education, Arts And Culture, Environment.
What skills is Dan Pecete known for?
Dan Pecete has skills like Animation, Graphic Design, Art Direction, Film, Art, Television, Special Effects, Short Films, Graphics, Illustrator, Digital Media.
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