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Dan Tudge Email & Phone Number

Senior Director, Development at Bethesda Softworks at Bethesda Softworks
Location: Rockville, Maryland, United States 9 work roles 4 schools
2 work emails found @bethsoft.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

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Current company
Role
Senior Director, Development at Bethesda Softworks
Location
Rockville, Maryland, United States

Who is Dan Tudge? Overview

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Quick answer

Dan Tudge is listed as Senior Director, Development at Bethesda Softworks at Bethesda Softworks, based in Rockville, Maryland, United States. AeroLeads shows a work email signal at bethsoft.com and a matched LinkedIn profile for Dan Tudge.

Dan Tudge previously worked as Senior Director, Development at Bethesda Softworks and Executive Producer and Business Director at Bethesda Softworks. Dan Tudge holds Pmp, Project Management Professional from Pmi - Project Management Institute.

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Email format at Bethesda Softworks

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{first}.{last}@bethsoft.com
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Profile bio

About Dan Tudge

Over 25 years experience in leadership roles at Bethesda, BioWare, and EA.

Listed skills include Game Development, Video Games, Ps3, Game Design, and 29 others.

Current workplace

Dan Tudge's current company

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Bethesda Softworks
Bethesda Softworks
Senior Director, Development at Bethesda Softworks
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9 roles

Dan Tudge work experience

A career timeline built from the work history available for this profile.

Senior Director, Development

Current

Rockville, Md, Us

• Manage the production staff at Bethesda Softworks. • Evaluate and execute on companywide strategies.

Oct 2020 - Present

Executive Producer And Business Director

Rockville, Md, Us

Responsibilities• Management of the Quake Champions games as a service business.• Management of the Elder Scrolls: Legends games as a service business.• Full P&L accountability – directly responsible for managing forecasting, cost and profitability.• Responsible for successfully prospecting and mining new business opportunities.• Leadership of global, multi-disciplinary teams consisting of product development, external development, marketing, PR, finance, business intelligence and live operations.

Aug 2016 - Oct 2020

President

Orlando, Fl, Us

Responsibilities:• Acquisition of new business from product pitch through publisher and licensor negotiations• Management studio’s multiple product development teams (mobile, PC and console)• Management of studio operations including facilities, IT and HR• Responsible for the creative direction and product development of the multiplayer RPG Sword Coast Legends (Steam, Xbox one and PS4)• Secured the Dungeons & Dragon’s license with Wizards of the Coast, managing the licensee relationship from pitch through production and launch

Feb 2013 - Mar 2016

Vice President And Executive Producer

Redwood City, Ca, Us

• Management of 4 development teams, spanning 3 studio locations (Montreal, Redwood Shores and LA)• Development and direction of two flagship console titles for the action division of the EA Games Label• Creation and development of new IP• Member of the action executive management team within the EA Games Label• Management of the product relationships across EA (Marketing, PR, HR and cross-media)

Jan 2011 - Mar 2012

Vice President And General Manager

Propaganda Games

Responsibilities:• Full authority and accountability for the 200+ person studio’s strategic vision and business development• Management, coaching and mentorship of the studio leadership team, a cross functional team that includes finance, operations, HR, Game Directors and all functional disciplines • Manage the delicate relationship with IP holders across the Disney organization• Evaluate and secure 3rd party product development teams• Champion of change - developed and lead multiple strategic initiatives across the entire family of studios and the greater Disney organization

Apr 2009 - Sep 2010

Executive Producer / Project Director

Edmonton, Alberta, Ca

Managed and directed the Dragon Age franchise and BioWare Handheld GroupDragon Age Franchise:• Responsible for vision and game direction of Dragon Age: Origins• 100% authority and accountability for the franchise’s strategic vision and business development• Managed a team of 170+ consisting of product development, business development and marketing• Successfully created one of the most successful fantasy role playing games in BioWare’s historyHandheld Group: • 100% authority and accountability for strategic plan and business development of the handheld group• Successful pitch and negotiation of publisher/developer agreement• Product development (product vision/design, team management, schedule management) Additional Responsibilities• Member of the studio wide executive management teamDeveloped the following titles:• Dragon Age: Origins - EA (PC, PS3 & 360)• Sonic Chronicles: The Dark Brotherhood - Sega (NDS)

Jul 2006 - Apr 2009

Founder - President - Executive Producer

Exile Interactive Inc.

I built Exile Interactive Inc. from the ground up into a AAA game developer for major international publishers.Accomplishments:• Increased revenue by a minimum 200% year over year for five consecutive years• Built Exile Interactive from the ground up into a AAA game developer for major international publishers such as Nintendo and SegaResponsibilities:• Development of strategic business plan from founding through 5 years of exceptional growth and profit• Managed the design, art and programming teams from concept through production and final submission• Development and acquisition of all new business• Identified, secured and managed external development teams• Negotiated all contracts (publisher, employee, consultant, and external developer)• Secured broad array of media opportunities to increase company and product exposureDeveloped the following titles• Nintendo Pennant Chase Baseball-Nintendo (GCN) – (completed)• World Series Baseball 2K3-Sega Sports (XBOX & PS2) • World Series Baseball-Sega Sports (XBOX)• Toxic Grind (XBOX)• World Series Baseball 2K2-Sega Sports (DC)• MTV Sports: T.J. Lavin's Ultimate BMX-THQ (PS)

Feb 2000 - May 2006

Senior Artist/Animator

Vancouver, British Columbia, Ca

Developed the following titles• Impossible Creatures-Microsoft (PC)

Apr 1999 - Jan 2000

Founder - Lead Artist

Dan Tudge Productions

Developed the following titles• Battlezone: Gold – Activision (PC)• Battlezone: Red Odyssey - MDP (PC)

Oct 1996 - Apr 1999
4 education records

Dan Tudge education

Pmp, Project Management Professional

Pmi - Project Management Institute

Licensed Realtor

The University Of British Columbia

Class 'A' Licensed Electrical Contractor

British Columbia Institute Of Technology

Journeyman Electrician

Camosun College
FAQ

Frequently asked questions about Dan Tudge

Quick answers generated from the profile data available on this page.

What company does Dan Tudge work for?

Dan Tudge works for Bethesda Softworks.

What is Dan Tudge's role at Bethesda Softworks?

Dan Tudge is listed as Senior Director, Development at Bethesda Softworks at Bethesda Softworks.

What is Dan Tudge's email address?

AeroLeads has found 2 work email signals at @bethsoft.com for Dan Tudge at Bethesda Softworks.

Where is Dan Tudge based?

Dan Tudge is based in Rockville, Maryland, United States while working with Bethesda Softworks.

What companies has Dan Tudge worked for?

Dan Tudge has worked for Bethesda Softworks, N-Space, Electronic Arts, Propaganda Games, and Bioware.

How can I contact Dan Tudge?

You can use AeroLeads to view verified contact signals for Dan Tudge at Bethesda Softworks, including work email, phone, and LinkedIn data when available.

What schools did Dan Tudge attend?

Dan Tudge holds Pmp, Project Management Professional from Pmi - Project Management Institute.

What skills is Dan Tudge known for?

Dan Tudge is listed with skills including Game Development, Video Games, Ps3, Game Design, Xbox 360, Console, Gameplay, and Mobile Games.

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