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Dana Miller Email & Phone Number

Software Engineering Manager at NVIDIA
Location: Pittsburgh, Pennsylvania, United States 16 work roles 2 schools
2 work emails found @nvidia.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

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Work email d****@nvidia.com
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Current company
Role
Software Engineering Manager
Location
Pittsburgh, Pennsylvania, United States

Who is Dana Miller? Overview

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Dana Miller is listed as Software Engineering Manager at NVIDIA, based in Pittsburgh, Pennsylvania, United States. AeroLeads shows a work email signal at nvidia.com and a matched LinkedIn profile for Dana Miller.

Dana Miller previously worked as Engineering Manager, Autonomy Simulation at Nvidia and Principal Software Engineer-Team Lead at Motional. Dana Miller holds Master Of Science, Mechanical Engineering from The University Of Kansas.

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Email format at NVIDIA

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{first_initial}{last}@nvidia.com
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Profile bio

About Dana Miller

I have worked in a diverse set of industries from Defense to Autonomous Vehicles. The common thread throughout this journey is utilizing new technologies to solve unique problems.Software Skills include:OOA, OOD, Software Architecture, PHP, MySQL, Apache, Linux, CVS, Bash Shell, Server Admin, C++, C, Ada, Real Time, Embedded Systems and Robotics.Specialties: Embedded systems, Robotics, Autonomous Vehicles, Web Development, Telerobotics, Telemedicine, Virtual Ventures.

Listed skills include Software Development, Software Design, Embedded Systems, Object Oriented Design, and 21 others.

Current workplace

Dana Miller's current company

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NVIDIA
Nvidia
Software Engineering Manager
Santa Clara, CA
Website
AeroLeads page
16 roles · 19 years

Dana Miller work experience

A career timeline built from the work history available for this profile.

Engineering Manager, Autonomy Simulation

Current

Santa Clara, Ca, Us

Apr 2022 - Present

Principal Software Engineer-Team Lead

Boston, Massachusetts, Us

• Team Lead for Visualization Tools Team. Provided planning and tracking for team tasks as well as status reporting and estimation. Guiding team through redesign of visualization tool used for on-car and off-car software engineering activities. Rolled out use of gtest based unit tests by providing training sessions for autonomy engineers. Rolled out use of gmock to address the need for adding testing to legacy software which resisted traditional unit tests. • Provided Systems Engineering Support for Mapping, Safety and Autonomy Projects.

Mar 2020 - Apr 2022

Automated Driving Senior Software Engineer

Dublin, Ie

Created architecture for HD mapping at scale for autonomous vehicles based on Open Source tools, databases and data models. Reduced input work-hours to develop and update map tools. Open source tool allowed map editors the ability to contribute to the software base and automate their tools. Enabled map data interchange with multiple vendors, municipalities, and public data sources. This interchange capability accelerated map creation, improved quality and reduced time to release new maps.

Oct 2017 - Aug 2020

Senior Systems Engineer

San Francisco, California, Us

Systems and software engineering for Full autonomy Ground Vehicle system. User interface design and analysis for Level 5 Autonomy passenger vehicles. Provided analysis of alternatives for mapping, RESTful services for map data used for web visualization tools. Management of 100TB NAS storage systems in an enterprise production environment. Software updates for python-celery work based system for processing of large scale map and vehicle log data. Management of Petabyte scale storage of map and GIS data.

Feb 2016 - Sep 2017

Senior Software Architect

Pittsburgh, Pa, Us

• Software Architect for the UPMC Telemedicine project. Responsible for the architectural design of a HIPAA compliant Telemedicine system capable of handling sixty simultaneous physician consults between Physicians and Patients at home. I am responsible for the design and architecture elements of the high availability system that allow for business continuity under heavy loading as well as system and data center outages. • Implemented key performance updates to the video chat client that reduced patient bandwidth requirements by half. • Conducted bandwidth and processing utilization measurements to ensure that production releases met key performance parameters.• Prototyped the implementation of a new video streaming system that will allow physician Telemedicine consults on mobile devices.

Aug 2013 - Jan 2016

Software Lead

Mclean, Virginia, Us

• Technical and professional leadership of a team developing robot automation software for unmanned ground vehicles. • Developed and maintained legacy software for QinetiQ Dragon Runner lightweight unmanned ground vehicles and their associated payloads and operator control units. Development was targeted at Atmel AVR embedded 8-bit processors and Texas Instruments OMAP-3 ARM Cortex-8 based mobile processors. Conducted full life cycle development from software requirements through design, implementation, testing, integration and release for production. Operator Interface was developed in QT Open Source framework and integrated with OMAP embedded Linux. • Developed software product roadmaps for small ground vehicles, operator control systems, and autonomy systems.• Updated and improved software development processes and procedures. Instituted a new software release process that aligned the software release with the existing engineering change control system. • Software design and development for the Next Generation Hand Controller. This system contained a Texas Instruments OMAP-3 arm based processor running a light weight Linux OS. • Developed Cellular Data Communications system for long-range control of ground robots. System utilized the open source “Robot Operating System”(ROS) from Willow Garage and OMAP-4 processors to demonstrate the use of cellular/tablet hardware to replace costly data and video radios used in traditional small ground vehicles. System was capable of control and feedback over continental ranges. The use of ARM based processors brought laptop processing capability to light robots with low power consumption and low heat dissipation. • Technical

Jan 2011 - Jul 2013

Senior Software Engineer

Olathe, Ks, Us

• Developed, integrated, and tested GPS based navigation applications for Consumer Automotive Personal Navigation Devices. Developed user interface and map display upgrades in C/C++ for an ARM based system. Used In-Circuit-Emulators to debug multi-threaded applications running proprietary and Linux based operating systems. Conducted stability testing with script based automated testing. Developed PC based emulation enhancements to simulate more than one thousand user inputs per second to discover latent defects in code being prepared for deliver in mass produced consumer devices.

May 2010 - Jan 2011

Delivery Lead

Mclean, Va, Us

• Team Lead for Modeling, Simulation, War Gaming, and Analysis software development. Provided on-site client support at system integration and testing events. Provided on-site technical assistance and support during exercise events. Interacted with customer staff to ensure smooth handoff of software products to government support teams. Team developed software tools for After Action Reporting, Virtual War Gaming, and Simulation Event Injection in support of the National Simulation Center and the Battle Command Training Center. Products are developed in C++ and Java for the Linux platform and Visual Studio for Windows. Utilized PostgreSQL and MySQL RDBMS systems. All software products operate in systems classified at the Secret Level. • Implemented web based map imagery server. Utilized open source MapServer, GDAL tools and Apache web server. Developed methods to optimize server performance by utilizing pre-rendered imagery coverage, and caching of imagery tiles. • Implemented updated software processes to improve quality, reliability, schedule performance and cost. Process improvements include automated unit testing, configuration management from development through delivery, continuous integration, and nightly build-and-smoke testing. • Technical

2008 - May 2010

Senior Systems Engineer

L-3 Communications Integrated Systems

• As the Software Development Manager for the EP-3E C3-ISR reconnaissance aircraft I provided oversight and software sub-contractor coordination t. Tasking required monitoring of developers at various levels of capability and maturity as they progressed through the full software life cycle development process.• Implemented a software risk assessment system to identify potentially risky processes and procedures at sub-contractors. Assessment results were used to implement corrective measures to improve quality and predictability of the products delivered by the software sub-contractors.• Participated in all major milestone reviews as the software development authority for the Prime Contractor for two planned product improvement spirals for the EP-3 platform. Coordinated software integration, test, and system test activities at the Top-Secret/SCI security level.

Jul 2006 - Dec 2008

Senior Project Engineer

Raytheon Technical Services Company

At RTSC I was a Software Program Manager and a Project Engineer. I worked on the V-22 Mission Planning System, the CH-53E Mission Planning System, Hand Held Safety Calculator implementing the NATO Ballistic Kernel, Weapon Datalink Pods, and the DDG-1000 Project.

Sep 1999 - Jul 2006

Software Engineer

Indy Robot Racing

Developed LIDAR interface software to connect to a Sick Laser Range Scanner to a USB-RS-422 high speed serial interface. Developed calibration techniques to align LIDAR systems to vehicle coordinate system. Tested and integrated LIDAR road and obsticle detection system with Autonomous Vehicle Control system. Indy Robot Racing was "Virtual Venture" where local Software, Robotics, and Automation Professionals traded work on the DARPA Grand Challenge project for an equity stake in the potential company.

Jul 2005 - Sep 2005

Owner, Web Developer

Indyfsbo.Com

IndyFSBO is the business I started, grew, sold off, went back to work for, got laid off from, sued, and finally resurrected again. Along the way the name changed to HomeYeah.com, ePropertyDirect, and then back to HomeYeah. Over the years my business helped almost 2500 families sell their home with little or no real estate commission cost.

Aug 1997 - Aug 2003

Senior Software Engineer

Newport Systems

Developed the boot loader and FLASH memory interface for the F/A-18 Interference Blanker Unit in Ada on the 80386ex. Developed lock control software for Best Lock (now Stanley) in C for the Atmel AVR 8-bit micro-controller. Newport Systems was started by John Newport Ph.D. Dr. Newport had formerly worked for the Naval Air Warfare Center in Indianapolis, IN.

Nov 1996 - Aug 1999

Senior Software Engineer

Cybo Robots

Developed a PC based robot controller for use in shipyard welding applications. Utilized Rational Rose to code generate an Object Oriented robot control system in C++. Developed Object Oriented robot programming language.Cybo Robots went into chapter 11 in 1999, was renamed iRobotics and eventually closed their doors. Possibly the last industrial robot developer in North America.

Sep 1994 - Nov 1996

Senior Software Engineer

Logicon, which is now part of Northrup Grumman, provided engineering staff to supliment the Naval Air Ware Center-Aircraft Division (NAWC-AD) facility in Indianapolis, IN. That Facility is now operated by Raytheon Technical Services Company (RTSC) after being the target of a BRAC closure. I developed software for the F/A-18 Maintenance Data Processing System. This system was developed in Ada, utilized a MOTIF user interface and an Oracle database for the back end. I also Developed the system and sub-system level requirements for the Swiss and Finnish Air Force's maintenance data processing system. These systems were entirely new developments from the ground up utilizing Oracle's database replication technology.

Feb 1992 - Aug 1994

Roboticist

Greenbelt, Md, Us

Software designer and developer for the Space Station Flight Telelrobotic Servicer Test Bed. The test bed was a 7 DOF teleoperated system with Force Reflection. All software was developed in Ada for the 80386 processor. I developed forward and inverse kinematics for both master controller and remote manipulator systems. Although this program was canceled by NASA in 1991, the unit test oriented software development approach yielded a library of code that continues to be used in systems from satellites to later robotic programs. This was a tremendous learning experience for me. I worked closely with Stephe Leake, one of the greatest minds I have yet to encounter in the field of Software or Robotics. As the software development world continues to improve its practices and procedures, I continuously encounter some new element of Agile or Extreme programming and say, "We used to do that at GSFC, in 1990".

Sep 1989 - Feb 1992
Team & coworkers

Colleagues at NVIDIA

Other employees you can reach at nvidia.com. View company contacts →

2 education records

Dana Miller education

Master Of Science, Mechanical Engineering

The University Of Kansas

Bachelor Of Science, Mechanical Engineering

The University Of Kansas
FAQ

Frequently asked questions about Dana Miller

Quick answers generated from the profile data available on this page.

What company does Dana Miller work for?

Dana Miller works for NVIDIA.

What is Dana Miller's role at NVIDIA?

Dana Miller is listed as Software Engineering Manager at NVIDIA.

What is Dana Miller's email address?

AeroLeads has found 2 work email signals at @nvidia.com for Dana Miller at NVIDIA.

Where is Dana Miller based?

Dana Miller is based in Pittsburgh, Pennsylvania, United States while working with NVIDIA.

What companies has Dana Miller worked for?

Dana Miller has worked for Nvidia, Motional, Aptiv, Uber Advanced Technologies Group, and Upmc Enterprises.

Who are Dana Miller's colleagues at NVIDIA?

Dana Miller's colleagues at NVIDIA include Aleksei Prokopenko, Vikas Sharma, Vishal Tailor, Braeden Syrnyk, and Pradeep Patil.

How can I contact Dana Miller?

You can use AeroLeads to view verified contact signals for Dana Miller at NVIDIA, including work email, phone, and LinkedIn data when available.

What schools did Dana Miller attend?

Dana Miller holds Master Of Science, Mechanical Engineering from The University Of Kansas.

What skills is Dana Miller known for?

Dana Miller is listed with skills including Software Development, Software Design, Embedded Systems, Object Oriented Design, Integration, C++, Agile Methodologies, and Systems Engineering.

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