Dana M. Email and Phone Number
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Dana M. phone numbers
Technical Artist• Android • Unity • Oculus • GoogleVR • C++ • C# • Java HI there, I 'm a San Francisco based mobile developer, animator, gamer and love all things ARVR. I learn and work as technical artist/pipeline engineer who is experienced working with large teams. I have knowledge of both 3D/2D software packages and real-time engines( Unity). I am proficient in popular scripting languages like JS, Lua and Python .My capabilities includes but not limited to:-Experience with cross-platform C/C++ development and scripting in Python-Familiar with mobile VFX and real-time pipeline-Familiar with Unity.-Experienced with Instagram's Spark AR engine.-Familiar with Reactive JS programming-Familiar with Adobe software, including Photoshop, AfterEffect, etc-Experienced with GIT, source control.Please check my resume for more detail. Thanks!
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Technical Artist - Augmented Reality GamesNexSan Francisco, Ca, Us -
Technical ArtistSupernaturalSan Francisco, Ca, Us -
Technical Artist, Supernatural TeamMeta Sep 2022 - PresentMenlo Park, Ca, UsTech Artist on Supernatural (Acquired by Meta Inc, 2/2023) : The leading VR fitness app on the Quest2 platform -
Technical Artist, Horizon Worlds VrMeta Jul 2021 - Aug 2022Menlo Park, Ca, UsVR prototyping for Meta Horizons team. My main focus is on content creation, pipeline and occasional shader authoring for the Quest World Builder VR platform. VFX design and optimization via Unity and proprietary API's -
Technical Artist, Facebook Reality LabsMeta Sep 2018 - Jul 2021Menlo Park, Ca, Us• Augmented Reality developer for Portal platform• Create and optimize shaders for use on Portal devices.• 2D Sprite animation (Spine)3D rigging.• Manage and optimize deployment pipeline. -
Technical ArtistPlaystudios Apr 2017 - Aug 2018San Francisco, California, UsTechnical Artist for the creation of Unity based mobile game pipeline, tools, animation, trouble-shooting technical art issues, liaising with the Engineering team. -
Unity Ar DeveloperNeural Studio Feb 2017 - Apr 2017Ca, UsGeneral Unity developer on Augmented Reality application and interactive touch screen environments (contract). -
Vr ConsultantStardust + Gravity Oct 2016 - Dec 2016Los Angeles, Ca, UsVR Technical Consultant (contract) on Oculus Rift project using Unity -
Animator / Story Artist / Animation DirectorCartoon Network May 2005 - Jun 2009Atlanta, Georgia, UsStoryboard artist and animator on "Sunday Pants" show -
Animation DirectorTitmouse 2009 - 2009Burbank, California, UsAnimation Director for MTV series "DJ & the Fro". -
Flash ProgrammerCode And Theory 2009 - 2009New York, Ny, UsFreelance, mobile client presentaions -
Animation Director / FounderSpazzco Animation Jan 2000 - Mar 2007Spazzco was a small animation studio that I founded in 2000, It employed about 6 people, animators & project managers. We provided Flash aniimation services and SWF web games for clients such as Cartoon Network, WB Animation & Disney Interactive,
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Animator / Game DesignerCartoon Network Jan 2000 - Feb 2004Atlanta, Georgia, UsFlash animation, for online games. Game design and direction. -
Animator / Game DesignerJellyvision 1998 - 1999Chicago, Il, Us -
Staff Sergeant, Us Air Force: Fighter Jet MechanicUnited States Air Force Jul 1992 - Jun 1997Randolph Afb, Tx, UsF-111, F-15 @ 36TFW 22 Fighter Wing
Dana M. Skills
Dana M. Education Details
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San Francisco State UniversityComputer Science
Frequently Asked Questions about Dana M.
What company does Dana M. work for?
Dana M. works for Nex
What is Dana M.'s role at the current company?
Dana M.'s current role is Technical Artist - Augmented Reality Games.
What is Dana M.'s email address?
Dana M.'s email address is danamuise@fb.com
What is Dana M.'s direct phone number?
Dana M.'s direct phone number is +141554*****
What schools did Dana M. attend?
Dana M. attended San Francisco State University.
What skills is Dana M. known for?
Dana M. has skills like Java, C++, Android, Box2d, Unity3d, Flash, Python, Animation, Computer Animation, Maya, Game Development, Mobile Games.
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