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Dan Chamberlin Email & Phone Number

Senior FX Artist
Location: Culver City, California, United States 6 work roles 1 school
1 work email found @outpost-vfx.com 2 phones found area 618 LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 86%

Contact Signals · 1 work email · 2 phones

Work email d****@outpost-vfx.com
Direct phone (618) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Role
Senior FX Artist
Location
Culver City, California, United States

Who is Dan Chamberlin? Overview

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Quick answer

Dan Chamberlin is listed as Senior FX Artist based in Culver City, California, United States. AeroLeads shows a work email signal at outpost-vfx.com, phone signal with area code 618, and a matched LinkedIn profile for Dan Chamberlin.

Dan Chamberlin previously worked as FX Artist at Blur Studio and FX Artist at Blur Studio. Dan Chamberlin holds Bfa, Media Arts & Animation from The Art Institutes.

Company email context

Email format at outpost-vfx.com

This section adds company-level context without repeating Dan Chamberlin's masked contact details.

{first_initial}{last}@outpost-vfx.com
86% confidence

AeroLeads found 1 current-domain work email signal for Dan Chamberlin. Compare company email patterns before reaching out.

Profile bio

About Dan Chamberlin

Dan Chamberlin is a Senior FX Artist.

Listed skills include 3D Studio Max, Fluid Simulation, Film, Visual Effects, and 20 others.

6 roles

Dan Chamberlin work experience

A career timeline built from the work history available for this profile.

Fx Artist

Culver City, California, United States

Jan 2024 - May 2024

Fx Artist

Culver City, California, United States

Jun 2023 - Aug 2023

Fx Artist

Los Angeles, California, United States

May 2021 - Jun 2023

Fx Artist

Culver City, California, United States

Lead FX artist, responsible for FX heavy hero shots and light pickup shots alike. Took FX from concept through production, lighting, rendering, and compositing, or hand-off with detailed instructions for other departments to bring those assets into their scenes. Worked closely with animation, scene assembly/lighting, and compositing departments to realize the final look of the FX in the end product. I was also responsible for communicating with certain software vendors about problems, or requests having to do with their particular software.

Mar 2010 - Jan 2021

Fx Artist

Culver City, California, United States

FX Artist working on Roland Emmerich's “2012” Responsible for dust and cloud simulations and hand-off to lighting department.

May 2009 - Jun 2009

3D Generalist

Master Key Productions, Llc

Santa Clarita, California, United States

FX Artist and 3D Generalist working on NBC's 2008 “Knight Rider” TV show. Responsible for explosions, destruction, dust, animation, and rendering in an extremely fast paced environment, and getting those images to the compositing team.

Nov 2008 - Feb 2009
1 education record

Dan Chamberlin education

FAQ

Frequently asked questions about Dan Chamberlin

Quick answers generated from the profile data available on this page.

What is Dan Chamberlin's role at their current company?

Dan Chamberlin is listed as Senior FX Artist.

What is Dan Chamberlin's email address?

AeroLeads has found 1 work email signal at @outpost-vfx.com for Dan Chamberlin.

What is Dan Chamberlin's phone number?

AeroLeads has found 2 phone signal(s) with area code 618 for Dan Chamberlin.

Where is Dan Chamberlin based?

Dan Chamberlin is based in Culver City, California, United States.

What companies has Dan Chamberlin worked for?

Dan Chamberlin has worked for Blur Studio, Outpost Vfx, Uncharted Territory, and Master Key Productions, Llc.

How can I contact Dan Chamberlin?

You can use AeroLeads to view verified contact signals for Dan Chamberlin, including work email, phone, and LinkedIn data when available.

What schools did Dan Chamberlin attend?

Dan Chamberlin holds Bfa, Media Arts & Animation from The Art Institutes.

What skills is Dan Chamberlin known for?

Dan Chamberlin is listed with skills including 3D Studio Max, Fluid Simulation, Film, Visual Effects, Compositing, Particle Effects, Computer Animation, and After Effects.

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