Danielle Nicholson

Danielle Nicholson Email and Phone Number

Business Development Manager, Games Sourcing Contracts | Oculus Publishing @ Meta
Atlanta, GA, US
Danielle Nicholson's Location
Atlanta, Georgia, United States, United States
Danielle Nicholson's Contact Details

Danielle Nicholson work email

Danielle Nicholson personal email

About Danielle Nicholson

At Meta, my focus is on forging strategic partnerships that shape the future of gaming. Our team's mission is to connect groundbreaking titles with global audiences through Oculus Publishing. With skills honed in business development and sales, combined with a knack for contract drafting and collaborative negotiation, my work helps to drive forward establishing Meta as a hub for innovative game sourcing and development.Previously at Unity, I led a team that excelled in launching developers towards success, managing licensing, and crafting co-development partnerships. Through collaboration and a deep understanding of market trends, we achieved a track record of securing dedicated repeat partners, demonstrating our commitment to advancing the gaming tech landscape.

Danielle Nicholson's Current Company Details
Meta

Meta

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Business Development Manager, Games Sourcing Contracts | Oculus Publishing
Atlanta, GA, US
Website:
metadownhole.com
Employees:
136862
Danielle Nicholson Work Experience Details
  • Meta
    Business Development Manager, Games Sourcing Contracts | Oculus Publishing
    Meta
    Atlanta, Ga, Us
  • Meta
    Oculus Publishing - Games Sourcing & Contract Specialist
    Meta Feb 2024 - Present
    Menlo Park, Ca, Us
  • Unity
    Senior Team Manager, Business Development - Games
    Unity Feb 2023 - Jan 2024
    San Francisco, Us
    Managing licensing, support services, Unity Games Services, engineering solutions, and co-development partnerships-- at the helm of a team of 6+ biz-dev rockstars. Clearing paths towards new and exciting partnerships. Let's talk about your tech stack. :)
  • Unity
    Senior Business Development Manager - Gaming
    Unity Apr 2021 - Mar 2023
    San Francisco, Us
    Strategic partnerships providing publishers and developers licensing, support and solutions for challenging optimization issues for mobile, PC, console, & XR games. Unity is taking on development and co-development projects, e.g. Full game development; Ongoing game development maintenance (so you can shift your teams over to new priorities); Porting titles to new platforms, etc. We can take a challenging port and execute it flawlessly. Our senior engineers are available to hire for short-term or long-term projects. Strike teams are also available to execute urgent needs quickly. We have great relationships with all 1st party platforms and love to make introductions. We often assist with sourcing content for publishing partners as well! Reach out to me with any questions.
  • Cartoon Network
    Manager, Licensed Games
    Cartoon Network Aug 2016 - Apr 2021
    Atlanta, Georgia, Us
    Responsible for identifying, soliciting, negotiating & managing long-term strategic partnerships for the creation of externally published mobile, PC and console video games based on Cartoon Network & Adult Swim IP: Rick and Morty, Adventure Time, Ben 10, Steven Universe, Powerpuff Girls, We Bare Bears• Evangelized brands in b2b conversations.• Streamlined & documented procedures for the greenlight of business deals by multiple teams across an international corporation.• Customized deal term proposals to match executive time constraints, KPIs, and financial review expectations.• Developed long-term partnerships with publishers, including Ubisoft and Outright Games, resulting in strong revenues, creative advertising and benchmarking marketing campaigns.• Expanded digital in-house published console games business into retail stores globally, including distribution in Japan, China, and SEA regions.Notable PC/Console Projects:RIck & Morty in Ubisoft's Rainbow Six Siege Adventure Time & Steven Universe in MinecraftAdventure Time in Ubisoft’s Immortals: Fenyx RisingAdventure Time, Steven Universe and Ben 10 into Ubisoft’s BrawlhallaOutright Games’ Adventure Time: Pirates of the Enchiridion, Ben 10 (2017) and Ben 10: Power Trip! (2020)Physical/Retail distribution of Steven Universe: Save the Light, OK K.O.! Let’s Play Heroes and Samurai Jack: Battle Through TimeNotable Mobile Projects: Gram Games’ Merge Dragons – Rick and Morty integrationKongregate’s Powerpuff Girls: Monkey ManiaEpic Story Interactive’s Ben 10 HeroesSundayToz’ We Bare Bears Match 3 RepairsHyperbeard’s CN KleptoCatsMinecraft MarketplaceUbisoft’s Brawlhalla
  • Endemol Shine North America
    Director, Licensing Partnerships
    Endemol Shine North America Nov 2015 - Aug 2016
    Los Angeles, California, Us
    Actively secured offers for MGs ranging from $20k - $12M. Managed these licensing opportunities from initial contact through to contract negotiations and product launch for gaming, gambling, lottery and live events product categories for TV shows: Wipeout (ABC), Steve Harvey (NBC), Deal or No Deal (GSN), and MasterChef (FOX).• Directed the product development and lifecycle of games & events including management of licensee relationship, production timelines, contractual compliance, royalty reporting, product approvals and marketing campaigns.• Created sales materials and proposals that captured the unique assets of each TV series nad partnership opportunities.• Notable projects include: The WipeoutRun obstacle course, Activison’s Wipeout console game series, Deal or No Deal online real money gambling and land-based slot machines, Steve Harvey social slots in Zynga's Hit It Rich
  • Endemol Shine North America
    Senior Franchise Manager
    Endemol Shine North America Jan 2015 - Nov 2015
    Los Angeles, California, Us
    Senior Franchise Manager in charge of licensing for mobile gaming, video gaming, interactive entertainment, and live events.
  • Endemol Usa
    Licensing Manager
    Endemol Usa Feb 2013 - Jan 2015
    Us
    Aggressively identify, research, and analyze licensing opportunities for consumer products, live events and gaming categories for television shows including Wipeout, Steve Harvey, Fear Factor, Deal or No Deal. Negotiate deal terms and contract processes. Direct the product development and life cycle of games and events, including management of relationship with licensee, creative teams, production timelines, contractual compliance, and product approvals. Endemol is the world’s largest independent production company and a global leader in entertainment programming. Endemol produces 44,000+ hours of content each year and partners with more than 400 broadcasters and cross-media platforms worldwide. Endemol franchise management is responsible for building our globally recognized brands beyond the TV screen, seamlessly extending them into new consumer experiences and other forms of content through carefully planned and individually tailored strategies and partnerships.
  • Xsolla
    Executive Assistant To Vp
    Xsolla Jan 2012 - Sep 2012
    Sherman Oaks, Ca, Us
    Start-up culture offering global payment services and custom monetization solutions for online games.Hired as Executive Assistant to VP in 01/2012. Promoted 04/2012 to manage International Events.• Supported day to day operations and business development initiatives for a gaming industry start-up offering global payment services and custom monetization solutions for online games.• Attended all VP’s meetings with C-level gaming industry executives, updated Salesforce notes, and organized follow-up communications/meetings for VP.• Created detailed annual budget for all potential tradeshow events, managed attendance & booth design.• Met all tradeshow deadlines, while managing global travel for execs and bizdev team of 15.
  • Rsa Films
    Studio Manager, Sam Jones Pictures
    Rsa Films Aug 2010 - Jan 2012
    London, Gb
    • Oversaw daily management of commercial photography studio from tracking of all jobs to delivery of final products to clients.• Maintained detailed job lists, organized digital and print archiving system, and managed relationships with photography gallery, photo syndicators, retouchers, producers, agent, accountant and crew.• Communicated with celebrity clientele, agencies and commercial magazine photo editors for commissioned projects. Clients: Vanity Fair, Entertainment Weekly, Warner Brothers, Summit, Disney, Alcon, Universal, Fox, Sony.• Negotiated 35% profit return on retouching jobs resulting in over $25,000.00 profit per year (1 year out of college).
  • International Checkout
    Technical Writer, Executive Assistant & Customer Service Rep.
    International Checkout Mar 2010 - Aug 2010
    Wrote 71 page Customer Service training manual. Assisted VP Operations with claims & customer service management. Found solutions to discrepancies with partnered business representatives.
  • International Research Development, Ucsb
    Media Management, Senior Intern
    International Research Development, Ucsb Aug 2008 - Dec 2008
    Producer mini-interview series. Managed team of interns.
  • 16Th Annual Reel Loud Film Festival, Ucsb
    Music & Live Acts Coordinator
    16Th Annual Reel Loud Film Festival, Ucsb Sep 2006 - Jun 2007
    Recruited and organized acts for 3 fundraising events & main festival show.Raisedenough $ to provide16mm film & rental equipment.Organized 15 bands during show.Sold out to a crowd of 860+

Danielle Nicholson Skills

Digital Media Entertainment Television Photoshop Event Management Social Networking Adobe Creative Suite Seo Illustrator Online Advertising Social Media Marketing Management Strategic Partnerships Writing Indesign Advertising Video Microsoft Word Brand Development Microsoft Office Coverage Seo Copywriting Social Media Interpersonal Communication Abilities Word Gaming Industry Interactive Entertainment Licensing Business Development Video Games Mobile Games Live Events Online Gaming Brand Management Console Games Marketing

Danielle Nicholson Education Details

  • Uc Santa Barbara
    Uc Santa Barbara
    Communication
  • University Of Stirling
    University Of Stirling
    Communication
  • Writing Pad
    Writing Pad

Frequently Asked Questions about Danielle Nicholson

What company does Danielle Nicholson work for?

Danielle Nicholson works for Meta

What is Danielle Nicholson's role at the current company?

Danielle Nicholson's current role is Business Development Manager, Games Sourcing Contracts | Oculus Publishing.

What is Danielle Nicholson's email address?

Danielle Nicholson's email address is da****@****ail.com

What schools did Danielle Nicholson attend?

Danielle Nicholson attended Uc Santa Barbara, University Of Stirling, Writing Pad.

What are some of Danielle Nicholson's interests?

Danielle Nicholson has interest in Writing, Bull Terrier, Rugby, Commercial Photography, Trade Show Event Management, Art Photography, Video Game Design, Education, Photography Studio Management, Science And Technology.

What skills is Danielle Nicholson known for?

Danielle Nicholson has skills like Digital Media, Entertainment, Television, Photoshop, Event Management, Social Networking, Adobe Creative Suite, Seo, Illustrator, Online Advertising, Social Media Marketing, Management.

Who are Danielle Nicholson's colleagues?

Danielle Nicholson's colleagues are Leonardo Santamaria, Chika Jones, Uzone Technologies, Mila Rincon-D’elia, Rama Krishna, Xian P., Abdelmaoula Harrouni.

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