Daniel Allender Email & Phone Number
Who is Daniel Allender? Overview
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Daniel Allender is listed as Producer at 2K, a with 1055 employees, based in Mountain View, California, United States. AeroLeads shows a matched LinkedIn profile for Daniel Allender.
Daniel Allender previously worked as Senior Producer at Rumble and Product Owner Partnerships, at Forte. Daniel Allender holds Bs, Business Management And Information Systems from University Of Phoenix.
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About Daniel Allender
Video Game Producer & Enthusiast / Technology Expert / Team Leader / Ability to Drive Products to Market On Time / Process Improvements / Partner Relationships / Optimizing Performance / Leadership in QAI have over 15 years of experience in the game industry and shipped several AAA titles including: Call of Duty, Rock Band, Mass Effect, and The Sims.
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Daniel Allender work experience
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Senior Producer
Setup and Coordinated the Live Ops Events Pipelines to deliver new and exciting events each week.Established a streamlined workflow for Web development across multiple databases.Manage schedules, verify milestones, and execute on goals of the UI and UX Teams.Reviewed and provided data analysis on telemetry data for events and monetization.Provided critical feedback on multiple areas of the game to facilitate improvements and improve KPIs.
Product Owner Partnerships,
Expert in blockchain economies and optimization.Create product plans for developers to showcase services and create leading examples of success.Manage schedules, verify milestones, and execute on goals of the Platform in collaboration with developer partners.Champion of the Forte brand and developer experience.Process and build spreadsheets and dashboards that facilitate the generation of case studies and white papers with Forte successful partners.Create proposals for major and promising developers in joining the Forte Platform.Communicate and collaborate cross functionally across all Forte teams to best represent external partner needs.
Producer
Oversee the development of lightfield (3D, AR, XR, VR) content both internal and external. Guide developers though the integration of the SDK, provide visual and gameplay feedback, and help them with the submission and publishing process. For internal titles I work with a team to deliver exceptional experiences highlighting key features of displays Lit by Leia.Source great games for the Leia platform. Attend conferences and events, work through negotiation and eventual signing of developers to the platform.
Associate Producer
Associate Producer on Call of Duty: WW2.Directly interface with Art, UI, Design, Engineering, and QA to help manage and facilitate game production and schedule.Responsible for creating and driving milestones and demo schedules.Setup and lead triage meetings with each disciple to focus the team on critical issues.
Associate Qa Manager
QA Manager for Kabam's internal certification group.Responsible for compliance and compatibility on all Kabam's titlesBuilt and implemented test plans across both internal QA and external QA teams.Worked closely with QA teams in Vancouver and Beijing to continue testing throughout the time zones and collaborate on all tasks.Utilized worldwide mobile market share data to determine test device coverage and ensure the most thorough compatibility testing possible.Started tester 1 on 1's and feedback loop to build morale and ensure everyone on the team had a voice.
Qa Project Lead
Subject matter expert on the games I lead with an understanding of every system and feature, including monetization tools, functionality and user experience. Implement process to most effectively test these systems, finding the most crucial bugs early and ensuring the project is tested to the highest level possible.Managing the day-to-day work of external test teams by coordinating test coverage, task distribution, external testing and reporting. Ensuring the teams have the tools, training and information to complete their work.Track & communicate objective metrics that communicate the health of the testing process.Clarify and escalate issues, risks and concerns on testing coverage for my projects.Build test plans and define testing methodologies to effectively test the projects I lead.Identify and communicate resources & tools required for effective testing.
Associate Producer
Responsible for Performance, Legal, and main POC for Quality Assurance on “The Sims 4”. Working closely with Development Directors and Engineers to ensure the game exceeds performance standards on minimum hardware requirements for all the features as well as general performance, as well as setting the performance targets. Running meetings and executive reviews focusing on performance.Accomplishments- Drove QA on both Sims 4 games, with focus on performance, resulting in a significant reduction in customer service calls to the fewest of any earlier game. Lead testing effort in collaboration with hardware partners that ensured initial set up user experience was successful. Leveraged deep technical background to resolve mission-critical issues. Both products shipped on time. - Partnered with internal and external groups, including EA legal, to overcome obstacles to the use of music in video games. Negotiated less restrictive rules on the use, directly or indirectly, of songs. Efforts resulted in music contributing significantly to the game’s user experience. - Significantly reduced complexity of graphics detection mechanism, making it extremely easy to update default settings to work with latest video cards.
Development Manager
Tasked with implementing new technology and software solutions within the Games User Research Group. Also responsible for process improvement and implementation, build vetting, post mortems, and general lab facilitation.
Assistant Producer
Assistant Producer. Worked with external partners to bring their games to market. Responsibilities include Age Ratings Submissions, Coordinating internal EA processes with the external developer, first party submissions, providing qualitative feedback, and coordinating local and offsite test teams. Assistant Producer on several titles including: Alice Madness Returns, Shadows of the Damned, Shank 2, Gatling Gears, DeathSpank, and Warp. I am currently working on an upcoming social Facebook game and a social mobile experience.
Qa Project Lead
Managed large scale teams of testers. Interfaced with the immediate teams, affiliated test teams and studio partners. Developed and maintained relationships with external partners. Provided mentoring and counseling to assigned junior staff. Oversaw testing coverage for the entire span of projects, across multiple platforms and languages. Project Lead on several high profile titles including: Rock Band, Rock Band Track Pack Volume 1, and Mass Effect PC
Qa Tester
Journeyman Aerospace Maintenance Apprentice
Colleagues at 2K
Other employees you can reach at 2k.com. View company contacts for 1055 employees →
Robert Ellis
Colleague at 2KIreland
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JL
Juan Luciano
Colleague at 2KGreater Houston, United States
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RP
Richard Pugh
Colleague at 2KHenderson, Nevada, United States
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JS
James Smith
Colleague at 2KGreater Chicago Area, United States
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Charles Escuadro
Colleague at 2KLas Vegas Metropolitan Area, United States
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MK
Madison Kannapel
Colleague at 2KMadrid, Community Of Madrid, Spain
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RC
Rodney Craig
Colleague at 2KLas Vegas, Nevada, United States
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LD
Le Ducanh
Colleague at 2KBerlin, Germany
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Derrick Flot Jr
Colleague at 2KLos Angeles, California, United States
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MM
Michal Malý
Colleague at 2KBrno, South Moravia, Czechia, Czech Republic
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Daniel Allender education
Bs, Business Management And Information Systems
Education record
Frequently asked questions about Daniel Allender
Quick answers generated from the profile data available on this page.
What company does Daniel Allender work for?
Daniel Allender works for 2K.
What is Daniel Allender's role at 2K?
Daniel Allender is listed as Producer at 2K.
Where is Daniel Allender based?
Daniel Allender is based in Mountain View, California, United States while working with 2K.
What companies has Daniel Allender worked for?
Daniel Allender has worked for 2K, Rumble, Forte, Leia Inc., and Sledgehammer Games.
Who are Daniel Allender's colleagues at 2K?
Daniel Allender's colleagues at 2K include Robert Ellis, Juan Luciano, Richard Pugh, James Smith, and Charles Escuadro.
How can I contact Daniel Allender?
You can use AeroLeads to view verified contact signals for Daniel Allender at 2K, including work email, phone, and LinkedIn data when available.
What schools did Daniel Allender attend?
Daniel Allender holds Bs, Business Management And Information Systems from University Of Phoenix.
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