Daniel Clarke work email
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I am a game developer and designer with 8-years experience in the software development field and countless hours played. I have worked on software development projects for Android, iOS, and Windows. I enjoy working with researchers to come up with games and tools that answer big questions and improve the lives of others.I usually work best with close-knit teams working towards a common goal. I always attempt to find innovative ways to look at problems and attempt to design creative software. When I work on game projects I work diligently to make the most polished work that I can and am always looking for new ways to impress the player. Of course, I am always focused on the most important aspect of the game: to create a fun experience for the user.I am always looking for new projects and can be reached through this profile, via email at d.clarke@bearcloudgames.com, or by phone at 613-532-6126.If you wish to see some samples of my game development work you can check my portfolio at http://danielclarkegames.com/
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Software EngineerFacebook Sep 2020 - Present -
Research EngineerBear Cloud Games Aug 2017 - PresentDeveloping games and simulation for education and researchWork directly with researchers to determine exact requirements for gamesHave worked on virtual reality games to research bullying, augmented reality simulations for medical training, and digital board games for substance abuse educationDeveloping commercial games for mobile, console, and virtual realityDeveloped software in Unity and Unreal -
Co-FounderChatham Labs Aug 2019 - Sep 2020Working with researchers to explore novel technologies and develop engaging software for virtual and augmented reality.Enable research by developing tools and systems used in studies.Develop games and demonstrations to show off research technology and models.Give recommendations on software and technologies to answer research questions.
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Software DeveloperQueen'S University Jan 2018 - Jun 2019Kingston, On, CaDeveloped interactive software for online courses in the Faculty of Engineering at Queen's University.Helped professors design media solutions such as VR simulations, interactive web applications, video tutorials, and video interviews.Developed VR projects in Unity using C#, and web applications using PHP and JavaScript. -
Game DeveloperQueen'S University Dec 2015 - Jan 2017Kingston, On, CaWorking with the EQUIS Lab at Queen's I developed for Liberi, a gaming platform to assist in rehabilitation for children with Cerebral Palsy.Developed novel aim assistance algorithms to assist with game balancing.Developed software to integrate data from bluetooth cadence sensors into Liberi games.Helped prepare data collection software for three different studies with children with cerebral palsy.Games developed in Unity. Sensor software developed in C# and C++. -
Web DeveloperQueen'S University May 2015 - Apr 2016Kingston, On, CaResponsible for assisting journal employees with their web platform. This includes managing their posts, troubleshooting issues, and adding new functionality to existing Drupal platform.Worked on redesigning the mobile experience for the Queen's Journal. Currently in the process of redesigning how users interact with the mobile website. Recently it has become apparent that more of the website's traffic is coming from the mobile client and this redesign will greatly increase ad revenue for the Journal's organization.In the future I will be responsible for designing a new mobile application for the Journal to further increase web traffic. -
Websphere Performance AnalystIbm May 2014 - Sep 2015Armonk, New York, Ny, UsResponsible for testing various metrics of IBM’s software to guarantee that it is running at peak efficiency. Develop test frameworks to run various web applications to carry out automated testing.Created original automation code using python to test various web applications used by the performance team. Developed new scenarios for testing the WebSphere application server to solve new customer problems.With the development of my automation for tests countless man hours have been saved in testing and many employees were given more time to work on more pressing issues than running tests. This was integral in many of the releases of the past 16 months. As well, the code proved modular enough so that future applications in the same vein were comfortably supported by the same framework.
Daniel Clarke Skills
Daniel Clarke Education Details
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Queen'S UniversityComputer Science -
Queen'S UniversitySoftware Design
Frequently Asked Questions about Daniel Clarke
What company does Daniel Clarke work for?
Daniel Clarke works for Facebook
What is Daniel Clarke's role at the current company?
Daniel Clarke's current role is Software Engineer at Facebook Reality Labs.
What is Daniel Clarke's email address?
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What is Daniel Clarke's direct phone number?
Daniel Clarke's direct phone number is +161353*****
What schools did Daniel Clarke attend?
Daniel Clarke attended Queen's University, Queen's University.
What are some of Daniel Clarke's interests?
Daniel Clarke has interest in Children, Civil Rights And Social Action, Politics, Environment, Science And Technology, Human Rights, Animal Welfare, Arts And Culture.
What skills is Daniel Clarke known for?
Daniel Clarke has skills like Teamwork, Html, Game Design, Unity3d, Microsoft Office, Research, Game Development, Java, C#, Customer Service, Software, Communication.
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