I'm a Unity developer specializing in graphics programming & tool/asset pipeline development. I've launched a successful company selling assets on the Unity Asset Store & helped ship Arch-Viz products in HDRP.While a programmer at heart, I've studied animation & have a deep understanding of modern 3D art pipelines. I can model, sculpt, retop, rig & animate when necessary, & build tools to extend, optimize or automate asset pipelines.I can communicate clearly with artists, management, and non-technical stakeholders & am strong working independently or in a tight-knit team environment. I have experience mentoring artists to technical standards, mentoring programmers & facilitating effective communication between the two. I've been using Unity for over 8 years now & have a wealth of experience with VR, Mobile, Web & PC. While I specialize in graphics programming, I know almost every inch of the engine & am confident I can find creative solutions for whatever you need.Samples are available on request.
Frequently Asked Questions about Daniel Dickinson
What company does Daniel Dickinson work for?
Daniel Dickinson works for Rcad Pty Ltd
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Daniel Dickinson's current role is Programmer.
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Daniel Dickinson's colleagues are Mariana Molfese, Sandra Zotta, Luis_cortez Cortez, Scm Hze, Daniel Gagliano, Cristian Mansilla, Luciano Marquez.
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