Daniel Mccabe work email
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Daniel Mccabe personal email
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Daniel Mccabe is a Principal System Engineer 2 at DIRECTV. He possess expertise in agile methodologies, c#, software development, java, software engineering and 1 more skills. Colleagues describe him as "I worked with Daniel at BioWare in the Platform Engineering group, specifically in support of the Customer Support tools. Daniel was critical to the success of the project, and was the primary responsible individual for the CS tools client and executed his responsibilities with distinction, commanding not only great knowledge of C#, but also business / domain knowledge of the game systems that allowed CS agents access to do their jobs well through the tools.", "Daniel is a great team player. He is willing to do anything that is needed - from build and release scripts, database work, technical documentation to C# architecture. Daniel’s code is thorough and of high quality. He is an excellent addition to any team.", and "Daniel is a very talented, dedicated and passionate software engineer who is at ease working within a team and encourages focus when it is needed. I had the pleasure of working with him for almost two years and I would recommend Daniel for any team looking for a great software engineer."
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Principal System Engineer 2DirectvCedar Park, Tx, Us -
Principal System EngineerDirectv Apr 2022 - PresentEl Segundo, Ca, UsI help make the TV watching experience better -
It Architect / Lead DeveloperGeneral Motors Dec 2017 - Apr 2022Detroit, Michigan, Us -
Lead Developer For Owner Center North AmericaGeneral Motors Sep 2017 - Nov 2017Detroit, Michigan, UsLeading the front end development effort for the Owner Center North America customer facing website (my.chevrolet.com, etc). The website gives GM customers the ability to manage their OnStar services and view information such as warranty and service reminders. -
Senior Software Developer, Sales And Marketing SystemsGeneral Motors Nov 2015 - Sep 2017Detroit, Michigan, Us -
Sr. Software EngineerNextgen Healthcare Information Systems May 2013 - Oct 2015Remote First, Us -
Software Developer, Customer Service Tools Client LeadElectronic Arts Jun 2011 - Apr 2013Redwood City, Ca, Us• Lead Developer for the Star Wars: The Old Republic Customer Service Tools (C#/.NET)• Responsible for the design, creation and maintenance of various Customer Service related tools in support of the Star Wars: The Old Republic MMORPG• Coordinated with developers throughout the game development pipeline to implement functionality that was used by over 1500 customer server representatives around the world• Implemented software in a high stress environment under tight deadlines through launch -
Sr Software DeveloperOverwatch Systems Jul 2005 - May 2011Us• Developed product line software using C#• Utilized design patterns and design techniques such as Factory, Strategy, and Dependency Injection• Designed software adhering to principles such as Open/Closed in order to create extensible, maintainable code• Developed Unit Tests using NUnit and Rhino Mocks• Developed web services and client/server software using C# and .Net technologies• Part of a large development team creating an upgrade to existing software in an Agile development environment• Participated in the creation of a software development community within Overwatch to increase developer synergy and morale• Performed requirements analysis and elicited requirements from potential customers• Developed software using SQL queries to modify and query product databases -
Software DeveloperApplied Research Laboratories, University Of Texas Jun 2003 - Jul 2005• Researched Active Agent Technologies for use in Information Assurance• Researched and wrote Active Agent Technologies paper and gave a presentation to the sponsor• Implemented various Linux kernel modifications• Researched and wrote software to embed watermarks in Portable Document Format (PDF) files• Developed Java applications for the Computer Security and Information Assurance field• Contributed to the development of a Sonar system (C++)
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InternApplied Research Laboratories, University Of Texas Apr 2000 - May 2003• Designed and developed network agents using Java Bean and IBM Aglet technology • Coded various database clients in Java• Designed and coded a neural network structure• Installed and implemented four real-time Linux kernels• Designed and implemented Linux real-time kernel benchmarks• Experience debugging serial and parallel I/O cards• Contributed to a Department of Defense project
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InternTexas Windstorm Insurance Association Jul 1999 - Apr 2000• Developed, modified, and deployed Texas Windstorm Insurance Association's computer system for general office operations• Assisted in maintaining and debugging a suite of insurance software• Wrote SQL stored procedures and queries used in the software system back end• Overhauled reporting system using Crystal Reports
Daniel Mccabe Skills
Daniel Mccabe Education Details
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The University Of Texas At AustinComputer Sciences
Frequently Asked Questions about Daniel Mccabe
What company does Daniel Mccabe work for?
Daniel Mccabe works for Directv
What is Daniel Mccabe's role at the current company?
Daniel Mccabe's current role is Principal System Engineer 2.
What is Daniel Mccabe's email address?
Daniel Mccabe's email address is daniel.mccabe@gm.com
What schools did Daniel Mccabe attend?
Daniel Mccabe attended The University Of Texas At Austin.
What skills is Daniel Mccabe known for?
Daniel Mccabe has skills like Agile Methodologies, C#, Software Development, Java, Software Engineering, Gui.
Who are Daniel Mccabe's colleagues?
Daniel Mccabe's colleagues are Elizabeth Edwards, Dave Cline, Nicholas Anderson, Jay Gore, Joseph Altenhofen, Frankie Jackson, Tim Broadbent.
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