Daniel Gomes Email & Phone Number
Who is Daniel Gomes? Overview
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Daniel Gomes is listed as Lead Graphics Programmer at DECK13 Interactive GmbH at DECK13 Interactive GmbH, a with 46 employees, based in Frankfurt, Hesse, Germany. AeroLeads shows a matched LinkedIn profile for Daniel Gomes.
Daniel Gomes previously worked as Lead Graphics Programmer at Deck13 Interactive Gmbh and Graphics Programmer at Deck13 Interactive Gmbh. Daniel Gomes holds Practitioner Of Modern Leadership from Tam Akademie.
Email format at DECK13 Interactive GmbH
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About Daniel Gomes
Daniel Gomes is a Lead Graphics Programmer at DECK13 Interactive GmbH at DECK13 Interactive GmbH. He possess expertise in c++, computer graphics, programming, parallel programming, algorithms and 9 more skills. He is proficient in German and English.
Listed skills include C++, Computer Graphics, Programming, Parallel Programming, and 10 others.
Daniel Gomes's current company
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Daniel Gomes work experience
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Graphics Programmer
Worked as a Graphics programmer on Atlas Fallen using Fledge, our own in-house Game Engine.Here's some of the things I worked on: * Complete rewrite of the Physics System using the PhysX library. * Complete rewrite of the Cloth Simulation system using the NvCloth library. * Auto Exposure (Eye Adaptation) using a Luminance Histogram. * Improving our Temporal Anti-Aliasing solution. * Extension and maintenance of the Renderer backends (Vulkan, DX12, Xbox and PS5), with a higher focus on the Vulkan backend. * Extension and maintenance of the Shader Node Graph, our visual scripting tool that allows artists to create materials and shaders. * Implemented GPU-driven rendering and rewrote the GPU culling pass to handle a massive amount of meshes in an open-world game, with automatic LOD selection. * CPU and GPU optimization to make sure the game reaches the performance targets at all times (60 fps performance mode/30 fps quality mode on Xbox and PS5)
Software Developer
Worked as a Graphics Programmer.During this time, worked on two released games using Fledge, our own in-house Game Engine: * The Surge. * The Surge 2.Some more details on the things I worked on: * Worked on Shadow Maps and the GPU Particle System using the DX11 API. * Complete rewrite of the GPU Particle System, to make proper use of the new low-level graphics APIs (Vulkan, DX12, and PS4). * Extension and maintenance of the Vulkan backend. * Researched alternatives to the Cloth Simulation and Destruction System used in our in-house engine, since the library used at the time became deprecated (NVIDIA APEX).
Guest Assistant
Gave practical lessons in Computer Graphics to undergraduate students from the Informatics Engineering and Computer Science classes.
Internship
Worked on the implementation of the stochastic progressive photon mapping algorithm, using the GAMA framework for heterogeneous platforms.
Colleagues at DECK13 Interactive GmbH
Other employees you can reach at deck13.de. View company contacts for 46 employees →
Jasmin Braun
Colleague at Deck13 Interactive GmbhLeipzig, Saxony, Germany
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Beau Bemindt
Colleague at Deck13 Interactive GmbhBorsbeek, Flemish Region, Belgium
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Sebastian Thomes
Colleague at Deck13 Interactive GmbhGreater Munster Area, Germany
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Sabine Neuser
Colleague at Deck13 Interactive GmbhCologne, North Rhine-Westphalia, Germany
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Cagan Yanilmaz
Colleague at Deck13 Interactive GmbhFrankfurt, Hesse, Germany
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Viola Huber
Colleague at Deck13 Interactive GmbhDarmstadt, Hesse, Germany
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Lila Grimaldi
Colleague at Deck13 Interactive GmbhFrankfurt, Hesse, Germany
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Erwin Van Hoof
Colleague at Deck13 Interactive GmbhGermany
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Marcel Thüm
Colleague at Deck13 Interactive GmbhFrankfurt Am Main, Hesse, Germany
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Lucas Higa
Colleague at Deck13 Interactive GmbhFrankfurt, Hesse, Germany
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Daniel Gomes education
Practitioner Of Modern Leadership
Master Of Science (M.Sc.), Informatics Engineering
Bachelor Of Science (B.Sc.), Informatics Engineering
Frequently asked questions about Daniel Gomes
Quick answers generated from the profile data available on this page.
What company does Daniel Gomes work for?
Daniel Gomes works for DECK13 Interactive GmbH.
What is Daniel Gomes's role at DECK13 Interactive GmbH?
Daniel Gomes is listed as Lead Graphics Programmer at DECK13 Interactive GmbH at DECK13 Interactive GmbH.
Where is Daniel Gomes based?
Daniel Gomes is based in Frankfurt, Hesse, Germany while working with DECK13 Interactive GmbH.
What companies has Daniel Gomes worked for?
Daniel Gomes has worked for Deck13 Interactive Gmbh, University Of Minho, and The University Of Texas At Austin.
Who are Daniel Gomes's colleagues at DECK13 Interactive GmbH?
Daniel Gomes's colleagues at DECK13 Interactive GmbH include Jasmin Braun, Beau Bemindt, Sebastian Thomes, Sabine Neuser, and Cagan Yanilmaz.
How can I contact Daniel Gomes?
You can use AeroLeads to view verified contact signals for Daniel Gomes at DECK13 Interactive GmbH, including work email, phone, and LinkedIn data when available.
What schools did Daniel Gomes attend?
Daniel Gomes holds Practitioner Of Modern Leadership from Tam Akademie.
What skills is Daniel Gomes known for?
Daniel Gomes is listed with skills including C++, Computer Graphics, Programming, Parallel Programming, Algorithms, Software Development, Computer Science, and Game Development.
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