Who is Daniel Kosinsky? Overview
A concise factual answer block for searchers comparing this professional profile.
Daniel Kosinsky is listed as Experietial Art Director at PTL, based in Cracow, Małopolskie, Poland. AeroLeads shows a matched LinkedIn profile for Daniel Kosinsky.
Daniel Kosinsky previously worked as Experiential Designer / Art Director at Freelance and Co-Founder, Head of Design at Urso.
Email format at PTL
This section adds company-level context without repeating Daniel Kosinsky's masked contact details.
Review company-level records connected to Daniel Kosinsky before choosing the right outreach path.
About Daniel Kosinsky
Over the past decade, I've been involved in numerous interactive projects and media installations, exploring diverse roles as a designer, art director, and creative producer. Projects has been recognized and honored with awards, including Red Dot, A' Design Award, ED Award, German Design Award, and FWA.In addition to my creative pursuits, I take great pride in being the founder and visionary behind Practico, an innovative company leading the way in creating digital products that integrate well-being, mental health, and gamification.Igniting with creativity and an entrepreneurial spirit, my driving passion is to forge captivating experiences for innovative products.
Daniel Kosinsky's current company
Company context helps verify the profile and gives searchers a useful next step.
Daniel Kosinsky work experience
A career timeline built from the work history available for this profile.
Experiential Designer / Art Director
CurrentI work on interactive installations, media presentations, and AR/XR projects, assisting studios and agencies with ideation, visual concepts, and styleframes. Additionally, I oversee projects, collaborating with creative teams in the role of an art director.
Co-Founder, Head Of Design
CurrentAfter receiving another round of investments, we decided to pivot and started the development of the URSO app, combining well-being and meditation practices with an engaging mobile game in a space fantasy setting.My role in the project:— Assembled a team of talented artists and designers.— Facilitated a seamless pipeline between freelance and in-house artists.— Defined the app's unique graphic style— Art direction for concept art, character design, 3D, animation and illustrations.— Developed methodologies and educational materials.— Audio production.Skills I've developed:Game Development: Gained experience in the development of gamified applications.Character Design: Acquired expertise in creating compelling and captivating characters.
Co-Founder, Head Of Design
CurrentI developed the idea and name for the meditation app and co-founded a company with two partners.In the company, I took on the following roles:Worked on the UI and UX design of the app.Created all graphical materials for marketing purposes.Led the development of methodologies and audio content.Our achievements:— 15,000 MAU within the first year of app launch.— Gained 2,500 subscriptions per month.— Successfully localized the app in four languages.— Raised three rounds of investments.Skills I developed:— Creating educational content.— Mobile app design.— Product vision.
Art Director / Creative Producer
Inty.pro studio develop unique presentations, exhibition stands, and multimedia installations. I held multiple responsibilities:— Developing creative ideas for the projects.— Pitching concepts to both the internal team and clients.— Creating and describing key styleframes and UX.— Managing an in-house design team of 6 talented professionals.— Searching and recruiting freelancers, effectively managing their work.I have significantly enhanced my skills in the following areas:Team Leadership: leading creative team while working on large-scale projects under tight deadlines.Project Management: Planning and overseeing the work of in-house and freelance professionals.Building strong communication channels among creative team, management, and tech. team.Mentorship: Strengthening my mentoring skills by conducting lectures for fellow employees.Projects in which I played a significant role received prestigious awards, such as Red Dot, A' Design Award, ED Award, and German Design Award.Notable Clients: VW, Samsung, LOEWE, Clarins, Tinkoff, and more.During my time at the studio, it underwent significant growth, increasing its employee count multiple times.
Art Director
At InteractiveLab, I worked on experiential and interactive projects using multi-touch, Kinect, light projections, VR, and other technologies in various combinations.Over the course of 4+ years at InteractiveLab, I gained a ton of experience, including:— Participating in the development of installation concepts.— Designing user experiences.— Creating graphic concepts and designs.— Collaborating with freelancers, artists, and developers.During this time, I had the opportunity to work on major projects for companies such as Audi, Air France, FIFA, Vertu, UNIQLO, and others.The company received its first international award - FWA - for a project in which I played a key role as a designer and art director.
Founder / Art Director / Producer
— Successfully established and managed my own small web studio.— Expanded team from 1 to 3 specialists, gaining valuable management experience.— Successfully sold the company to a larger studio.Skills Mastered:— Sales and client acquisition in the web design industry.— Efficient project production and delivery.— Team management and leadership.
Art Director / Designer
— Worked on projects for major regional brands.— Developed visual styling for promotional campaigns.— Oversaw the design implementation by developers.
Web-Designer
— Worked on design of high-load and complex web sites.— Promoted from mid-level designer to a lead.— Together with the art director, we created a blog about the local design market.
Web Designer
— Worked on both web design and print.— Mastered UI and UX skills.— Spent 36 hours in the office to meet my first deadline.— Started as a junior and then was promoted to a mid-level designer.
Frequently asked questions about Daniel Kosinsky
Quick answers generated from the profile data available on this page.
What company does Daniel Kosinsky work for?
Daniel Kosinsky works for PTL.
What is Daniel Kosinsky's role at PTL?
Daniel Kosinsky is listed as Experietial Art Director at PTL.
Where is Daniel Kosinsky based?
Daniel Kosinsky is based in Cracow, Małopolskie, Poland while working with PTL.
What companies has Daniel Kosinsky worked for?
Daniel Kosinsky has worked for Ptl, Freelance, Urso, Practico, and Inty: Friendly Interactions.
How can I contact Daniel Kosinsky?
You can use AeroLeads to view verified contact signals for Daniel Kosinsky at PTL, including work email, phone, and LinkedIn data when available.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trialCheck these profiles if this is not the Daniel Kosinsky you were looking for.
View similar profiles