Senior Full Stack Engineer
FPS virtual reality game development utilizing Unreal Engine 4 & 5 for Playstation VR on PS4 & PS5, Android and Windows platforms. Responsible for Linux server cloud deployment, server performance and matchmaking. Created docker server images and an automated build and deployment pipeline for all platforms using Jenkins. Added user telemetry, statistic tracking and queries to see and visualize game data. Added squads, private match handling and leaderboards to the online subsystems and game UI.