Daniel Luna Email and Phone Number
Daniel Luna work email
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Daniel Luna personal email
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Daniel is a Modes and Systems Engineer at Firewalk Studios with a B.S. in Computer Science: Game Design from UC Santa Cruz. He has worked on a wide variety of gameplay systems including abilities, game modes, UI, user input, item systems, and more. Lately he has been specializing in artificial intelligence, and is responsible for the underlying AI systems present in Final Strike Game's recent title "Rocket Arena".In the past, he also worked with as part of a student dev team called Bad Cop Studios on Project Perfect Citizen as the Lead Programmer and Engine Designer. While working with Bad Cop Studios, Daniel was fully responsible for the design of our custom engine, managed the implementation of main game systems, and implemented many systems.More detailed information is available upon request.
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Gameplay EngineerWildlight Entertainment Dec 2024 - PresentWoodland Hills, Ca, Us -
Modes And Systems EngineerFirewalk Studios Jun 2022 - Nov 2024Bellevue, Washington, Us -
Gameplay EngineerStoic Mar 2021 - Apr 2022Where You Live, Us -
Senior Gameplay EngineerFinal Strike Games Dec 2020 - Mar 2021Bellevue, Wa, Us -
Gameplay Engineer IiFinal Strike Games Dec 2019 - Dec 2020Bellevue, Wa, Us -
Gameplay EngineerFinal Strike Games Dec 2016 - Dec 2019Bellevue, Wa, Us -
Lead Programmer / Engine DesignerBad Cop Studios (Student Dev Team) Jan 2016 - Jun 2016Bad Cop Studios produced the game Project Perfect Citizen, a rhetorically focused surveillance storytelling game wherein the player investigates text messages and desktops to convict supposed criminals. The student development team of ten worked on the game for six months and released the game publicly on itch.io. The team used SCRUM to meet tight prototype / release deadlines and maintain steady progress. See Project Section for more details on the game itself.I designed and organized the implementation of the custom 2D engine used for Project Perfect Citizen along with implementing many parts of the engine including the window system, object system, event system, and the tutorial system. I also maintained a clean and efficient code base and kept the engine adaptive to our needs as they fluctuated in development. The game was programmed using C++ and SFML.
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Grader / Tutor: Compter GraphicsUc Santa Cruz Mar 2016 - May 2016Santa Cruz, Ca, UsGrading weekly programming assignments and helping students in regular lab sessions for the Computer Graphics course at UC Santa Cruz. -
Msi Tutor For Algorithms And Abstract Data TypesUc Santa Cruz: Learning Support Services Sep 2015 - Dec 2015Santa Cruz, Ca, UsOrganized and executed study sessions and tutoring sessions for students three to five times a week. Goals for the program were to promote student understanding and confidence of course material in a healthy learning environment. Some sessions were designed for up to twelve students, other sessions up to four. -
Summer Camp CounselorBoy Scouts Of America: Redwood Empire Council May 2008 - Jul 2015Irving, Tx, UsEach camp counselor must be able to maintain a positive customer experience, maintain / encourage healthy environments for kids, teach basic scout skills, and do a series of menial tasks in a timely and efficient manner. Later years tacked on management and organization of specific activities in camp, and most recently, over the entire camp.
Daniel Luna Skills
Daniel Luna Education Details
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University Of California, Santa CruzComputer Science: Game Design -
Santa Rosa Junior CollegeComputer Science
Frequently Asked Questions about Daniel Luna
What company does Daniel Luna work for?
Daniel Luna works for Wildlight Entertainment
What is Daniel Luna's role at the current company?
Daniel Luna's current role is Modes and Systems Engineer at Firewalk Studios.
What is Daniel Luna's email address?
Daniel Luna's email address is da****@****ail.com
What schools did Daniel Luna attend?
Daniel Luna attended University Of California, Santa Cruz, Santa Rosa Junior College.
What are some of Daniel Luna's interests?
Daniel Luna has interest in Mathematics, Daniel Also Enjoys Camping, Physics, Computers, Pandemic, Scouting, Books, The Witcher Trilogy, Children, Backpacking.
What skills is Daniel Luna known for?
Daniel Luna has skills like C++, Programming, Game Design, Game Development, Computer Science, C, Game Engine Design, Python, Sfml, Webgl, Artificial Intelligence, Team Leadership.
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