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Daniel Luna Email & Phone Number

Modes and Systems Engineer at Firewalk Studios at Wildlight Entertainment
Location: Greater Seattle Area, United States 10 work roles 2 schools
1 work email found @firewalkstudios.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email d****@firewalkstudios.com
LinkedIn Profile matched
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Current company
Role
Modes and Systems Engineer at Firewalk Studios
Location
Greater Seattle Area, United States

Who is Daniel Luna? Overview

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Quick answer

Daniel Luna is listed as Modes and Systems Engineer at Firewalk Studios at Wildlight Entertainment, based in Greater Seattle Area, United States. AeroLeads shows a work email signal at firewalkstudios.com and a matched LinkedIn profile for Daniel Luna.

Daniel Luna previously worked as Gameplay Engineer at Wildlight Entertainment and Modes and Systems Engineer at Firewalk Studios. Daniel Luna holds Bachelor’S Degree, Computer Science: Game Design from University Of California, Santa Cruz.

Company email context

Email format at Wildlight Entertainment

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{first}.{last}@firewalkstudios.com
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AeroLeads found 1 current-domain work email signal for Daniel Luna. Compare company email patterns before reaching out.

Profile bio

About Daniel Luna

Daniel is a Modes and Systems Engineer at Firewalk Studios with a B.S. in Computer Science: Game Design from UC Santa Cruz. He has worked on a wide variety of gameplay systems including abilities, game modes, UI, user input, item systems, and more. Lately he has been specializing in artificial intelligence, and is responsible for the underlying AI systems present in Final Strike Game's recent title "Rocket Arena".In the past, he also worked with as part of a student dev team called Bad Cop Studios on Project Perfect Citizen as the Lead Programmer and Engine Designer. While working with Bad Cop Studios, Daniel was fully responsible for the design of our custom engine, managed the implementation of main game systems, and implemented many systems.More detailed information is available upon request.

Listed skills include C++, Programming, Game Design, Game Development, and 13 others.

Current workplace

Daniel Luna's current company

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Wildlight Entertainment
Wildlight Entertainment
Modes and Systems Engineer at Firewalk Studios
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10 roles

Daniel Luna work experience

A career timeline built from the work history available for this profile.

Modes And Systems Engineer

Bellevue, Washington, Us

Jun 2022 - Nov 2024

Gameplay Engineer

Where You Live, Us

Mar 2021 - Apr 2022

Lead Programmer / Engine Designer

Bad Cop Studios (Student Dev Team)

Bad Cop Studios produced the game Project Perfect Citizen, a rhetorically focused surveillance storytelling game wherein the player investigates text messages and desktops to convict supposed criminals. The student development team of ten worked on the game for six months and released the game publicly on itch.io. The team used SCRUM to meet tight prototype / release deadlines and maintain steady progress. See Project Section for more details on the game itself.I designed and organized the implementation of the custom 2D engine used for Project Perfect Citizen along with implementing many parts of the engine including the window system, object system, event system, and the tutorial system. I also maintained a clean and efficient code base and kept the engine adaptive to our needs as they fluctuated in development. The game was programmed using C++ and SFML.

Jan 2016 - Jun 2016

Grader / Tutor: Compter Graphics

Santa Cruz, Ca, Us

Grading weekly programming assignments and helping students in regular lab sessions for the Computer Graphics course at UC Santa Cruz.

Mar 2016 - May 2016

Msi Tutor For Algorithms And Abstract Data Types

Santa Cruz, Ca, Us

Organized and executed study sessions and tutoring sessions for students three to five times a week. Goals for the program were to promote student understanding and confidence of course material in a healthy learning environment. Some sessions were designed for up to twelve students, other sessions up to four.

Sep 2015 - Dec 2015

Summer Camp Counselor

Irving, Tx, Us

Each camp counselor must be able to maintain a positive customer experience, maintain / encourage healthy environments for kids, teach basic scout skills, and do a series of menial tasks in a timely and efficient manner. Later years tacked on management and organization of specific activities in camp, and most recently, over the entire camp.

May 2008 - Jul 2015
2 education records

Daniel Luna education

Bachelor’S Degree, Computer Science: Game Design

University Of California, Santa Cruz

Computer Science

Santa Rosa Junior College
FAQ

Frequently asked questions about Daniel Luna

Quick answers generated from the profile data available on this page.

What company does Daniel Luna work for?

Daniel Luna works for Wildlight Entertainment.

What is Daniel Luna's role at Wildlight Entertainment?

Daniel Luna is listed as Modes and Systems Engineer at Firewalk Studios at Wildlight Entertainment.

What is Daniel Luna's email address?

AeroLeads has found 1 work email signal at @firewalkstudios.com for Daniel Luna at Wildlight Entertainment.

Where is Daniel Luna based?

Daniel Luna is based in Greater Seattle Area, United States while working with Wildlight Entertainment.

What companies has Daniel Luna worked for?

Daniel Luna has worked for Wildlight Entertainment, Firewalk Studios, Stoic, Final Strike Games, and Bad Cop Studios (Student Dev Team).

How can I contact Daniel Luna?

You can use AeroLeads to view verified contact signals for Daniel Luna at Wildlight Entertainment, including work email, phone, and LinkedIn data when available.

What schools did Daniel Luna attend?

Daniel Luna holds Bachelor’S Degree, Computer Science: Game Design from University Of California, Santa Cruz.

What skills is Daniel Luna known for?

Daniel Luna is listed with skills including C++, Programming, Game Design, Game Development, Computer Science, C, Game Engine Design, and Python.

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