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Daniel Potter Email & Phone Number

Principal Software Engineer at Workday
Location: Pleasanton, California, United States 5 work roles 2 schools
2 work emails found @workday.com 3 phones found area 916 and 925 LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 3 phones

Work email d****@workday.com
Direct phone (916) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Principal Software Engineer
Location
Pleasanton, California, United States
Company size

Who is Daniel Potter? Overview

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Quick answer

Daniel Potter is listed as Principal Software Engineer at Workday, a with 5 employees, based in Pleasanton, California, United States. AeroLeads shows a work email signal at workday.com, phone signal with area code 916, 925, and a matched LinkedIn profile for Daniel Potter.

Daniel Potter previously worked as Senior UI Framework Engineer at Workday and Manager of Software Engineering at Workday. Daniel Potter holds Master'S Degree, Computer Science from Uc Davis.

Company email context

Email format at Workday

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dpotter@workday.com
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AeroLeads found 2 current-domain work email signals for Daniel Potter. Compare company email patterns before reaching out.

Profile bio

About Daniel Potter

Daniel Potter is a Principal Software Engineer at Workday. He possess expertise in java, xml, distributed systems, software development, linux and 9 more skills.

Listed skills include Java, Xml, Distributed Systems, Software Development, and 10 others.

Current workplace

Daniel Potter's current company

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Workday
Workday
Principal Software Engineer
6230 Stoneridge Mall Road, Pleasanton, CA 94588, us
Website
Employees
5
AeroLeads page
5 roles

Daniel Potter work experience

A career timeline built from the work history available for this profile.

Principal Software Engineer

Current

Pleasanton, California, Us

Apr 2023 - Present

Senior Ui Framework Engineer

Pleasanton, California, Us

During my extensive time at Workday I have been involved in many major high visibility projects, and acted as team technical lead. Aside from project specific accomplishments, my general responsibilities include facilitating cross team communication with teams outside our org to better inform our strategies to strengthen our platform and common tooling, creating interview material and conducting interviews, profiling performance issues on the Workday web app, planning technical roadmaps and work breakdowns for all major feature work, conducting code reviews and providing constructive feedback on my peers' PRs, and giving technical talks / creating informative videos shared through either conferences or internal video repositories.

Oct 2015 - Apr 2023

Manager Of Software Engineering

Pleasanton, California, Us

During my time at Workday I took on a management role leading a team building an experimental new feature into the main product. We were building an early version of a chat interface to Workday functionality. During this time my responsibilities included team building, unblocking individuals on the team and promoting individual growth, coordination / communication between several different groups relating to the project, and presenting to executive leadership. When it was time to move on from this project I decided to return to an individual contributor role as a software developer.

Aug 2017 - Aug 2018

Software Engineer - Wci

Livermore, Ca, Us

In my current position with WCI I am focused on improving mobile operations and facility planning capabilities. My projects include:WCI Shot Scheduler - Developed a calendar which allows facilities at the lab to schedule experiments. Experiments can be linked with existing staff, equipment, and inventory databases, providing a method of resource availability tracking that did not previously exist. Created a build process that creates a separate deploy-able archive for the external WCI website, where a subset of schedule data can be published.WCI Mobile Operations - Developed software for mobile platforms that helped field personnel view and manage inventory. Software was written in AngularJS and packaged into a native app using Cordova. These applications were built to work with unreliable wifi signals, and used store and forward techniques to upload inventory transactions to a secured server running Jersey web services. Technologies used:Client: Javascript, AngularJS, BootstrapServer: Jersey 2, Java EE, JPADatabase: Oracle, SQLTools: Maven, Ant, Netbeans, GitPlatforms: Glassfish, Windows Server

Jun 2014 - Oct 2015

Software Engineer - Nif

Livermore, Ca, Us

While working at the NIF, I implemented a number of unique projects. These included:NEO - NIF Electronic Checklists: A native iOS / web application used to create electronic versions of paper based procedures. Its primary features were store and forward for data synchronization, a data-driven design to allow for maximum flexibility in procedure authoring, and integration with existing work-order and document management systems. Read more about this project here (linked in has issues with linking this): https://lasers.llnl.gov/news/efficiency-improvementsOptics Inspection Data Visualization Tool Suite - A collection of tools to assist users in navigating large image-based data sets. A single data set would contain hundreds to thousands of data points. Other tools in this suite would combine hundreds of data sets and tens of thousands of data points into high level displays with drill down capability.Target Inspection Visualization - While working full time at the lab, I finished my Master’s Thesis project at UC Davis where I developed software to view microscopy data of a NIF target (a small BB sized capsule). The tool used WebGL to arrange images of the target in 3D space, allowing customers to navigate the dataset in a manner similar to Google Earth.Shot Planning Toolset - A rich schedule editing web application which allowed NIF shot directors to create various experiment schedules. Schedules could be saved as drafts and versioned to allow them to be fed into a prediction engine that would forecast facility status based on the given schedule.Technologies used:Client: Javascript, jQuery, WebGL, Objective CServer: Jersey 1, Spring, WebMVC, JPA, IceFacesDatabase: Oracle, SQLTools: Maven, Ant, Eclipse, AccurevPlatforms: Weblogic, Llinux

Dec 2006 - Jun 2014
Team & coworkers

Colleagues at Workday

Other employees you can reach at workday.com. View company contacts for 5 employees →

2 education records

Daniel Potter education

Master'S Degree, Computer Science

Uc Davis

Education record

California State University-Sacramento
FAQ

Frequently asked questions about Daniel Potter

Quick answers generated from the profile data available on this page.

What company does Daniel Potter work for?

Daniel Potter works for Workday.

What is Daniel Potter's role at Workday?

Daniel Potter is listed as Principal Software Engineer at Workday.

What is Daniel Potter's email address?

AeroLeads has found 2 work email signals at @workday.com for Daniel Potter at Workday.

What is Daniel Potter's phone number?

AeroLeads has found 3 phone signal(s) with area code 916, 925 for Daniel Potter at Workday.

Where is Daniel Potter based?

Daniel Potter is based in Pleasanton, California, United States while working with Workday.

What companies has Daniel Potter worked for?

Daniel Potter has worked for Workday and Lawrence Livermore National Laboratory.

Who are Daniel Potter's colleagues at Workday?

Daniel Potter's colleagues at Workday include Tom O'Leary, Jennifer Ettenhofer, Shane Clements, Sheemol Kaja, and Callie Kemmer.

How can I contact Daniel Potter?

You can use AeroLeads to view verified contact signals for Daniel Potter at Workday, including work email, phone, and LinkedIn data when available.

What schools did Daniel Potter attend?

Daniel Potter holds Master'S Degree, Computer Science from Uc Davis.

What skills is Daniel Potter known for?

Daniel Potter is listed with skills including Java, Xml, Distributed Systems, Software Development, Linux, Jquery, Jquery Mobile, and Object Oriented Design.

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