Daniel Resnick Email & Phone Number
@pagerduty.com
4 phones found area 415, 612, and 866
LinkedIn matched
Who is Daniel Resnick? Overview
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Daniel Resnick is listed as Founder at Spatial Station, based in Edwards, Colorado, United States. AeroLeads shows a work email signal at pagerduty.com, phone signal with area code 415, 612, 866, and a matched LinkedIn profile for Daniel Resnick.
Daniel Resnick previously worked as Lead Software Engineer at Felt and Founding Engineer at Stealth Startup. Daniel Resnick holds Ba, Molecular And Cell Biology With An Emphasis In Neurobiology from University Of California, Berkeley.
Email format at Spatial Station
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AeroLeads found 2 current-domain work email signals for Daniel Resnick. Compare company email patterns before reaching out.
About Daniel Resnick
Daniel Resnick is a Founder at Spatial Station. He possess expertise in swift, objective c, c++, ios development, audio processing and 7 more skills. Colleagues describe him as "Daniel and I worked alongside each other as part of the founding engineering team at Caffeine. Daniel’s passion for delivering products is unmatched and goes the extra mile in making sure his efforts are superior and reflected upon end-to-end. I saw Daniel’s obsession to detail and customer satisfaction as he owned his product, driving issues and support queries by himself. If I had the opportunity in the future to work with Daniel, I would jump on that opportunity as he is an extremely valuable asset to any team."
Listed skills include Swift, Objective C, C++, Ios Development, and 8 others.
Daniel Resnick's current company
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Daniel Resnick work experience
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Lead Software Engineer
Founder
- Spatial Station is a platform dedicated to viewing and sharing Spatial Videos with an app for the Apple Vision Pro. Within several months, the app has gained thousands of downloads with several thousand videos posted.- Designed and built the app and platform, with the backend utilizing server-side Swift.- The app has been featured by Apple in the App Store.- https://apps.apple.com/us/app/spatial-station/id6476346004?platform=vision
Founding Engineer
- Built a functional iOS app prototype for a maker-focused social media app that ultimately failed to obtain venture funding
Staff Engineer
- Made significant open source contributions to compiler and hardware design projects: • MLIR, a generic compiler intermediate representation framework • CIRCT, compiler infrastructure utilizing MLIR for the domain of hardware circuits • Chisel, a Scala domain specific language for hardware design- Prototyped a hardware design language that utilized CIRCT as a backend to output Verilog. Features included a parametric type system that could be lowered to parametric Verilog modules, compiler-checked clock domains, and an interface-based approach to generics.- Prototyped various updates to Chisel and FIRRTL, an intermediate representation for hardware circuits, to address issues with design reusability and testability- Helped roll out major Chisel updates to SiFive’s internal hardware design codebase
Senior Software Engineer
- Built control software for the mobile mapping system (MMS) running on cars- Contributed to microcontroller firmware that controls power to the MMS, relays GPS data to the MMS, sends telemetry via LTE, and forwards incoming connections over LTE to the MMS- Built infrastructure for deploying software updates to the MMS, ingesting data, summarizing logs, and alerting on anomalous behavior- Built the MMS and backend software components for live 3D streaming demos- Built a keyframe-based feature tracker to provide visual features for an odometry solver- Ported Compound Eye’s stereo-camera depth algorithm to Metal for iOS devices
Senior Software Engineer
- Maintained and built out many features of Caffeine's iOS app: https://itunes.apple.com/us/app/caffeine-tv/id1170629931?mt=8- Built the broadcasting from iPhone feature. This involved capturing and processing camera frames, microphone capture, WebRTC streaming, and backend communication. Camera capture frame rate would automatically be throttled in response to high system pressure.- Designed and built a 3D animated interactive scene system utilizing SceneKit that comprises our monetization scheme. I built a macOS app that imports the files necessary to build a scene, previews them on a mock broadcast environment, and packages them in a format that the iOS app can read.- Built a rendering system that smoothly renders several video streams and many 3D animated scenes at the same time using Metal. Scenes were rendered at various frame rates and antialiasing levels based on the device's GPU capabilities.- Integrated Caffeine’s broadcasting apis with OBS Studio- Made significant contributions to Caffeine's open source broadcasting library: https://github.com/caffeinetv/libcaffeine/- Built and open sourced a C++ GraphQL client code generator: https://github.com/caffeinetv/caffql, which is now a part of awesome-graphql: https://github.com/chentsulin/awesome-graphql#lib-c
Mobile Engineer
- Maintained and added new features to PagerDuty’s iOS and Android apps:https://itunes.apple.com/us/app/pagerduty/id594039512?mt=8https://play.google.com/store/apps/details?id=com.pagerduty.android&hl=en- Fundamentally re-architected the iOS app, resulting in a dramatic decrease in crash rate- After a large restructuring of the entire Engineering department, became the sole dedicatedmobile engineer for both the iOS and Android apps- Helped several teams contribute to the mobile apps with guidance, pairing, and code review
Software Engineer
- Continued work on Uversity products after aquisition by TargetX.
Mobile Software Engineer
- Took over the maintenance of and added many new features to Schools App, an iOS app with tens of thousands of active users: https://itunes.apple.com/us/app/schools-app/id495845755?mt=8- Built UChat by Uversity, a real-time chat app for prospective students and college administrators, in about 3 months: https://itunes.apple.com/us/app/uchat-by-uversity/id926479136?mt=8- Performed API work for the Ruby on Rails backends used by Uversity's apps.
Biotechnician
I ran a wide variety of experiments testing the efficacy of pharmaceutical compounds on the rodent central nervous system.
Daniel Resnick education
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University Of California, Berkeley
Frequently asked questions about Daniel Resnick
Quick answers generated from the profile data available on this page.
What company does Daniel Resnick work for?
Daniel Resnick works for Spatial Station.
What is Daniel Resnick's role at Spatial Station?
Daniel Resnick is listed as Founder at Spatial Station.
What is Daniel Resnick's email address?
AeroLeads has found 2 work email signals at @pagerduty.com for Daniel Resnick at Spatial Station.
What is Daniel Resnick's phone number?
AeroLeads has found 4 phone signal(s) with area code 415, 612, 866 for Daniel Resnick at Spatial Station.
Where is Daniel Resnick based?
Daniel Resnick is based in Edwards, Colorado, United States while working with Spatial Station.
What companies has Daniel Resnick worked for?
Daniel Resnick has worked for Spatial Station, Felt, Stealth Startup, Sifive, and Compound Eye.
How can I contact Daniel Resnick?
You can use AeroLeads to view verified contact signals for Daniel Resnick at Spatial Station, including work email, phone, and LinkedIn data when available.
What schools did Daniel Resnick attend?
Daniel Resnick holds Ba, Molecular And Cell Biology With An Emphasis In Neurobiology from University Of California, Berkeley.
What skills is Daniel Resnick known for?
Daniel Resnick is listed with skills including Swift, Objective C, C++, Ios Development, Audio Processing, Xcode, Virtual Reality, and Unreal Engine.
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