Daniel Sołtys
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Daniel Sołtys Email & Phone Number

Game Designer and Unity Developer at Progress_Check
Location: Cracow Metropolitan Area, Poland, Poland 12 work roles 2 schools
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✓ Verified Jun 2026 3 data sources Profile completeness 86%

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Current company
Progress_Check
Role
Game Designer and Unity Developer
Location
Cracow Metropolitan Area, Poland, Poland

Who is Daniel Sołtys? Overview

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Quick answer

Daniel Sołtys is listed as Game Designer and Unity Developer at Progress_Check, based in Cracow Metropolitan Area, Poland, Poland. AeroLeads shows a matched LinkedIn profile for Daniel Sołtys.

Daniel Sołtys previously worked as Game Designer / Unity Developer at Progress_Check and Game Designer at Grapes Pickers. Daniel Sołtys holds Magister (Mgr), Informatyka Produkcja Gier from Uniwersytet Jagielloński W Krakowie.

Profile bio

About Daniel Sołtys

Game Designer that was formerly an actor, graphic designer and a C# Unity Developer. I'm passionate about everything game related. Trying to find balance between art and logic.

Current workplace

Daniel Sołtys's current company

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Progress_Check
Progress_Check
Game Designer and Unity Developer
Kraków, PL
12 roles

Daniel Sołtys work experience

A career timeline built from the work history available for this profile.

Game Designer And Unity Developer

Progress_Check

Kraków, PL

Game Designer / Unity Developer

Current
Progress_Check

Wandering Monolith- Designing mechanics for a Rogue-Like Tower Defense game with Deck Building elements- Implementing mechanics in Unity (C#, Zenject, DOTween)- Creating shaders using Unity Shader Graph- Developing VFX using Unity Particle System- Balancing enemy and tower stats and progression

Jan 2024 - Present

Game Designer

Survival Machine- Designing mechanics for Co-Op TPP-Survival game Survival Machine- Implementing and editing VFX/SFX in Unity- Close cooperation with the code and art teams- Maintaining clear and concise documentation in English

Jul 2023 - Sep 2023

Game Designer

Band of Crusaders- Designing mechanics for Tactical RPG game Project Morning Star- Implementing abilities with the help of UE5 tools mostly GAS and Blueprints- Implementing enemy Behavior Trees in UE5- Level design of combat maps for random encounters- Prototype of one of the core mechanics done in Unity, for the balancing purposes- Close cooperation with.

Sep 2022 - Jul 2023

Game Director

Drug Dealer Manager and other unannounced projects- Working on 2 projects with a ~20 person team- Designing core mechanics and game loops for RTS-Management Sim Drug Dealer Manager- Designing core mechanics, game loops and production plan for unannounced FPP Sim game- Participation in hiring new team members- Seeking solutions to overcome.

Mar 2022 - Jul 2022

Producer / Lead Game Designer

Tribe Primitive Builder, Drug Dealer Manager- Working on 2 projects with a ~20 person team- Designing core mechanics and game loops for RTS-Management Sim Drug Dealer Manager- Designing mechanics for FPP-Survival Sim Tribe: Primitive Builder- Participation in hiring new team members- Seeking solutions to overcome production-halting technical challenges.

Nov 2021 - Mar 2022

Game Designer

Tribe Primitive Builder, Drug Dealer Manager- Designing core mechanics and game loops for RTS-Management Sim game Drug Dealer Manager- Designing mechanics for FPP-Survival game Tribe: Primitive Builder- UI/UX overhaul for Tribe: Primitive Builder- Close cooperation with the code and art teams- Maintaining clear and concise documentation in English

May 2021 - Oct 2021

Unity Developer

Kraków, woj. Małopolskie, Polska

Mech Mechanic Simulator, Tribe Primitive Builder- Implementation of mechanics in Unity, scripting in C#, shader graph- Design and implementation of two main mechanics and several smaller ones for FPP sim game Mech Mechanic Simulator- Close cooperation with the design and art teams- Mentor and support new team members of the code team

Jul 2019 - Sep 2021

Unity Developer

Just Cats

Kraków, woj. Małopolskie, Polska

Design and game prototyping

Nov 2018 - Oct 2019

Graphic Designer

Klub Studencki Arka

Kraków, woj. Małopolskie, Polska

Posters and various event related graphics materials

Sep 2017 - Jun 2018

Graphic Designer

Veneo

Kraków, woj. Małopolskie, Polska

Designing graphics and animations in gif format for social media accounts, web pages for various commercial clients

Sep 2015 - Jun 2017

Actor

Teatr Hothaus

Kraków, woj. Małopolskie, Polska

Actor and director assistant, active participation in the production and execution of theatrical performances. Working with scripts, lightning, music and composition

Sep 2012 - Sep 2016
2 education records

Daniel Sołtys education

Magister (Mgr), Informatyka Produkcja Gier

Activities and Societies: Dalszy aktywny udział w GSA - kole produkcji gier oraz członek Chóru Akademickiego Uniwersytetu Rolniczego

FAQ

Frequently asked questions about Daniel Sołtys

Quick answers generated from the profile data available on this page.

What company does Daniel Sołtys work for?

Daniel Sołtys works for Progress_Check.

What is Daniel Sołtys's role at Progress_Check?

Daniel Sołtys is listed as Game Designer and Unity Developer at Progress_Check.

Where is Daniel Sołtys based?

Daniel Sołtys is based in Cracow Metropolitan Area, Poland, Poland while working with Progress_Check.

What companies has Daniel Sołtys worked for?

Daniel Sołtys has worked for Progress_Check, Grapes Pickers, Virtual Alchemy, Movie Games Sa, and Polyslash.

How can I contact Daniel Sołtys?

You can use AeroLeads to view verified contact signals for Daniel Sołtys at Progress_Check, including work email, phone, and LinkedIn data when available.

What schools did Daniel Sołtys attend?

Daniel Sołtys holds Magister (Mgr), Informatyka Produkcja Gier from Uniwersytet Jagielloński W Krakowie.

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