- Speedy creation of detailed, consistent sketches, concepts, finished artworks and 3D sculpts- Comfortable in different styles & techniques (realism, cartoon, white-box overpaint etc.)- Skills in 2D & 3D tools (Photoshop, ZBrush, Substance Painter, 3D Coat, Marvelous Designer, Modo, Maya, 3DS Max)- Expert knowledge of perspective, anatomy, architecture, costume and industrial design- Strong sense of design with an eye for composition, lighting, contrasts, shapes and colour- Advanced visual storytelling skills (keyart, storyboarding, etc.)- Solid grasp of animation principles (timing & spacing, weight, overlap, etc.)- Understanding of technical limitations and pipelines in game production- Motivated, well organized team-player with leadership skills- Proven ability to provide and heed constructive feedback- Excellent visual and verbal communication skills (fluent in english & german)- Very passionate about games and filmAvailable for outsourcing / freelance or permanent positions.Willing to relocate.Portfolio: http://www.dspengler.de/portfolio/
Freelance | Self-Employed
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Game DeveloperFreelance | Self-Employed Mar 2017 - PresentMunich Area, Germany
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Concept ArtistFreelance | Self-Employed Feb 2016 - Apr 2017Munich Area, Germany
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Senior Artist / Art DirectorChimera Entertainment Gmbh Apr 2013 - Jan 2016Munich Area, Germany -
Concept ArtistTravian Games Jun 2011 - Mar 2013Munich Area, Germany -
IllustratorFreelance 2005 - 2011Augsburg / Munich
Daniel Spengler Skills
Daniel Spengler Education Details
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Design And Visual Communications, General
Frequently Asked Questions about Daniel Spengler
What company does Daniel Spengler work for?
Daniel Spengler works for Freelance | Self-Employed
What is Daniel Spengler's role at the current company?
Daniel Spengler's current role is Art Direction | Lead Art | Senior Concept Artist | Game Dev.
What schools did Daniel Spengler attend?
Daniel Spengler attended Technische Hochschule Augsburg.
What skills is Daniel Spengler known for?
Daniel Spengler has skills like Photoshop, Zbrush, 3d Studio Max, Substance Painter, Illustration, Digital Illustration, Character Designs, Digital Sculpting, Concept Art, Art Direction, Texturing, Texture Painting.
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Daniel Spengler
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