Daniel Sturing

Daniel Sturing Email and Phone Number

Lead Artist and Design @ STARK Learning
Groningen, Netherlands
Daniel Sturing's Location
Groningen, Groningen, Netherlands, Netherlands
About Daniel Sturing

🚀 Bringing ideas to life | Game Design | 3D Art | Art Direction | VR Development 🖌️👨‍🎨 Currently dedicated to personal projects and exploring new creative endeavors, particularly in the exciting realm of virtual reality.🎮 Previously, as Lead Artist & Creative Director, I spearheaded transformative projects at STARK, pioneering virtual reality experiences that captivated audiences. Additionally, I've shared my expertise as a Game Design Lecturer at Hanze University Groningen, shaping the minds of future game designers. My journey also includes leadership roles at Vasco Games B.V., where I led game development initiatives and honed skills in Lead Game Design and 3D Artistry.💼 Currently seeking new lead positions and opportunities to leverage my creative vision and expertise in shaping immersive digital experiences.💡 Eager to collaborate, innovate, and contribute to the ever-evolving digital arts landscape. Let's connect and explore potential synergies!

Daniel Sturing's Current Company Details
STARK Learning

Stark Learning

View
Lead Artist and Design
Groningen, Netherlands
Website:
starklearning.nl
Employees:
5
Daniel Sturing Work Experience Details
  • Stark Learning
    Lead Artist And Design
    Stark Learning
    Groningen, Netherlands
  • Stark Learning
    Lead Artist & Design
    Stark Learning Jul 2020 - Present
    Groningen, Netherlands
    o Created engaging VR tours and training for Oculus Quest 2, using cutting-edge VR tech with Unity Engine.o Led a team of junior artists and developers, fostering growth through mentorship, communication, and trust.o Designed VR interaction systems for diverse user profiles, prioritizing intuitive UX for seamless experiences.o Orchestrated project planning, task assignments, and issue resolution with active team support.o Collaborated with clients, presenting ideas and facilitating sessions for project alignment.o Crafted 3D environments, assets, animations, responsive UIs, and immersive audio for VR projects.
  • Hanze University Groningen
    Lecturer Game Design
    Hanze University Groningen Aug 2018 - Jul 2020
    Groningen Area, Netherlands
    o Teaching: Instructed courses in Game Design, Art, and Basic Programming to undergraduate students entirely in English at Hanze University Groningen in the Game Design & Development program.o Student Engagement: Fostered critical thinking and teamwork in project groups, guiding development and soft skill growth.o Mentorship: Advised students on coursework, career planning, and personal development. Assessed student performance on quality of work, teamwork, and soft skills through reflection reports and Competence-based interviews.o Curriculum Dev.: Developed materials for a specialized 3D Art class, ensuring alignment with standards.
  • Vasco Games B.V.
    Lead Game Design / Division Manager
    Vasco Games B.V. May 2017 - Sep 2018
    Emmen, Provincie Drenthe, Nederland
    o Coordinated cross-functional teams to deliver high-quality game products.o Lead Designer & Project Manager, Ships of Battle: Age of Pirates: Oversaw development of successful mobile game. Directed creative vision, gameplay, and user experience, achieving critical acclaim and millions of downloads.o Conducted KPI analysis to optimize game performance and user satisfaction, informing iterative design improvements.o Collaborated with stakeholders to define project goals and requirements, ensuring alignment with strategic objectives.o Led art and development teams and managed divisional operations, ensuring projects were on time and within budget.o Provided mentorship and guidance to team members, fostering a collaborative work culture.o Managed resources, budgets, and timelines to maximize efficiency and productivity.o Implemented best practices for game design and project management, driving continuous improvement.o Managed outsourcing partnership in China for game development, serving as the main contact to ensure efficient communication and project delivery.
  • Vasco Games B.V.
    Lead 3D Artist
    Vasco Games B.V. Jun 2016 - May 2017
    Emmen, Provincie Drenthe, Nederland
    o Led a team of 5 3D artists, overseeing asset creation for multiple free-to-play (F2P) games, including top-selling titles.o Collaborated closely with the division manager, 2D Art lead, and development lead to define project concepts, game designs, timelines, and approaches.o Responsible for managing the entire asset creation process, from conceptualization to final implementation, ensuring high-quality deliverables within project deadlines.
  • Vasco Games B.V.
    Junior 3D Artist
    Vasco Games B.V. Apr 2016 - May 2016
    Emmen, Drenthe, Netherlands
    o Modeled a high-quality character and performed rigging for use in a cinematic trailer for a Destruction Derby Game.o Collaborated with 2D artists to create promotional art.
  • Transcom
    Junior Quality Analyst
    Transcom Jun 2015 - Mar 2016
    Groningen, Netherlands
    o Monitored call center employees to ensure quality support standards were met, including tone of voice, customer satisfaction, problem-solving skills, and adherence to support guidelines.o Conducted performance reviews with employees, providing mentoring and feedback to enhance their skills and performance.o Collaborated closely with the Team Manager to determine future approaches, employee promotions, and demotions based on assessment findings and team objectives.
  • Transcom
    Call Center Support Representative
    Transcom Jul 2014 - Jun 2015
    Groningen, Groningen, Netherlands
    Technical Customer Support agent at Renowned Tech Giant Callcenter
  • Hanzehogeschool Groningen / Hanze University Of Applied Sciences Groningen
    Technical Instructor (Digital Tools)
    Hanzehogeschool Groningen / Hanze University Of Applied Sciences Groningen Nov 2013 - Feb 2014
    Groningen, Netherlands
    o Conducted group classes at Hanzehogeschool, teaching students how to use digital tools such as Photoshop, Illustrator, and InDesign at a basic entry level.o Provided instruction and guidance on fundamental concepts and techniques to enhance students' proficiency in digital design software.

Daniel Sturing Education Details

Frequently Asked Questions about Daniel Sturing

What company does Daniel Sturing work for?

Daniel Sturing works for Stark Learning

What is Daniel Sturing's role at the current company?

Daniel Sturing's current role is Lead Artist and Design.

What schools did Daniel Sturing attend?

Daniel Sturing attended Hanzehogeschool Groningen / Hanze University Of Applied Sciences Groningen, Roc Menso Alting Groningen.

Who are Daniel Sturing's colleagues?

Daniel Sturing's colleagues are Nikolay Ivanov, Niels Rop, Yasen Doychinov.

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