Daniel Weinbaum
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Daniel Weinbaum Email & Phone Number

Founder of Eastshade Studios at Eastshade Studios
Location: Bellevue, Washington, United States 5 work roles 2 schools
1 work email found @suckerpunch.com 1 phone found area 360 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email d****@suckerpunch.com
Direct phone (360) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Founder of Eastshade Studios
Location
Bellevue, Washington, United States
Company size

Who is Daniel Weinbaum? Overview

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Quick answer

Daniel Weinbaum is listed as Founder of Eastshade Studios at Eastshade Studios, a company with 2 employees, based in Bellevue, Washington, United States. AeroLeads shows a work email signal at suckerpunch.com, phone signal with area code 360, and a matched LinkedIn profile for Daniel Weinbaum.

Daniel Weinbaum previously worked as Founder at Eastshade Studios and Environment Artist at Sucker Punch Productions. Daniel Weinbaum studied at Futurepoly.

Company email context

Email format at Eastshade Studios

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*@suckerpunch.com
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AeroLeads found 1 current-domain work email signal for Daniel Weinbaum. Compare company email patterns before reaching out.

Profile bio

About Daniel Weinbaum

Specialties: 3d Environment Art for video games, modeling, texturing, building stunning game environments.

Listed skills include Environment Art, Modeling, Texturing, Unreal Engine 3, and 17 others.

Current workplace

Daniel Weinbaum's current company

Company context helps verify the profile and gives searchers a useful next step.

Eastshade Studios
Eastshade Studios
Founder of Eastshade Studios
bellevue, washington, united states
Website
Employees
2
AeroLeads page
5 roles

Daniel Weinbaum work experience

A career timeline built from the work history available for this profile.

Instructor (Part Time Freelance)

Bellevue, WA

Courses Taught:-Introduction to Game Art (Intro to 3d kind of)-One quarter of texturing for games

Dec 2011 - Dec 2013

Environment Artist

Futurepoly Studios

Seattle, WA

Modeling, texturing, Unwrapping, LoDing, research and development, establishing pipelines, creating coherent environments while keeping tabs on performance

Oct 2011 - Aug 2012

Environment Artist

Bellevue, WA

Responsibilities included all aspects of environment art production including modeling, unwrapping, texturing, baking, creating collision meshes, creating LoDs, creating simple animations, and level building.

Oct 2010 - Sep 2011
2 education records

Daniel Weinbaum education

Education record

Futurepoly
FAQ

Frequently asked questions about Daniel Weinbaum

Quick answers generated from the profile data available on this page.

What company does Daniel Weinbaum work for?

Daniel Weinbaum works for Eastshade Studios.

What is Daniel Weinbaum's role at Eastshade Studios?

Daniel Weinbaum is listed as Founder of Eastshade Studios at Eastshade Studios.

What is Daniel Weinbaum's email address?

AeroLeads has found 1 work email signal at @suckerpunch.com for Daniel Weinbaum at Eastshade Studios.

What is Daniel Weinbaum's phone number?

AeroLeads has found 1 phone signal(s) with area code 360 for Daniel Weinbaum at Eastshade Studios.

Where is Daniel Weinbaum based?

Daniel Weinbaum is based in Bellevue, Washington, United States while working with Eastshade Studios.

What companies has Daniel Weinbaum worked for?

Daniel Weinbaum has worked for Eastshade Studios, Sucker Punch Productions, Futurepoly, Futurepoly Studios, and Arenanet.

Who are Daniel Weinbaum's colleagues at Eastshade Studios?

Daniel Weinbaum's colleagues at Eastshade Studios include Jaclyn C..

How can I contact Daniel Weinbaum?

You can use AeroLeads to view verified contact signals for Daniel Weinbaum at Eastshade Studios, including work email, phone, and LinkedIn data when available.

What schools did Daniel Weinbaum attend?

Daniel Weinbaum studied at Futurepoly.

What skills is Daniel Weinbaum known for?

Daniel Weinbaum is listed with skills including Environment Art, Modeling, Texturing, Unreal Engine 3, Zbrush, Maya, 3D Studio Max, and Blender.

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