Daniel Batoff Email and Phone Number
As a Senior Game Designer at Star Fort Games, I am passionate about creating and launching engaging games for Steam and Mobile platforms. I have over 8 years of experience as a game developer, programmer, and designer, working on a variety of genres and formats.In my current role, I am leading the Katoa: Grow and Nurture Oceans project, a collaboration with Snowed In Studios and Sankari Studios. I am responsible for designing the game from the ground up, balancing the in-game difficulty and currencies, using analytics to track user experiences, and running playtests to get user feedback. I also manage the project tasks, deadlines, and freelancers, using tools like Jira, Asana, and ClickUp. Additionally, I have intermediate knowledge of C# through Unity and experience working with xCode to launch several iOS games.
Mega Dwarf
View- Website:
- megadwarf.ca
- Employees:
- 3
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Game DeveloperMega Dwarf Aug 2015 - PresentOttawa, Canada AreaI'm a programmer, game designer, jack of all trades type. We've shipped a lot of games for Mega Dwarf over the years. Experience with Steam, iOS, and Android development.Programming- Intermediate knowledge of C# through Unity- Experience working with xCode to launch several iOS gamesGame Design- Designed multiple games from the ground up for Steam and Mobile platforms- Balanced in-game difficulty and currencies to be fun and rewarding for players- Used analytics to track user experiences and balance the game accordingly- Ran playtests to get user feedback and improve the gamesProject Management- Utilized workspaces like Jira, Asana, and ClickUp to manage projects, tasks, and deadlines- Hired and managed freelancers to meet specific work criteriahttp://megadwarf.ca/ -
Senior Game DesignerStar Fort Games Nov 2022 - Jan 2024Ottawa, Ontario, CanadaI was the Lead Game Designer on the Katoa: Grow and Nurture Oceans project in conjunction with Snowed In Studios and Sankari Studios.https://www.sankaristudios.com/playkatoa -
Tools Support SpecialistUbisoft Montréal Apr 2015 - Jul 2015Montreal, Canada Area- Test the Editor and associated Tools and Plug-ins- Support the development team with any software related issues- Grant access to developers and set up PCs for new employees -
Development TesterUbisoft Montréal Jul 2012 - Apr 2015- Tested 3C, Engine, Decryption, Races, and Portals- Travelled to Quebec City to co-ordinate Companion testing procedures with the Quebec branch- Created 2 Companion maps, which were shipped with the game (Up North/Memory Lane)- Designed several Custom Cash Run maps that were shipped with the game- Worked closely with the Level Designer for Races to create playtests and provide feedback- Involved as a mentee in a co-op program for Level Design -
Qa Act As LeadEa Mobile Jan 2012 - Jul 2012- Lead a team of 4-12 testers on various testing tasks/devices (iOS, Android, and Kindle)
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Qa TesterEa Mobile Oct 2011 - Jan 2012- Tested iOS/Android/Kindle games, such as Boggle, Battleship, and Zuma’s Revenge
Daniel Batoff Education Details
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Game Development -
St. John Catholic High School
Frequently Asked Questions about Daniel Batoff
What company does Daniel Batoff work for?
Daniel Batoff works for Mega Dwarf
What is Daniel Batoff's role at the current company?
Daniel Batoff's current role is Senior Game Designer @ Mega Dwarf | Game Design, Project Management.
What schools did Daniel Batoff attend?
Daniel Batoff attended Algonquin College Of Applied Arts And Technology, St. John Catholic High School.
Who are Daniel Batoff's colleagues?
Daniel Batoff's colleagues are Steve Grove.
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