Daniel Bronstein

Daniel Bronstein Email and Phone Number

Perception at Zipline @ Zipline
Daniel Bronstein's Location
San Francisco, California, United States, United States
About Daniel Bronstein

I am a roboticist with four years industry experience developing autonomy software and conducting research. Within this domain, my interests lie heavily in deep learning for perception and the intricate relationship with downstream elements of the robotics stack. I excel in an environment where my problem solving abilities are challenged and where I am pushed to integrate concepts from outside my familiar domains. I operate most effectively when I am continuously empowered to learn new skills and augment my personal body of knowledge.I'm very excited about the revolutionizing role of robotics across industry, and the potential of robotic systems to lead substantial progress against intractable societal issues. Although my focus may be robotic autonomy, the most valuable aspect of my work is collaborating with diverse, interesting and creative folks. The people with whom I am surrounded drive my personal and intellectual growth, and I strive to reciprocate in kind. Developing and caring for these relationships is cornerstone to my identity as much as my academic curiosity in robotics.

Daniel Bronstein's Current Company Details
Zipline

Zipline

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Perception at Zipline
Daniel Bronstein Work Experience Details
  • Zipline
    Perception Software Engineer
    Zipline Aug 2022 - Present
    South San Francisco, California, Us
    👂🤖👂
  • Apple
    Computational Geometry Engineer Intern
    Apple May 2021 - Aug 2021
    Cupertino, California, Us
    SPG- Designed and implemented efficient online estimation pipeline to fit a surface from 3D point cloud data using Python- Evaluated error sensitivity of various fitting algorithms and system parameters- Integrated online estimator into MATLAB/Simulink environment enabling full-stack closed-loop simulation
  • Naval Undersea Warfare Center Newport
    Engineer (Focus In Research And Software)
    Naval Undersea Warfare Center Newport Sep 2018 - Aug 2020
    Newport, Ri, Us
    - Conducted research using probabilistic graphical models to mitigate occupancy classification errors resulting from noisy sensor readings. Published in IEEE/MTS Global OCEANS 2020- Developed modular C++ vehicle simulation testbed to compare performance of occupancy classification models in support of research- Augmented C++ autonomy system for extended lifetime large-diameter autonomous underwater research vehicle- Formulated a kinematically-informed A* variant to generate more natural curvature constrained path planning- Implemented improved obstacle management data structure to organize related sensor detections, time-out expired readings and ameliorate unreliability- Created graphical interface to visualize logged data and analyze autonomous functionality as a means to accelerate path planning development iterations- Authored technical report investigating communication standards and messaging models to enable transfer of control between cross-domain unmanned systems- Conducted preliminary research using theorem proving environment Coq to formalize semantics for behaviour trees as a means of verification and validation of emergent autonomous behavior- Spearheaded conceptualization of fiber-optic device for Navy test range defense, submitted as winning team entry to Hack the Range hackathon
  • Naval Undersea Warfare Center Newport
    Engineering Intern
    Naval Undersea Warfare Center Newport Jun 2015 - Aug 2018
    Newport, Ri, Us
    - Co-invented small underwater sensor for large-area open ocean submarine detection, patent pending. Prototyped concept with 3D printed materials- Performed MATLAB analysis of aerodynamic and hydrodynamic forces during aerial deployment of a small sensor- Created Java Monte Carlo simulation to investigate constrained aerial sensor deployment patterns and analyze impact of ocean currents- Implemented Linden Scripting Language scripts to visualize flight trajectories in the Navy's Virtual Worlds framework
  • Brown Design Workshop
    Manager
    Brown Design Workshop Feb 2015 - May 2018
    Providence, Ri, Us
    - Hired, trained, scheduled and audited 40+ staff. Generated and enforced policies for 1000+ members- Led monthly staff meetings to collaborate on improvements to work space usage and training curriculum, acquire feedback and disseminate policy changes- Taught training workshops to members in 3D-printing, laser cutting, woodworking, and metalworking
  • Irobot
    Maintainability Engineering Intern
    Irobot Jun 2013 - Aug 2013
    Bedford, Massachusetts, Us
    - Edited and verified maintenance manuals by assembling and dissembling robots- Verified and cross referenced parts lists for military robots using SolidWorks- Utilized various design tools to improve maintenance guides for military robots

Daniel Bronstein Education Details

  • Carnegie Mellon University
    Carnegie Mellon University
    Robotic Systems Development
  • Brown University
    Brown University
    Aerospace Mechanical Engineering

Frequently Asked Questions about Daniel Bronstein

What company does Daniel Bronstein work for?

Daniel Bronstein works for Zipline

What is Daniel Bronstein's role at the current company?

Daniel Bronstein's current role is Perception at Zipline.

What schools did Daniel Bronstein attend?

Daniel Bronstein attended Carnegie Mellon University, Brown University.

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