Daniel Bruna Triviño Email and Phone Number
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C++ | C# | Unity My GitHub: https://github.com/DanielBT-97Currently working in applied VR and web applications at Agama Interactive.Projects completed at Agama Interactive: 12 (5 VR | 5 Arcade games | 1 Web simulator | 1 Mobile App)Some were covered on the TV news/newspapers:- https://twitter.com/linformatiu_tve/status/1321800605770354694 (Spanish TV News)- https://www.lavanguardia.com/vida/20200928/483734148319/mutua-terrassa-utiliza-formacion-virtual-para-aprender-a-poner-y-quitar-epi.html (Spanish article)https://www.fcbarcelona.es/es/noticias/2798157/la-fundacion-de-jugadores-del-club-y-alzheimer-catalunya-presentan-el-proyecto-de-reminiscencia-recuerda-con-el-barca (Spanish article)Who am I?I'm a programmer. In other words: I don't think in advance, I do not communicate and I don't think in who can read my code afterwards. Oh! And I only like to write code, everything else is outside my interests.Wait... that's not me. That is what most people think a programmer is. Who am I then?I work with a global point of view; always looking to learn new things in any field, not only programming. I can work independently but I'm not afraid to ask for advice and communicate with the team on a regular basis. I love to program gameplay and interactions, especially in VR. I love a good puzzle, the harder the task the more it motivates me and the more I learn.I'm an active videogame player. From the old games on my NES to the most recent ones in both consoles and PC/VR. Love trying out new indie games and singleplayer games in general, but I will always go for a multiplayer experience before a singleplayer one. I love interacting with other players, strangers or not.Present:Graduated in video game development at ENTI UB and self-learning video game programming patterns.Working at Agama Interactive as Unity Developer working on multiple for hospitals, museums, expos, etc...Currently Reading:+ Clean Code by Robert C. Martin+ Game Programming Patterns by Robert NystromCurrently Working on getting better at:+ C++/Multiplayer/Unreal+ Pixel art/Voxel+ Building PortfolioVR Programmer on team SanQGames at university on my third year, worked on URBEXVR: a VR game in Unity for Oculus Rift.Using the Oculus Touch controllers make your way to the top of under construction buildings using the objects around you while having free movement on the floor using the joystick.End-of-Career project at University:VR physics environment and Full Body IK. How to merge real-life physic limitation to a virtual environment without breaking immersion.
Fatshark Ab
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Gameplay ProgrammerFatshark Ab Sep 2024 - PresentEstocolmo, Provincia De Estocolmo, Suecia -
Unity ProgrammerAgama Interactive Jun 2020 - Jul 2024Barcelona, Cataluña / Catalunya, EspañaCreating VR experiences for Oculus Quest. -
Junior Unity ProgrammerInnovamat Education Nov 2018 - Aug 2019Cataluña, EspañaI worked as a junior programming that started as an internship. Enjoyed so much both the work and the team. It was an amazing first working experience and learned a lot.
Daniel Bruna Triviño Education Details
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Enti (Escola De Noves Tecnologies)7/8 -
Escuela De Nuevas Tecnologías Interactivas - Enti Ub (Universidad De Barcelona)Computer Games And Programming Skills
Frequently Asked Questions about Daniel Bruna Triviño
What company does Daniel Bruna Triviño work for?
Daniel Bruna Triviño works for Fatshark Ab
What is Daniel Bruna Triviño's role at the current company?
Daniel Bruna Triviño's current role is Game Developer.
What is Daniel Bruna Triviño's email address?
Daniel Bruna Triviño's email address is da****@****gama.io
What schools did Daniel Bruna Triviño attend?
Daniel Bruna Triviño attended Enti (Escola De Noves Tecnologies), Escuela De Nuevas Tecnologías Interactivas - Enti Ub (Universidad De Barcelona).
Who are Daniel Bruna Triviño's colleagues?
Daniel Bruna Triviño's colleagues are Peder Nordenström, Kim De Winter, Niklas Eneqvist, Tobias Jonassen, Anna Robbins, Philip Johansson, Chloé Delforge.
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