Technical Artist And Art Lead
CurrentA spin off company of E-Line Media focused on the educational initiatives that were previously run there.
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@elinemedia.com
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2 phones found area 602
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Daniel Williams is listed as Technical Artist and Art Lead at Endless Studios, based in Goodyear, Arizona, United States. AeroLeads shows a work email signal at elinemedia.com, phone signal with area code 602, and a matched LinkedIn profile for Daniel Williams.
Daniel Williams previously worked as Technical Artist at E-Line Media and Game Developer at Safemilk And Co.. Daniel Williams holds Bachelors In Art, Game Art And Design from The Art Institutes.
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Currently working on The Endless Mission as well as developing an independent title. Specialization in characters, weapons, and super accurate and we'll researched military related visuals.I am well versed in Unity.I am delving deep into using C# alongside Unity to create games and projects.Some of my work @ http://danielsafemilk.wix.com/portfolioSpecialties: Character CreationZbrush SculptingPhoto realistic and hand painted texturesParticle texture and system creationFume FXUnity 3DMarvelous DesignerSubstance Designer Intermediate working knowledge of C#
Listed skills include Texturing, Zbrush, 3D Studio Max, Texture Painting, and 17 others.
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Tempe, Arizona, United States
A spin off company of E-Line Media focused on the educational initiatives that were previously run there.
Tempe, Arizona
Rig, animate, script, model, texture, you name it, I'll do it, and I'll do it with minimal direction too. Point me in a direction and shoot, I'll get us there.
Goodyear, Arizona
Creating prototypes for clients and continuing development on my independent title.
Scottsdale Arizona
I created 3D character models to represent local residents of different countries including Iraq and Afghanistan. I also created US soldiers to represent friendly troops in different situations around the globe. Outside of characters I created mounted weaponry and hand held weaponry in high detail. I expanded my skill-set by beginning to learn Unity 3D as well as scripting in C#. I used this knowledge to create First Person Experiments using the Oculus Rift, a stereoscopic 3D low latency head mounted display.
Chandler, Az
While at Pitch Black I created weapons and particle systems for the game. Additionally I used engine tools to bring those assets into the engine and make sure they worked correctly and fired the correct FX. I also transitioned into the character team where I began reworking and cleaning up art and creating new character content as well.
Goodyear, Arizona
During my time working with Crankshaft games, I worked on a wide variety of assets for Party of Sin, including Characters, weapons, props, sprites for special FX, and even sections of environments for the different stages. I worked remotely with people from all over the world including Canada and Germany to create assets that could be used on their own, or in conjunction with other artists needs.
I serve mainly as a texture artist but model some props and ships. I work directly with the project leader to gain feedback as well as new assignments.
Character modeling and texture creation.Prop modeling and texture creation.Environmental texture painting.Using Unity to prototype and test gameplay mechanics and assets.
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Daniel Williams works for Endless Studios.
Daniel Williams is listed as Technical Artist and Art Lead at Endless Studios.
AeroLeads has found 1 work email signal at @elinemedia.com for Daniel Williams at Endless Studios.
AeroLeads has found 2 phone signal(s) with area code 602 for Daniel Williams at Endless Studios.
Daniel Williams is based in Goodyear, Arizona, United States while working with Endless Studios.
Daniel Williams has worked for Endless Studios, E-Line Media, Safemilk And Co., Mos-Defense, and Pitch Black Games.
You can use AeroLeads to view verified contact signals for Daniel Williams at Endless Studios, including work email, phone, and LinkedIn data when available.
Daniel Williams holds Bachelors In Art, Game Art And Design from The Art Institutes.
Daniel Williams is listed with skills including Texturing, Zbrush, 3D Studio Max, Texture Painting, 3D Modeling, Photoshop, Uv Mapping, and Video Games.
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