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Dan Hackner Email & Phone Number

Technical Director at Roblox at Roblox
Location: San Francisco, California, United States 13 work roles 2 schools
4 work emails found @uber.com 2 phones found area 410 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 4 work emails · 2 phones

Work email d****@uber.com
Direct phone (410) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Technical Director at Roblox
Location
San Francisco, California, United States

Who is Dan Hackner? Overview

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Quick answer

Dan Hackner is listed as Technical Director at Roblox at Roblox, based in San Francisco, California, United States. AeroLeads shows a work email signal at uber.com, phone signal with area code 410, and a matched LinkedIn profile for Dan Hackner.

Dan Hackner previously worked as Technical Director at Roblox and Senior Staff Software Engineer at Uber. Dan Hackner holds Bachelor Of Science, Computer Science from University Of Maryland.

Company email context

Email format at Roblox

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*@uber.com
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Profile bio

About Dan Hackner

I lead the design and implementation of complex architectures for startups and large companies with a philosophy rooted in Lean development.My strength is in translating abstract product needs into discrete technical tasks that can be clearly communicated and built. I thrive building products cross-functionally that solve user problems and scaling best practices and findings from individual product successes across large engineering organizations. I am equally as comfortable doing on-the-ground research around the world as I am sitting with engineering leadership to discuss tradeoffs of company-wide technical foundational efforts.I am very comfortable with highly distributed teams and enjoy giving talks on product engineering best practices around the world to mentor engineers into strong product development leaders!

Listed skills include Python, Software Development, Java, Testing, and 23 others.

Current workplace

Dan Hackner's current company

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Roblox
Roblox
Technical Director at Roblox
AeroLeads page
13 roles

Dan Hackner work experience

A career timeline built from the work history available for this profile.

Technical Director

Current

San Mateo, California, Us

Jun 2023 - Present

Senior Staff Software Engineer

San Francisco, California, Us

Leadership and IC contribution highlights from my time at Uber:*Product Engineering*- Led cross-functional design and development of systems powering the Rider homescreen to unlock global ML-powered personalized experiences across the highest traffic screen in Uber- Consolidated multiple messaging and ads stacks and roadmaps across the company. Built POCs unlocking Uber’s 3p advertising opportunity- Founded Rider Personalization group and implemented novel exploration methods to balance existing products against the monthly launch of hundreds of products globally- Architected Uber Pro, the world’s first gig worker loyalty program for the largest workforce on Earth, earning $100s of millions in annual Gross Bookings- Identified reuse opportunities to power multiple other loyalty-like programs at Uber, led 80+ engineers across multiple organizations in platformization of the world’s largest loyalty system by volume, eliminating hundreds of engineering months of redundancies- Developed systems powering the Driver app’s education and tooltip content- Launched new APACx markets and ran experiments to improve their growth conversion*Company-wide initiatives*- Co-founded a review committee for all multi-year company wide engineering migrations and adoptions, serving as principal reviewer for multiple proposals and reducing distributed asks of dozens of engineering years of work- Developed company-wide backend testing strategy. Implemented coverage tooling and best practices/adoption strategies for hermetic testing frameworks- Conducted M&A due diligence of potential acquisition targets- Designed and taught product engineering curriculum to local high school- Mentored engineers internally as well as externally through the #BUILTBYGIRLS partnership- Designed a committee structure for reviewing hundreds of engineering plans and designs across horizontal organizations- Won global internal Hackathon!

Feb 2021 - Mar 2023

Rider Engineering Leadership

San Francisco, California, Us

Backend IC lead for 200+ engineer organization

May 2020 - Mar 2023

Staff Software Engineer

San Francisco, California, Us

Sep 2018 - Feb 2021

Senior Software Engineer

San Francisco, California, Us

Jan 2017 - Aug 2018

Cto/Advisor

Consultant

- Advise startups on software architecture design- Guide founders in LEAN development techniques and technology selection- Design and oversee development of MVPs- Manage remote engineering teams- Assist in hiring and technical team building- Work in a multi-continent distributed team- Speaker:— Vietnam National University innovation hub— UP@ incubator

Oct 2012 - Jan 2017

Principal Software Engineer

Consultant

Major projects:- Built encrypted secure peer-to-peer device based social network (neobase.com) that operates without cloud- Oversaw architectural design to make system inherently immune to data-mining and mass surveillance of personal information- Designed custom TCP security protocols- Coded full-stack; primarily in Python/Django and AngularJS- Helped build custom linux distribution- Grew team from a single member- Product management and feature planning- Worked with cofounders of Headnote to scope and build MVP back-of-house legal product and recruit teamSide projects:- Developed (confidential) internal tools for company to streamline marketing and finance processes by interviewing, working with, and training stakeholders- Built travel search products

Oct 2012 - Jan 2017

Visiting Professor

Chengdu, Sichuan, Cn

Developed, wrote, and taught credit courses on Agile/LEAN project development and Python/Django web development.

Jul 2016 - Jul 2016

Founding Engineer

Adioso (Yc ‘09) (Technology Acquired)

- Designed and implemented the core routing engine for flight search- Built support for highly open ended natural language queries, e.g. "SFO to Anywhere next week"- Implemented and maintained data mining toolset- Pitched VCs- Worked remotely and in person in a multi-continent distributed team

Nov 2011 - Nov 2012

Software Engineer -> Senior Software Engineer

San Francisco, Ca, Us

- Built tool suite for external API clients to rapidly generate and serialize mock data- Led post-acquisition integration strategy for testing infrastructure and systems- Created internal tools and testing infrastructure for all products, mobile, and web- Automated steps of the engineering workflow and streamlined the development process- Created data loading tools for fixture generation- Designed and wrote Selenium/Webdriver based distributed testing framework using Page Object/Factory patterns- Enabled data creation in simpler, more intuitive ways by building custom data ripping tools and randomizers- Built continuous integration system for all TripIt products (mobile, web, email-parsing)

Jun 2010 - Nov 2011

Software Engineer

Arlington, Va, Us

- Designed and implemented distributed Selenium testing framework in Java used for regression and load testing- Built coverage analysis tools to plan testing for future features and examine gaps in pairwise coverage- Implemented reporting tools to enable quick bug reproduction and resolution- Developed testing plans for new features and directed their execution as testing lead

Sep 2008 - Jun 2010

Research Assistant

Guitar Project

- Wrote test suite generator to parse and convert GUITAR output into jfcUnit tests, enabling GUITAR to generate open format test cases for Java GUI applications- Published paper with Professor Atif Memon- Exhibited the Open Source project at ICSE informal research demonstration session and during main conference in Leipzig, Germany

Aug 2007 - May 2008

Software Engineer (Intern)

Mountain View, Ca, Us

- Wrote extensible data analysis software enabling visualization of worldwide usage of tools as a 3-D Google Earth overlay- Self-taught Python and achieved "Readability" status for consistently adhering to language standards and style- Created an automated testing framework and a diff tool for Google Maps’ back-end query parsing engine- Trained other engineers in how to use the framework to test experimental query parsing techniques

May 2007 - Aug 2007
2 education records

Dan Hackner education

Bachelor Of Science, Computer Science

University Of Maryland

Executive Education, Leadership & Strategy

Harvard Business School Online
FAQ

Frequently asked questions about Dan Hackner

Quick answers generated from the profile data available on this page.

What company does Dan Hackner work for?

Dan Hackner works for Roblox.

What is Dan Hackner's role at Roblox?

Dan Hackner is listed as Technical Director at Roblox at Roblox.

What is Dan Hackner's email address?

AeroLeads has found 4 work email signals at @uber.com for Dan Hackner at Roblox.

What is Dan Hackner's phone number?

AeroLeads has found 2 phone signal(s) with area code 410 for Dan Hackner at Roblox.

Where is Dan Hackner based?

Dan Hackner is based in San Francisco, California, United States while working with Roblox.

What companies has Dan Hackner worked for?

Dan Hackner has worked for Roblox, Uber, Consultant, Sichuan University, and Adioso (Yc ‘09) (Technology Acquired).

How can I contact Dan Hackner?

You can use AeroLeads to view verified contact signals for Dan Hackner at Roblox, including work email, phone, and LinkedIn data when available.

What schools did Dan Hackner attend?

Dan Hackner holds Bachelor Of Science, Computer Science from University Of Maryland.

What skills is Dan Hackner known for?

Dan Hackner is listed with skills including Python, Software Development, Java, Testing, Test Driven Development, Javascript, Django, and Development Tools.

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