Daniel Kho Email & Phone Number
@blur.com
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Who is Daniel Kho? Overview
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Daniel Kho is listed as Lead Character Artist at 1047 Games, a company with 20 employees, based in Los Angeles, California, United States. AeroLeads shows a work email signal at blur.com and a matched LinkedIn profile for Daniel Kho.
Daniel Kho previously worked as Lead Character Artist at Blur Studio and Character Artist at Blur Studio. Daniel Kho studied at Gnomon School Of Visual Effects, Games + Animation.
Email format at 1047 Games
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AeroLeads found 1 current-domain work email signal for Daniel Kho. Compare company email patterns before reaching out.
About Daniel Kho
Daniel Kho is a Lead Character Artist at 1047 Games. He possess expertise in maya, texturing, zbrush, 3d modeling, mudbox and 7 more skills. He is proficient in Mandarin Chinese and Malay. Colleagues describe him as "Daniel Kho is an amazingly talented artist. The dedication he has shown towards his work has been unparalleled in my experience. He is also one of the most generous artist I know always willing to to impart knowledge to help other artist reach a higher level. I believe Daniel would be an invaluable addition to any team and I highly recommend him." and "Daniel Kho's modeling and texturing work produced thus far at Gnomon could easily be included in any vfx production. He is a gifted artist and has continuously set the bar higher for himself and peers. What I really enjoyed about Daniel during my Look Development course was his humble attitude that allowed him to take constructive criticism from those around him and apply it. His eagerness to help his peers was also admirable. I'm sure it will be easy for any studio to… Show more"
Listed skills include Maya, Texturing, Zbrush, 3D Modeling, and 8 others.
Daniel Kho's current company
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Daniel Kho work experience
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Lead Character Artist
Character Artist
Student
Junior Artist
Colleagues at 1047 Games
Other employees you can reach at 1047games.com. View company contacts for 20 employees →
Eli Piersel
Colleague at 1047 GamesGreater Minneapolis-St. Paul Area, United States
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BR
Brandon Riback
Colleague at 1047 GamesGreater Montreal Metropolitan Area, Canada
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MD
Michael Delceg
Colleague at 1047 GamesPeoria, Arizona, United States, United States
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TN
Taber Noble
Colleague at 1047 GamesLos Angeles, California, United States, United States
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HC
Hanlong Chen
Colleague at 1047 GamesUnited States, United States
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HJ
Hafeed Jraybee
Colleague at 1047 GamesLeeds, England, United Kingdom, United Kingdom
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SB
Samuele Budai
Colleague at 1047 GamesMilan, Lombardy, Italy, Italy
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Bruno Wall
Colleague at 1047 GamesPortugal, Portugal
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RM
Ryan Maxwell
Colleague at 1047 GamesSterling Heights, Michigan, United States, United States
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PP
Paweł Paczkowski
Colleague at 1047 GamesTorun Metropolitan Area, Poland
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Daniel Kho education
Education record
Digital Animation
Frequently asked questions about Daniel Kho
Quick answers generated from the profile data available on this page.
What company does Daniel Kho work for?
Daniel Kho works for 1047 Games.
What is Daniel Kho's role at 1047 Games?
Daniel Kho is listed as Lead Character Artist at 1047 Games.
What is Daniel Kho's email address?
AeroLeads has found 1 work email signal at @blur.com for Daniel Kho at 1047 Games.
Where is Daniel Kho based?
Daniel Kho is based in Los Angeles, California, United States while working with 1047 Games.
What companies has Daniel Kho worked for?
Daniel Kho has worked for 1047 Games, Blur Studio, Gnomon School Of Visual Effects, and Streamline Studios.
Who are Daniel Kho's colleagues at 1047 Games?
Daniel Kho's colleagues at 1047 Games include Eli Piersel, Brandon Riback, Michael Delceg, Taber Noble, and Hanlong Chen.
How can I contact Daniel Kho?
You can use AeroLeads to view verified contact signals for Daniel Kho at 1047 Games, including work email, phone, and LinkedIn data when available.
What schools did Daniel Kho attend?
Daniel Kho studied at Gnomon School Of Visual Effects, Games + Animation.
What skills is Daniel Kho known for?
Daniel Kho is listed with skills including Maya, Texturing, Zbrush, 3D Modeling, Mudbox, Hard Surface Modeling, Modeling, and Texture Painting.
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