Danielle Irwin Email & Phone Number
@ea.com
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Who is Danielle Irwin? Overview
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Danielle Irwin is listed as Producer at Epic Games, a with 275 employees, based in Lake Mary, Florida, United States. AeroLeads shows a work email signal at ea.com and a matched LinkedIn profile for Danielle Irwin.
Danielle Irwin previously worked as Development Director I at Electronic Arts (Ea) and Development Manager at Electronic Arts (Ea). Danielle Irwin holds Master'S Degree, Interactive Entertainment from Florida Interactive Entertainment Academy.
Email format at Epic Games
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AeroLeads found 1 current-domain work email signal for Danielle Irwin. Compare company email patterns before reaching out.
About Danielle Irwin
Danielle Irwin is a Producer at Epic Games. She possess expertise in commercial insurance, managing accounts, management, editorial, editing and 19 more skills. Colleagues describe her as "Danielle is extremely hardworking and is willing to aid on a number of important tasks for the Review. She is clear and effective in regards to communication, and always completes tasks well, and in a timely manner."
Listed skills include Commercial Insurance, Managing Accounts, Management, Editorial, and 20 others.
Danielle Irwin's current company
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Danielle Irwin work experience
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Development Director I
Current* Responsible for delivery of strategic technology investments, developer workflows, and advanced research to studio game teams.* Manage a central engineering development team consisting of mainly senior engineers.* Career manager for 6 direct reports including mentoring/coaching, conducting performance reviews, career development, and hiring.* Incorporating scrum ideologies on a new central team to manage risks, dependencies, scope, budget, and resourcing.* Presenting to studio level leadership on the direction, priority, and strategy for the team.
Development Manager
• Manage a development team including animators, software engineers, tech designers, designers, and artists.• Partner with project managers from partner teams to ensure alignment, delivery expectations, and dependencies are met.• Drive numerous conversations around scoping, budget, resourcing, and risks on both my team and partner teams.• Organize the direction, priority, and strategy for the project.• Set up and maintain project tracking dashboards to ensure the project is always moving.• Run stand-ups, sprint planning, sprint demos, sprint retrospectives, and post mortems.• Establish trust with team to allow independent decision making.• Manage ambiguity to solve large/complex issues and anticipate bottlenecks.• Advocate for both my direct reports and people I project manage to have a good work/life balance as well as a good balance between required work and what they want to work on.• Ensure all directs have goals, development plans, and conduct regular one-on-ones.
Associate Development Manager
Graduate Student
Hyper Vital | Development Director | Dec 2017 - Present• Built the Jira backend including establishing work flows, creating issue types and screens, and granting different role/user permissions.• Adjusted agile methodologies including scrum and spiral to better fit the expectations and work style of the project.• Worked with the project lead to define the strategy to execute against milestones.• Scheduled, monitored, and analyzed both work hours and task completion to help alleviate blocks/dependencies, increase work flow efficiency, and cater to individuals.• Developed art approval pipelines for 3D assets, particle systems, materials/shaders, and animations that stopped a 100% approval rate by creating clear guidelines and expectations.• Improved a level design pipeline that lessen dependencies while also allowing level designers an efficient way to incorporate gameplay, story, and aesthetics into levels.• Established a bug pipeline including reporting requirements, bug categorization, bug priority, and bug workflow.• Managed the bug pipeline via Hansoft to ensure bugs were routed correctly and tracked to completion as well as to collect data such as totals per type, new vs closed, percentage of type, time to close, and if certain people create certain bugs.• Used Excel/Jira to analyze data to track project quality, delivery, and predictability.• Created an individualized performance improvement plan based on data analysis which improved this team members task completion and communication.Universal Project | Project Lead/Communicator | Jan 2018 - Apr 2018• Established, maintained, and monitored project timelines to ensure deliverables were met.• Facilitated and supported cross-functional disciplines to achieve planned objectives.• Communicated weekly progress updates to our Universal subject matter expert contacts.• Revitalized a demotivated team when I replaced the project lead at the request of Universal.
Renewal Underwriter
• Established a pipeline to ensure all business for binding/brokerage authority renewals werecompleted on time.• Trained new employees on best practices for issuing and invoicing binding authorityendorsements, cancellations, reinstatements, and followed up on loss control reports.• Developed client relationships through face-to-face visits, phone calls, and marketing.• Underwrote new and renewal business for insurance company partners based on underwriting authority and contract guidelines.• Accepted and/or declined risks based on risk analysis using applications, inspections, and loss runs.
Account Manager
• Bound policies on Binding Authority policies/requested binding on non-binding authority policies, forwarded binder to clients, and sent routing sheet to issuance.• Issued, reviewed, and invoiced Binding Authority and Brokerage policy endorsements, cancellations, and reinstatements.• Followed up for missing file documentation (loss runs, applications, etc.).• Verified complete and proper coding.• Ensured compliance with Quality Control guidelines.
Quality Assurance Manager
• Established a QA regression testing pipeline for bug reporting including how to document and report bugs and track bugs to completion. • Headed QA tests on staging and production while working with our lead developer on fixes.• Helped develop new website architecture and design for ChamerofCommerce.com.
Chamber Support Manager
• Created the company support documentation and process.• Hired, trained, and managed the Support Customer Representative.• Resolved Better Business Bureau complaints, out of the ordinary customer questions, and processed customer payments and refunds.
Editorial Manager
• Oversaw production, delivery, editing, and publishing content across multiple websites.• Hired and managed a team of 10+ content copywriters including copywriters oversees.• Facilitated 50+ Business Alliance Network relationships including ensuring content met publisher expectations and tracking client content distribution.• Established company content style guidelines including SEO requirements, the image(s) policy, and contributor requirements. • Prepared content for monthly e-newsletter.
Managing Editor
• Logged in contest entries, subscription information, and manuscripts.• Read manuscripts and categorized for approval or rejection.• Notified writers when manuscripts were approved or rejected.• Attended editorial meetings for manuscripts nominated for publication.• Proofread and edited selected manuscripts for publication.
Colleagues at Epic Games
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Elbek Holmatov
Colleague at Epic GamesUzbekistan
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Mice Herman
Colleague at Epic GamesLa Mesa, California, United States
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Mohamed Mosad
Colleague at Epic GamesCairo, Egypt
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Sankeeth Sangkeeth
Colleague at Epic GamesSri Lanka
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SK
Sandra Kathi
Colleague at Epic GamesGreater Toronto Area, Canada
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Suzin L.
Colleague at Epic GamesOrlando, Florida, United States
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RU
Returnpath User
Colleague at Epic GamesCarlin, Nevada, United States
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Eduardo Gonzalez
Colleague at Epic GamesPanama
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Manuel Huelva
Colleague at Epic GamesGreater Madrid Metropolitan Area, Spain
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Ryan Haaland
Colleague at Epic GamesPortland, Oregon, United States
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Danielle Irwin education
Master'S Degree, Interactive Entertainment
Bachelor Of Arts, English-Creative Writing
Frequently asked questions about Danielle Irwin
Quick answers generated from the profile data available on this page.
What company does Danielle Irwin work for?
Danielle Irwin works for Epic Games.
What is Danielle Irwin's role at Epic Games?
Danielle Irwin is listed as Producer at Epic Games.
What is Danielle Irwin's email address?
AeroLeads has found 1 work email signal at @ea.com for Danielle Irwin at Epic Games.
Where is Danielle Irwin based?
Danielle Irwin is based in Lake Mary, Florida, United States while working with Epic Games.
What companies has Danielle Irwin worked for?
Danielle Irwin has worked for Epic Games, Electronic Arts (Ea), Florida Interactive Entertainment Academy, Braishfield Associates Inc, and Databanq, Inc..
Who are Danielle Irwin's colleagues at Epic Games?
Danielle Irwin's colleagues at Epic Games include Elbek Holmatov, Mice Herman, Mohamed Mosad, Sankeeth Sangkeeth, and Sandra Kathi.
How can I contact Danielle Irwin?
You can use AeroLeads to view verified contact signals for Danielle Irwin at Epic Games, including work email, phone, and LinkedIn data when available.
What schools did Danielle Irwin attend?
Danielle Irwin holds Master'S Degree, Interactive Entertainment from Florida Interactive Entertainment Academy.
What skills is Danielle Irwin known for?
Danielle Irwin is listed with skills including Commercial Insurance, Managing Accounts, Management, Editorial, Editing, Publishing, Proofreading, and Content Management.
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