Daniel Markos Email and Phone Number
Game Designer on Squad, with expertise in Unreal Engine and a background in boats and aviation. Passionate about crafting the kinds of game experiences which you daydream about while at work.
Offworld Industries
View- Website:
- joinsquad.com
- Employees:
- 74
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Game DesignerOffworld Industries Sep 2020 - PresentNew Westminster, British Columbia, Canada -
Quality Assurance AnalystOffworld Industries Oct 2019 - Sep 2020Vancouver, Canada Area -
Development Support - Fifa 20Keywords Studios Jun 2019 - Sep 2019Vancouver, Canada Area -
The Deep BlackIndependent Side Project Apr 2016 - Sep 2019Vancouver, Canada AreaMy own work-in-progress project. Mine asteroids and use authentic In-Situ Resource Utilization in a 1:1 realistic solar system. Zero-G first-person navigation within and outside the ship. Complex ship systems that can fail, a mining economy with multiple resources, ship upgrades, clickable cockpits, cryosleep and more.http://www.danielmarkos.com/the-deep-black.html
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Teaching Assistant (Level Design)Vancouver Film School Mar 2018 - Oct 2018Vancouver -
Game Designer, Level Designer, Systems Designer, ArtistTeam Blood And Steel Nov 2015 - Apr 2016Vancouver, Canada AreaI created and balanced the unique combat mechanics of Blood And Steel, the student project game where mouse input directly controls the sword anywhere within a range of motion. It was an exciting experimental design and technical challenge where playtesting and rapid iteration were essential. I also made the particles, shaders, textures and effects, and implemented advanced audio and dialogue systems to give life to our characters and dynamic environment. • Leveraged rapid iteration to create many innovative systems• Refined the unique mechanics with extensive playtesting and meticulous balance• Used Blueprint scripting to quickly build, test and refine experimental systems• Built, lit, textured and set dressed the levels• Created combat feedback effects – particles, voice, audio, post process• Created complex materials and shaders for environments and characters
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CaptainAquabus Ferries Ltd. Jun 2013 - Oct 2014
Daniel Markos Skills
Daniel Markos Education Details
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Game Design -
Political Science, International Relations
Frequently Asked Questions about Daniel Markos
What company does Daniel Markos work for?
Daniel Markos works for Offworld Industries
What is Daniel Markos's role at the current company?
Daniel Markos's current role is Game Designer at Offworld Industries.
What schools did Daniel Markos attend?
Daniel Markos attended Vancouver Film School, The University Of British Columbia.
What are some of Daniel Markos's interests?
Daniel Markos has interest in Sailing, I'm A Licensed Private Pilot, Building Computers, A History Buff.
What skills is Daniel Markos known for?
Daniel Markos has skills like Game Design, Level Design, Game Development, Photoshop, Adobe Photoshop, Unity3d, Leadership, Unreal Engine 4, Scripting, Systems Design, Materials, Sound Design.
Who are Daniel Markos's colleagues?
Daniel Markos's colleagues are Francisco Teigas Ferra Inacio, Galen Tsao, Andrew Gates, Jhett Szostak, Joshua Mitchell, Eric Yim, Remi Couture.
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